Fix scroll container min size calculation
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@ -35,8 +35,6 @@
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#include "scene/theme/theme_db.h"
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Size2 ScrollContainer::get_minimum_size() const {
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Size2 min_size;
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// Calculated in this function, as it needs to traverse all child controls once to calculate;
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// and needs to be calculated before being used by update_scrollbars().
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largest_child_min_size = Size2();
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@ -55,21 +53,23 @@ Size2 ScrollContainer::get_minimum_size() const {
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largest_child_min_size = largest_child_min_size.max(child_min_size);
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}
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Size2 min_size;
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const Size2 size = get_size();
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if (horizontal_scroll_mode == SCROLL_MODE_DISABLED) {
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min_size.x = MAX(min_size.x, largest_child_min_size.x);
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min_size.x = largest_child_min_size.x;
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bool v_scroll_show = vertical_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (vertical_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.y > size.y);
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if (v_scroll_show && v_scroll->get_parent() == this) {
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min_size.x += v_scroll->get_minimum_size().x;
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}
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}
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if (vertical_scroll_mode == SCROLL_MODE_DISABLED) {
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min_size.y = MAX(min_size.y, largest_child_min_size.y);
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}
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bool h_scroll_show = horizontal_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (horizontal_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.x > min_size.x);
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bool v_scroll_show = vertical_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (vertical_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.y > min_size.y);
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min_size.y = largest_child_min_size.y;
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bool h_scroll_show = horizontal_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (horizontal_scroll_mode == SCROLL_MODE_AUTO && largest_child_min_size.x > size.x);
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if (h_scroll_show && h_scroll->get_parent() == this) {
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min_size.y += h_scroll->get_minimum_size().y;
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}
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if (v_scroll_show && v_scroll->get_parent() == this) {
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min_size.x += v_scroll->get_minimum_size().x;
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}
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min_size += theme_cache.panel_style->get_minimum_size();
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