Implement multitouch on X11

This commit is contained in:
Pedro J. Estébanez 2017-11-29 21:01:26 +01:00
parent 9e2fad7e64
commit 6decbec461
3 changed files with 180 additions and 0 deletions

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@ -55,6 +55,7 @@ def get_opts():
BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
BoolVariable('touch', 'Enable touch events', True),
]
@ -141,6 +142,14 @@ def configure(env):
env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xrandr --cflags --libs')
if (env['touch']):
x11_error = os.system("pkg-config xi --modversion > /dev/null ")
if (x11_error):
print("xi not found.. cannot build with touch. Aborting.")
sys.exit(255)
env.ParseConfig('pkg-config xi --cflags --libs')
env.Append(CPPFLAGS=['-DTOUCH_ENABLED'])
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if not env['builtin_openssl']:

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@ -178,6 +178,50 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
}
#ifdef TOUCH_ENABLED
if (!XQueryExtension(x11_display, "XInputExtension", &touch.opcode, &event_base, &error_base)) {
fprintf(stderr, "XInput extension not available");
} else {
// 2.2 is the first release with multitouch
int xi_major = 2;
int xi_minor = 2;
if (XIQueryVersion(x11_display, &xi_major, &xi_minor) != Success) {
fprintf(stderr, "XInput 2.2 not available (server supports %d.%d)\n", xi_major, xi_minor);
touch.opcode = 0;
} else {
int dev_count;
XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count);
for (int i = 0; i < dev_count; i++) {
XIDeviceInfo *dev = &info[i];
if (!dev->enabled)
continue;
/*if (dev->use != XIMasterPointer)
continue;*/
bool direct_touch = false;
for (int j = 0; j < dev->num_classes; j++) {
if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) {
direct_touch = true;
printf("%d) %d %s\n", i, dev->attachment, dev->name);
break;
}
}
if (direct_touch) {
touch.devices.push_back(dev->deviceid);
fprintf(stderr, "Using touch device: %s\n", dev->name);
}
}
XIFreeDeviceInfo(info);
if (!touch.devices.size()) {
fprintf(stderr, "No suitable touch device found\n");
}
}
}
#endif
xim = XOpenIM(x11_display, NULL, NULL, NULL);
if (xim == NULL) {
@ -308,6 +352,32 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
XChangeWindowAttributes(x11_display, x11_window, CWEventMask, &new_attr);
#ifdef TOUCH_ENABLED
if (touch.devices.size()) {
// Must be alive after this block
static unsigned char mask_data[XIMaskLen(XI_LASTEVENT)] = {};
touch.event_mask.deviceid = XIAllMasterDevices;
touch.event_mask.mask_len = sizeof(mask_data);
touch.event_mask.mask = mask_data;
XISetMask(touch.event_mask.mask, XI_TouchBegin);
XISetMask(touch.event_mask.mask, XI_TouchUpdate);
XISetMask(touch.event_mask.mask, XI_TouchEnd);
XISetMask(touch.event_mask.mask, XI_TouchOwnership);
XISelectEvents(x11_display, x11_window, &touch.event_mask, 1);
XIClearMask(touch.event_mask.mask, XI_TouchOwnership);
// Grab touch devices to avoid OS gesture interference
for (int i = 0; i < touch.devices.size(); ++i) {
XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
}
}
#endif
/* set the titlebar name */
XStoreName(x11_display, x11_window, "Godot");
@ -486,6 +556,10 @@ void OS_X11::finalize() {
#ifdef JOYDEV_ENABLED
memdelete(joypad);
#endif
#ifdef TOUCH_ENABLED
touch.devices.clear();
touch.state.clear();
#endif
memdelete(input);
@ -1435,6 +1509,69 @@ void OS_X11::process_xevents() {
continue;
}
#ifdef TOUCH_ENABLED
if (XGetEventData(x11_display, &event.xcookie)) {
if (event.xcookie.extension == touch.opcode) {
XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data;
int index = event_data->detail;
Vector2 pos = Vector2(event_data->event_x, event_data->event_y);
switch (event_data->evtype) {
case XI_TouchBegin: // Fall-through
XIAllowTouchEvents(x11_display, event_data->deviceid, event_data->detail, x11_window, XIAcceptTouch);
case XI_TouchEnd: {
bool is_begin = event_data->evtype == XI_TouchBegin;
Ref<InputEventScreenTouch> st;
st.instance();
st->set_index(index);
st->set_position(pos);
st->set_pressed(is_begin);
if (is_begin) {
if (touch.state.has(index)) // Defensive
break;
touch.state[index] = pos;
input->parse_input_event(st);
} else {
if (!touch.state.has(index)) // Defensive
break;
touch.state.erase(index);
input->parse_input_event(st);
}
} break;
case XI_TouchUpdate: {
Map<int, Vector2>::Element *curr_pos_elem = touch.state.find(index);
if (!curr_pos_elem) { // Defensive
break;
}
if (curr_pos_elem->value() != pos) {
Ref<InputEventScreenDrag> sd;
sd.instance();
sd->set_index(index);
sd->set_position(pos);
sd->set_relative(pos - curr_pos_elem->value());
input->parse_input_event(sd);
curr_pos_elem->value() = pos;
}
} break;
}
}
XFreeEventData(x11_display, &event.xcookie);
}
#endif
switch (event.type) {
case Expose:
Main::force_redraw();
@ -1477,6 +1614,12 @@ void OS_X11::process_xevents() {
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime);
}
#ifdef TOUCH_ENABLED
// Grab touch devices to avoid OS gesture interference
for (int i = 0; i < touch.devices.size(); ++i) {
XIGrabDevice(x11_display, touch.devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &touch.event_mask);
}
#endif
if (xic) {
XSetICFocus(xic);
}
@ -1493,6 +1636,23 @@ void OS_X11::process_xevents() {
}
XUngrabPointer(x11_display, CurrentTime);
}
#ifdef TOUCH_ENABLED
// Ungrab touch devices so input works as usual while we are unfocused
for (int i = 0; i < touch.devices.size(); ++i) {
XIUngrabDevice(x11_display, touch.devices[i], CurrentTime);
}
// Release every pointer to avoid sticky points
for (Map<int, Vector2>::Element *E = touch.state.front(); E; E = E->next()) {
Ref<InputEventScreenTouch> st;
st.instance();
st->set_index(E->key());
st->set_position(E->get());
input->parse_input_event(st);
}
touch.state.clear();
#endif
if (xic) {
XUnsetICFocus(xic);
}

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@ -48,6 +48,9 @@
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
#include <X11/keysym.h>
#ifdef TOUCH_ENABLED
#include <X11/extensions/XInput2.h>
#endif
// Hints for X11 fullscreen
typedef struct {
@ -117,6 +120,14 @@ class OS_X11 : public OS_Unix {
Point2i last_click_pos;
uint64_t last_click_ms;
uint32_t last_button_state;
#ifdef TOUCH_ENABLED
struct {
int opcode;
Vector<int> devices;
XIEventMask event_mask;
Map<int, Vector2> state;
} touch;
#endif
unsigned int get_mouse_button_state(unsigned int p_x11_state);
void get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);