Fix navigation merge errors, fixes #56786
- improved `detail/sample_max_error` default value - improved floating point precision handling in cell key calculations - improved `merge error` error message - exposed `cell_height` of `nav_map` to the `Navigation` - fixed cell key `y` calculation
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@ -57,6 +57,9 @@
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</method>
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</methods>
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<members>
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<member name="cell_height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.2">
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The cell height to use for fields.
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</member>
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<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3">
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The XZ plane cell size to use for fields.
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</member>
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@ -98,7 +98,7 @@
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<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
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The sampling distance to use when generating the detail mesh, in cell unit.
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</member>
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<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="1.0">
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<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="5.0">
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The maximum distance the detail mesh surface should deviate from heightfield, in cell unit.
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</member>
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<member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3">
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@ -122,6 +122,13 @@
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Create a new map.
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</description>
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</method>
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<method name="map_get_cell_height" qualifiers="const">
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<return type="float" />
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<argument index="0" name="map" type="RID" />
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<description>
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Returns the map cell height.
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</description>
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</method>
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<method name="map_get_cell_size" qualifiers="const">
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<return type="float" />
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<argument index="0" name="map" type="RID" />
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@ -202,6 +209,14 @@
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Sets the map active.
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</description>
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</method>
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<method name="map_set_cell_height" qualifiers="const">
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<return type="void" />
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<argument index="0" name="map" type="RID" />
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<argument index="1" name="cell_height" type="float" />
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<description>
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Set the map cell height used to weld the navigation mesh polygons.
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</description>
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</method>
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<method name="map_set_cell_size" qualifiers="const">
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<return type="void" />
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<argument index="0" name="map" type="RID" />
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@ -187,6 +187,20 @@ real_t GodotNavigationServer::map_get_cell_size(RID p_map) const {
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return map->get_cell_size();
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}
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COMMAND_2(map_set_cell_height, RID, p_map, real_t, p_cell_height) {
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NavMap *map = map_owner.get(p_map);
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ERR_FAIL_COND(map == nullptr);
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map->set_cell_height(p_cell_height);
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}
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real_t GodotNavigationServer::map_get_cell_height(RID p_map) const {
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const NavMap *map = map_owner.getornull(p_map);
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ERR_FAIL_COND_V(map == nullptr, 0);
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return map->get_cell_height();
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}
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COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin) {
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NavMap *map = map_owner.get(p_map);
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ERR_FAIL_COND(map == nullptr);
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@ -95,6 +95,9 @@ public:
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COMMAND_2(map_set_cell_size, RID, p_map, real_t, p_cell_size);
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virtual real_t map_get_cell_size(RID p_map) const;
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COMMAND_2(map_set_cell_height, RID, p_map, real_t, p_cell_height);
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virtual real_t map_get_cell_height(RID p_map) const;
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COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin);
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virtual real_t map_get_edge_connection_margin(RID p_map) const;
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@ -44,6 +44,7 @@
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NavMap::NavMap() :
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up(0, 1, 0),
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cell_size(0.3),
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cell_height(0.2),
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edge_connection_margin(5.0),
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regenerate_polygons(true),
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regenerate_links(true),
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@ -61,15 +62,20 @@ void NavMap::set_cell_size(float p_cell_size) {
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regenerate_polygons = true;
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}
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void NavMap::set_cell_height(float p_cell_height) {
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cell_height = p_cell_height;
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regenerate_polygons = true;
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}
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void NavMap::set_edge_connection_margin(float p_edge_connection_margin) {
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edge_connection_margin = p_edge_connection_margin;
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regenerate_links = true;
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}
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gd::PointKey NavMap::get_point_key(const Vector3 &p_pos) const {
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const int x = int(Math::floor(p_pos.x / cell_size));
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const int y = int(Math::floor(p_pos.y / cell_size));
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const int z = int(Math::floor(p_pos.z / cell_size));
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const int x = static_cast<int>(Math::round(p_pos.x / cell_size));
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const int y = static_cast<int>(Math::round(p_pos.y / cell_height));
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const int z = static_cast<int>(Math::round(p_pos.z / cell_size));
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gd::PointKey p;
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p.key = 0;
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@ -640,7 +646,7 @@ void NavMap::sync() {
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connection->get().B->edges[connection->get().B_edge].other_edge = connection->get().A_edge;
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} else {
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// The edge is already connected with another edge, skip.
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ERR_PRINT("Attempted to merge a navigation mesh triangle edge with another already-merged edge. This happens when the Navigation's `cell_size` is different from the one used to generate the navigation mesh. This will cause navigation problem.");
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ERR_PRINT("Attempted to merge a navigation mesh triangle edge with another already-merged edge. Either the Navigation's `cell_size` is different from the one used to generate the navigation mesh or `detail/sample_max_error` is too small. This will cause navigation problem.");
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}
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}
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}
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@ -50,8 +50,9 @@ class NavMap : public NavRid {
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Vector3 up;
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/// To find the polygons edges the vertices are displaced in a grid where
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/// each cell has the following cell_size.
