diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h index f970c510e04..ebe0356c93f 100644 --- a/core/math/audio_frame.h +++ b/core/math/audio_frame.h @@ -122,6 +122,12 @@ struct AudioFrame { r = p_frame.r; } + _ALWAYS_INLINE_ AudioFrame operator=(const AudioFrame &p_frame) { + l = p_frame.l; + r = p_frame.r; + return *this; + } + _ALWAYS_INLINE_ AudioFrame() {} }; diff --git a/core/math/quat.h b/core/math/quat.h index 7d71ec03e86..8ed2fa7cc2d 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -131,6 +131,14 @@ public: w(q.w) { } + Quat operator=(const Quat &q) { + x = q.x; + y = q.y; + z = q.z; + w = q.w; + return *this; + } + Quat(const Vector3 &v0, const Vector3 &v1) // shortest arc { Vector3 c = v0.cross(v1); diff --git a/core/ustring.h b/core/ustring.h index cb3d87378ac..9288c1526ef 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -97,6 +97,10 @@ public: _FORCE_INLINE_ CharString() {} _FORCE_INLINE_ CharString(const CharString &p_str) { _cowdata._ref(p_str._cowdata); } + _FORCE_INLINE_ CharString operator=(const CharString &p_str) { + _cowdata._ref(p_str._cowdata); + return *this; + } bool operator<(const CharString &p_right) const; CharString &operator+=(char p_char); @@ -339,6 +343,10 @@ public: _FORCE_INLINE_ String() {} _FORCE_INLINE_ String(const String &p_str) { _cowdata._ref(p_str._cowdata); } + String operator=(const String &p_str) { + _cowdata._ref(p_str._cowdata); + return *this; + } String(const char *p_str); String(const CharType *p_str, int p_clip_to_len = -1); diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index ac20609c212..d6a0595519c 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -104,6 +104,14 @@ SoftBody::PinnedPoint::PinnedPoint(const PinnedPoint &obj_tocopy) { offset = obj_tocopy.offset; } +SoftBody::PinnedPoint SoftBody::PinnedPoint::operator=(const PinnedPoint &obj) { + point_index = obj.point_index; + spatial_attachment_path = obj.spatial_attachment_path; + spatial_attachment = obj.spatial_attachment; + offset = obj.offset; + return *this; +} + void SoftBody::_update_pickable() { if (!is_inside_tree()) return; diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h index 2516d395524..ee455f8dab2 100644 --- a/scene/3d/soft_body.h +++ b/scene/3d/soft_body.h @@ -75,6 +75,7 @@ public: PinnedPoint(); PinnedPoint(const PinnedPoint &obj_tocopy); + PinnedPoint operator=(const PinnedPoint &obj); }; private: diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 1de9c7df939..0ba8a6605d5 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -653,6 +653,12 @@ class Physics2DServerManager { ClassInfo(const ClassInfo &p_ci) : name(p_ci.name), create_callback(p_ci.create_callback) {} + + ClassInfo operator=(const ClassInfo &p_ci) { + name = p_ci.name; + create_callback = p_ci.create_callback; + return *this; + } }; static Vector physics_2d_servers; diff --git a/servers/physics_server.h b/servers/physics_server.h index c71bb019430..9895ef24554 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -794,6 +794,12 @@ class PhysicsServerManager { ClassInfo(const ClassInfo &p_ci) : name(p_ci.name), create_callback(p_ci.create_callback) {} + + ClassInfo operator=(const ClassInfo &p_ci) { + name = p_ci.name; + create_callback = p_ci.create_callback; + return *this; + } }; static Vector physics_servers;