Enable new addon after hiding ProjectSettings

- Enabling newly created addons can show a warning dialog, doing so before hiding the `ProjectSettingsEditor` dialog causes rendering glitches.
- Remove unused `PuginConfigDialog` in `EditorNode`. The one actually being used is an instance in `EditorPluginSettings`.

(cherry picked from commit 7b34fa8dd2)
This commit is contained in:
Raul Santos 2023-10-18 20:20:46 +02:00 committed by Yuri Sizov
parent cf61f5e938
commit 6d1401cb8d
2 changed files with 3 additions and 9 deletions

View File

@ -854,12 +854,12 @@ void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_nam
if (scr.is_null()) {
return;
}
if (p_activate_name.length()) {
set_addon_plugin_enabled(p_activate_name, true);
}
project_settings_editor->update_plugins();
project_settings_editor->hide();
push_item(scr.operator->());
if (p_activate_name.length()) {
set_addon_plugin_enabled(p_activate_name, true);
}
}
void EditorNode::_remove_plugin_from_enabled(const String &p_name) {
@ -7443,10 +7443,6 @@ EditorNode::EditorNode() {
project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER);
project_menu->add_separator();
plugin_config_dialog = memnew(PluginConfigDialog);
plugin_config_dialog->connect("plugin_ready", callable_mp(this, &EditorNode::_on_plugin_ready));
gui_base->add_child(plugin_config_dialog);
tool_menu = memnew(PopupMenu);
tool_menu->set_name("Tools");
tool_menu->connect("index_pressed", callable_mp(this, &EditorNode::_tool_menu_option));

View File

@ -357,8 +357,6 @@ private:
Timer *screenshot_timer = nullptr;
PluginConfigDialog *plugin_config_dialog = nullptr;
RichTextLabel *load_errors = nullptr;
AcceptDialog *load_error_dialog = nullptr;