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/// each cell has the following cell_size and cell_height.
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real_t cell_size;
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real_t cell_height;
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/// This value is used to detect the near edges to connect.
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real_t edge_connection_margin;
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@ -95,6 +96,11 @@ public:
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return cell_size;
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}
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void set_cell_height(float p_cell_height);
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float get_cell_height() const {
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return cell_height;
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}
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void set_edge_connection_margin(float p_edge_connection_margin);
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float get_edge_connection_margin() const {
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return edge_connection_margin;
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@ -66,6 +66,11 @@ void Navigation::set_cell_size(float p_cell_size) {
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NavigationServer::get_singleton()->map_set_cell_size(map, cell_size);
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}
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void Navigation::set_cell_height(float p_cell_height) {
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cell_height = p_cell_height;
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NavigationServer::get_singleton()->map_set_cell_height(map, cell_height);
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}
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void Navigation::set_edge_connection_margin(float p_edge_connection_margin) {
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edge_connection_margin = p_edge_connection_margin;
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NavigationServer::get_singleton()->map_set_edge_connection_margin(map, edge_connection_margin);
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@ -86,11 +91,15 @@ void Navigation::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &Navigation::set_cell_size);
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ClassDB::bind_method(D_METHOD("get_cell_size"), &Navigation::get_cell_size);
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ClassDB::bind_method(D_METHOD("set_cell_height", "cell_height"), &Navigation::set_cell_height);
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ClassDB::bind_method(D_METHOD("get_cell_height"), &Navigation::get_cell_height);
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ClassDB::bind_method(D_METHOD("set_edge_connection_margin", "margin"), &Navigation::set_edge_connection_margin);
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ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation::get_edge_connection_margin);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_vector"), "set_up_vector", "get_up_vector");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size"), "set_cell_size", "get_cell_size");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_height"), "set_cell_height", "get_cell_height");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
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}
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@ -109,6 +118,7 @@ Navigation::Navigation() {
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map = NavigationServer::get_singleton()->map_create();
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set_cell_size(0.3);
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set_cell_height(0.2);
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set_edge_connection_margin(5.0); // Five meters, depends alot on the agents radius
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up = Vector3(0, 1, 0);
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@ -41,6 +41,7 @@ class Navigation : public Spatial {
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Vector3 up;
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real_t cell_size;
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real_t cell_height;
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real_t edge_connection_margin;
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protected:
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@ -60,6 +61,11 @@ public:
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return cell_size;
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}
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void set_cell_height(float p_cell_height);
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float get_cell_height() const {
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return cell_height;
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}
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void set_edge_connection_margin(float p_edge_connection_margin);
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float get_edge_connection_margin() const {
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return edge_connection_margin;
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@ -542,7 +542,7 @@ NavigationMesh::NavigationMesh() {
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edge_max_error = 1.3f;
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verts_per_poly = 6.0f;
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detail_sample_distance = 6.0f;
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detail_sample_max_error = 1.0f;
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detail_sample_max_error = 5.0f;
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partition_type = SAMPLE_PARTITION_WATERSHED;
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parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES;
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@ -44,6 +44,8 @@ void NavigationServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("map_get_up", "map"), &NavigationServer::map_get_up);
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ClassDB::bind_method(D_METHOD("map_set_cell_size", "map", "cell_size"), &NavigationServer::map_set_cell_size);
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ClassDB::bind_method(D_METHOD("map_get_cell_size", "map"), &NavigationServer::map_get_cell_size);
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ClassDB::bind_method(D_METHOD("map_set_cell_height", "map", "cell_height"), &NavigationServer::map_set_cell_height);
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ClassDB::bind_method(D_METHOD("map_get_cell_height", "map"), &NavigationServer::map_get_cell_height);
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ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer::map_set_edge_connection_margin);
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ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &NavigationServer::map_get_edge_connection_margin);
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ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize"), &NavigationServer::map_get_path);
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@ -81,6 +81,12 @@ public:
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/// Returns the map cell size.
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virtual real_t map_get_cell_size(RID p_map) const = 0;
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/// Set the map cell height used to weld the navigation mesh polygons.
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virtual void map_set_cell_height(RID p_map, real_t p_cell_height) const = 0;
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/// Returns the map cell height.
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virtual real_t map_get_cell_height(RID p_map) const = 0;
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/// Set the map edge connection margin used to weld the compatible region edges.
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virtual void map_set_edge_connection_margin(RID p_map, real_t p_connection_margin) const = 0;
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