Fix ButtonGroup broken layout
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ede0cf20bb
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6df7d92379
@ -155,6 +155,6 @@ void ButtonGroup::_bind_methods() {
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}
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ButtonGroup::ButtonGroup()
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ButtonGroup::ButtonGroup() : BoxContainer(true)
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{
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}
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@ -29,14 +29,14 @@
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#ifndef BUTTON_GROUP_H
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#define BUTTON_GROUP_H
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#include "scene/gui/control.h"
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#include "scene/gui/box_container.h"
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class BaseButton;
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class ButtonGroup : public Control {
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class ButtonGroup : public BoxContainer {
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OBJ_TYPE(ButtonGroup,Control);
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OBJ_TYPE(ButtonGroup,BoxContainer);
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Set<BaseButton*> buttons;
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@ -299,6 +299,10 @@ void make_default_theme() {
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t->set_constant("hseparation","MenuButton", 3 );
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// ButtonGroup
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t->set_stylebox("panel","ButtonGroup", memnew( StyleBoxEmpty ));
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// CheckBox
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Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
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@ -572,8 +572,7 @@ ThemeEditor::ThemeEditor() {
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cbx->set_text("CheckBox");
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first_vb->add_child(cbx );
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/* TODO: This is not working properly, controls are overlapping*/
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/*
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ButtonGroup *bg = memnew( ButtonGroup );
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bg->set_v_size_flags(SIZE_EXPAND_FILL);
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VBoxContainer *gbvb = memnew( VBoxContainer );
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@ -587,7 +586,6 @@ ThemeEditor::ThemeEditor() {
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gbvb->add_child(rbx2);
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bg->add_child(gbvb);
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first_vb->add_child(bg);
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*/
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MenuButton* test_menu_button = memnew( MenuButton );
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test_menu_button->set_text("MenuButton");
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