Merge pull request #40671 from nekomatata/virtual-keyboard-height-fix

Fix virtual keyboard height regression
This commit is contained in:
Rémi Verschelde 2020-07-27 08:57:19 +02:00 committed by GitHub
commit 6de86946ea
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2 changed files with 43 additions and 7 deletions

View File

@ -70,6 +70,7 @@ import android.os.VibrationEffect;
import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.view.Display;
import android.view.Gravity;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.MotionEvent;
@ -82,6 +83,7 @@ import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.PopupWindow;
import android.widget.ProgressBar;
import android.widget.TextView;
@ -163,6 +165,8 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public GodotRenderView mRenderView;
private boolean godot_initialized = false;
private PopupWindow mKeyboardWindow;
private SensorManager mSensorManager;
private Sensor mAccelerometer;
private Sensor mGravity;
@ -219,11 +223,23 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
// Create a popup window with an invisible layout for the virtual keyboard,
// so the view can be resized to get the vk height without resizing the main godot view.
final FrameLayout keyboardLayout = new FrameLayout(activity);
keyboardLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
keyboardLayout.setVisibility(View.INVISIBLE);
mKeyboardWindow = new PopupWindow(keyboardLayout, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
mKeyboardWindow.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
mKeyboardWindow.setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED);
mKeyboardWindow.setFocusable(true); // for the text edit to work
mKeyboardWindow.setTouchable(false); // inputs need to go through
// GodotEditText layout
GodotEditText editText = new GodotEditText(activity);
editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
// ...add to FrameLayout
containerLayout.addView(editText);
editText.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
editText.setKeyboardView(keyboardLayout);
// ...add to keyboard layout
keyboardLayout.addView(editText);
GodotLib.setup(command_line);
@ -240,13 +256,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
editText.setView(mRenderView);
io.setEdit(editText);
view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
keyboardLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Point fullSize = new Point();
activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
Rect gameSize = new Rect();
mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
mKeyboardWindow.getContentView().getWindowVisibleDisplayFrame(gameSize);
final int keyboardHeight = fullSize.y - gameSize.bottom;
GodotLib.setVirtualKeyboardHeight(keyboardHeight);
@ -603,8 +619,22 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return containerLayout;
}
@Override
public void onStart() {
super.onStart();
mRenderView.getView().post(new Runnable() {
@Override
public void run() {
mKeyboardWindow.showAtLocation(getActivity().getWindow().getDecorView(), Gravity.NO_GRAVITY, 0, 0);
}
});
}
@Override
public void onDestroy() {
mKeyboardWindow.dismiss();
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}

View File

@ -39,6 +39,7 @@ import android.text.InputFilter;
import android.text.InputType;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.view.View;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
@ -56,6 +57,7 @@ public class GodotEditText extends EditText {
// Fields
// ===========================================================
private GodotRenderView mRenderView;
private View mKeyboardView;
private GodotTextInputWrapper mInputWrapper;
private EditHandler sHandler = new EditHandler(this);
private String mOriginText;
@ -129,7 +131,7 @@ public class GodotEditText extends EditText {
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
} break;
@ -138,7 +140,7 @@ public class GodotEditText extends EditText {
GodotEditText edit = (GodotEditText)msg.obj;
edit.removeTextChangedListener(mInputWrapper);
final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
edit.mRenderView.getView().requestFocus();
} break;
@ -162,6 +164,10 @@ public class GodotEditText extends EditText {
view.getView().requestFocus();
}
public void setKeyboardView(final View keyboardView) {
mKeyboardView = keyboardView;
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================