From 80ba1e0614b87693f154ab52981cd9f7af462a9b Mon Sep 17 00:00:00 2001 From: George Marques Date: Thu, 13 Jul 2023 13:05:42 -0300 Subject: [PATCH] GDScript: Load global classes when running debug tests So when running compiler debug tests it works with dependencies within a project. --- modules/gdscript/tests/test_gdscript.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp index 0446a7aad6f..31420c4c1b9 100644 --- a/modules/gdscript/tests/test_gdscript.cpp +++ b/modules/gdscript/tests/test_gdscript.cpp @@ -222,6 +222,16 @@ void test(TestType p_type) { // Initialize the language for the test routine. init_language(fa->get_path_absolute().get_base_dir()); + // Load global classes. + TypedArray script_classes = ProjectSettings::get_singleton()->get_global_class_list(); + for (int i = 0; i < script_classes.size(); i++) { + Dictionary c = script_classes[i]; + if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) { + continue; + } + ScriptServer::add_global_class(c["class"], c["base"], c["language"], c["path"]); + } + Vector buf; uint64_t flen = fa->get_length(); buf.resize(flen + 1);