TCPServer listen now default to IP type ANY (v6 socket with v4 support)
(cherry picked from commit ee69bd81cf
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04def2161e
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@ -46,7 +46,7 @@ protected:
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public:
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virtual Error listen(int p_port, IP_Address::AddrType p_address_type = IP_Address::TYPE_IPV4, int p_recv_buffer_size=65536)=0;
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virtual Error listen(int p_port, IP_Address::AddrType p_address_type = IP_Address::TYPE_ANY, int p_recv_buffer_size=65536)=0;
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virtual void close()=0;
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virtual Error wait()=0;
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virtual bool is_listening() const=0;
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@ -41,11 +41,11 @@ protected:
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static TCP_Server* (*_create)();
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//bind helper
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Error _listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_IPV4 ,DVector<String> p_accepted_hosts=DVector<String>());
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Error _listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_ANY ,DVector<String> p_accepted_hosts=DVector<String>());
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static void _bind_methods();
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public:
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_IPV4, const List<String> *p_accepted_hosts=NULL)=0;
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_ANY, const List<String> *p_accepted_hosts=NULL)=0;
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virtual bool is_connection_available() const=0;
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virtual Ref<StreamPeerTCP> take_connection()=0;
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@ -40,7 +40,7 @@ class TCPServerPosix : public TCP_Server {
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public:
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_IPV4, const List<String> *p_accepted_hosts=NULL);
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type, const List<String> *p_accepted_hosts=NULL);
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virtual bool is_connection_available() const;
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virtual Ref<StreamPeerTCP> take_connection();
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@ -39,7 +39,7 @@ class TCPServerWinsock : public TCP_Server {
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public:
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type = IP_Address::TYPE_IPV4,const List<String> *p_accepted_hosts=NULL);
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virtual Error listen(uint16_t p_port, IP_Address::AddrType p_type,const List<String> *p_accepted_hosts=NULL);
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virtual bool is_connection_available() const;
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virtual Ref<StreamPeerTCP> take_connection();
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