Travis: Reenable osx and iphone builds
We disabled them due to Travis having big infrastructure issues for osx builds, but it seems to be back under control now.
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.travis.yml
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.travis.yml
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@ -31,12 +31,12 @@ matrix:
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- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc
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- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc
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os: linux
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os: linux
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compiler: gcc
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compiler: gcc
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#- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
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- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
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# os: osx
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os: osx
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# compiler: clang
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compiler: clang
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#- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
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# os: osx
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os: osx
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# compiler: clang
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compiler: clang
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addons:
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addons:
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apt:
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apt:
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