Do not probe joypads if DirectInput cannot be initialized.
(cherry picked from commit 97a529b1d8
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@ -67,13 +67,16 @@ JoypadWindows::JoypadWindows(InputDefault *_input, HWND *hwnd) {
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for (int i = 0; i < JOYPADS_MAX; i++)
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for (int i = 0; i < JOYPADS_MAX; i++)
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attached_joypads[i] = false;
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attached_joypads[i] = false;
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HRESULT result;
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HRESULT result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr);
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result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, NULL);
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if (result == DI_OK) {
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if (FAILED(result)) {
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probe_joypads();
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printf("Couldn't initialize DirectInput: %ld\n", result);
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} else {
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printf("Rebooting your PC may solve this issue.\n");
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ERR_PRINT("Couldn't initialize DirectInput. Error: " + itos(result));
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if (result == DIERR_OUTOFMEMORY) {
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ERR_PRINT("The Windows DirectInput subsystem could not allocate sufficient memory.");
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ERR_PRINT("Rebooting your PC may solve this issue.");
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}
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}
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}
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probe_joypads();
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}
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}
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JoypadWindows::~JoypadWindows() {
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JoypadWindows::~JoypadWindows() {
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