Merge pull request #39078 from m4gr3d/override_command_line_args_3_2
[3.2] Provide the ability to override the command line arguments
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commit
6abe73f5b8
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@ -454,7 +454,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
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return deviceInfo.reqGlEsVersion;
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}
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private String[] getCommandLine() {
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@CallSuper
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protected String[] getCommandLine() {
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InputStream is;
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try {
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is = getAssets().open("_cl_");
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