Merge pull request #39078 from m4gr3d/override_command_line_args_3_2

[3.2] Provide the ability to override the command line arguments
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Rémi Verschelde 2020-05-27 12:02:26 +02:00 committed by GitHub
commit 6abe73f5b8
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1 changed files with 2 additions and 1 deletions

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@ -454,7 +454,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
return deviceInfo.reqGlEsVersion; return deviceInfo.reqGlEsVersion;
} }
private String[] getCommandLine() { @CallSuper
protected String[] getCommandLine() {
InputStream is; InputStream is;
try { try {
is = getAssets().open("_cl_"); is = getAssets().open("_cl_");