Fix PackedScenes created with PackedScene.pack() have their exported nodes become null
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@ -263,17 +263,16 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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}
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} else {
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if (Engine::get_singleton()->is_editor_hint()) {
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// If editor, just set the metadata and be it.
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node->set(PackedScene::META_POINTER_PROPERTY_BASE + String(prop_name), prop_variant);
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continue;
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node->set(PackedScene::META_POINTER_PROPERTY_BASE + String(prop_name), prop_variant);
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if (!Engine::get_singleton()->is_editor_hint()) {
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// If not editor, do an actual deferred sed of the property path.
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DeferredNodePathProperties dnp;
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dnp.path = prop_variant;
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dnp.base = node;
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dnp.property = prop_name;
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deferred_node_paths.push_back(dnp);
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}
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// Do an actual deferred sed of the property path.
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DeferredNodePathProperties dnp;
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dnp.path = prop_variant;
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dnp.base = node;
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dnp.property = prop_name;
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deferred_node_paths.push_back(dnp);
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}
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continue;
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}
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