Fix editor freeze when asigning Skeleton2D to Polygon2D
This commit is contained in:
parent
f72419d152
commit
6a9f3746af
|
@ -1394,6 +1394,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
|
|||
update_skeletons = true;
|
||||
}
|
||||
}
|
||||
c = c->next;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue