parent
af550e2f98
commit
6ab3213a55
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@ -2078,7 +2078,7 @@ void _Marshalls::_bind_methods() {
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ClassDB::bind_method(D_METHOD("base64_to_variant:Variant", "base64_str"), &_Marshalls::base64_to_variant);
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ClassDB::bind_method(D_METHOD("raw_to_base64:String", "array"), &_Marshalls::raw_to_base64);
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ClassDB::bind_method(D_METHOD("base64_to_raw:RawArray", "base64_str"), &_Marshalls::base64_to_raw);
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ClassDB::bind_method(D_METHOD("base64_to_raw:PoolByteArray", "base64_str"), &_Marshalls::base64_to_raw);
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ClassDB::bind_method(D_METHOD("utf8_to_base64:String", "utf8_str"), &_Marshalls::utf8_to_base64);
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ClassDB::bind_method(D_METHOD("base64_to_utf8:String", "base64_str"), &_Marshalls::base64_to_utf8);
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@ -1587,7 +1587,7 @@ void Object::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_class"), &Object::get_class);
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ClassDB::bind_method(D_METHOD("is_class", "type"), &Object::is_class);
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ClassDB::bind_method(D_METHOD("set", "property", "value"), &Object::_set_bind);
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ClassDB::bind_method(D_METHOD("get", "property"), &Object::_get_bind);
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ClassDB::bind_method(D_METHOD("get:Variant", "property"), &Object::_get_bind);
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ClassDB::bind_method(D_METHOD("get_property_list"), &Object::_get_property_list_bind);
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ClassDB::bind_method(D_METHOD("get_method_list"), &Object::_get_method_list_bind);
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ClassDB::bind_method(D_METHOD("notification", "what", "reversed"), &Object::notification, DEFVAL(false));
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@ -166,7 +166,7 @@ String Variant::get_type_name(Variant::Type p_type) {
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} break;
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case POOL_REAL_ARRAY: {
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return "PoolFloatArray";
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return "PoolRealArray";
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} break;
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case POOL_STRING_ARRAY: {
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@ -692,7 +692,7 @@ Size2 Control::get_minimum_size() const {
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if (si) {
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Variant::CallError ce;
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Variant s = si->call(SceneStringNames::get_singleton()->get_minimum_size, NULL, 0, ce);
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Variant s = si->call(SceneStringNames::get_singleton()->_get_minimum_size, NULL, 0, ce);
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if (ce.error == Variant::CallError::CALL_OK)
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return s;
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}
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@ -2419,7 +2419,7 @@ void Control::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_font_changed"), &Control::_font_changed);
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BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::INPUT_EVENT, "event")));
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BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "get_minimum_size"));
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BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
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BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_drag_data", PropertyInfo(Variant::VECTOR2, "pos")));
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BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
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BIND_VMETHOD(MethodInfo("drop_data", PropertyInfo(Variant::VECTOR2, "pos"), PropertyInfo(Variant::NIL, "data")));
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@ -145,7 +145,7 @@ SceneStringNames::SceneStringNames() {
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_update_remote = StaticCString::create("_update_remote");
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_update_pairs = StaticCString::create("_update_pairs");
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get_minimum_size = StaticCString::create("get_minimum_size");
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_get_minimum_size = StaticCString::create("_get_minimum_size");
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area_entered = StaticCString::create("area_entered");
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area_exited = StaticCString::create("area_exited");
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@ -167,7 +167,7 @@ public:
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StringName area_entered;
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StringName area_exited;
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StringName get_minimum_size;
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StringName _get_minimum_size;
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StringName play_play;
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@ -864,39 +864,39 @@ void AudioServer::remove_callback(AudioCallback p_callback, void *p_userdata) {
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unlock();
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}
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void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_state) {
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void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
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ERR_FAIL_COND(p_state.is_null() || p_state->buses.size() == 0);
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ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0);
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lock();
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for (int i = 0; i < buses.size(); i++) {
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memdelete(buses[i]);
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}
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buses.resize(p_state->buses.size());
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buses.resize(p_bus_layout->buses.size());
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bus_map.clear();
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for (int i = 0; i < p_state->buses.size(); i++) {
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for (int i = 0; i < p_bus_layout->buses.size(); i++) {
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Bus *bus = memnew(Bus);
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if (i == 0) {
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bus->name = "Master";
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} else {
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bus->name = p_state->buses[i].name;
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bus->send = p_state->buses[i].send;
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bus->name = p_bus_layout->buses[i].name;
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bus->send = p_bus_layout->buses[i].send;
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}
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bus->solo = p_state->buses[i].solo;
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bus->mute = p_state->buses[i].mute;
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bus->bypass = p_state->buses[i].bypass;
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bus->volume_db = p_state->buses[i].volume_db;
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bus->solo = p_bus_layout->buses[i].solo;
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bus->mute = p_bus_layout->buses[i].mute;
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bus->bypass = p_bus_layout->buses[i].bypass;
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bus->volume_db = p_bus_layout->buses[i].volume_db;
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for (int j = 0; j < p_state->buses[i].effects.size(); j++) {
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for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) {
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Ref<AudioEffect> fx = p_state->buses[i].effects[j].effect;
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Ref<AudioEffect> fx = p_bus_layout->buses[i].effects[j].effect;
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if (fx.is_valid()) {
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Bus::Effect bfx;
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bfx.effect = fx;
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bfx.enabled = p_state->buses[i].effects[j].enabled;
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bfx.enabled = p_bus_layout->buses[i].effects[j].enabled;
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bus->effects.push_back(bfx);
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}
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}
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@ -988,8 +988,8 @@ void AudioServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
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ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
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ClassDB::bind_method(D_METHOD("set_state", "state:AudioServerState"), &AudioServer::set_bus_layout);
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ClassDB::bind_method(D_METHOD("generate_state:AudioServerState"), &AudioServer::generate_bus_layout);
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ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout:AudioBusLayout"), &AudioServer::set_bus_layout);
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ClassDB::bind_method(D_METHOD("generate_bus_layout:AudioBusLayout"), &AudioServer::generate_bus_layout);
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ADD_SIGNAL(MethodInfo("bus_layout_changed"));
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}
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@ -275,7 +275,7 @@ public:
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void add_callback(AudioCallback p_callback, void *p_userdata);
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void remove_callback(AudioCallback p_callback, void *p_userdata);
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void set_bus_layout(const Ref<AudioBusLayout> &p_state);
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void set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout);
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Ref<AudioBusLayout> generate_bus_layout() const;
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AudioServer();
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