Merge pull request #36906 from m4gr3d/enable_android_studio_debugging

Enable Android Studio debugging
This commit is contained in:
Rémi Verschelde 2020-03-17 16:31:04 +01:00 committed by GitHub
commit 6c74f38f0b
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3 changed files with 6 additions and 4 deletions

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@ -71,6 +71,7 @@ android {
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
doNotStrip '**/*.so'
}
// Both signing and zip-aligning will be done at export time

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@ -25,7 +25,7 @@ ext {
sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
supportedTargets = ['release': "release", 'debug': "release_debug"]
supportedTargets = ["release", "debug"]
// Used by gradle to specify which architecture to build for by default when running `./gradlew build`.
// This command is usually used by Android Studio.
@ -136,14 +136,14 @@ task zipCustomBuild(type: Zip) {
*/
task generateGodotTemplates(type: GradleBuild) {
// We exclude these gradle tasks so we can run the scons command manually.
for (String buildType : supportedTargets.keySet()) {
for (String buildType : supportedTargets) {
startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType)
}
tasks = ["copyGodotPaymentPluginToAppModule"]
// Only build the apks and aar files for which we have native shared libraries.
for (String target : supportedTargets.keySet()) {
for (String target : supportedTargets) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()

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@ -26,6 +26,7 @@ android {
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
doNotStrip '**/*.so'
}
sourceSets {
@ -56,7 +57,7 @@ android {
// files is only setup for editing support.
gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType
def releaseTarget = supportedTargets[buildType.toLowerCase()]
def releaseTarget = buildType.toLowerCase()
if (releaseTarget == null || releaseTarget == "") {
throw new GradleException("Invalid build type: " + buildType)
}