Merge pull request #94931 from KoBeWi/1_window_1_hack
Use legacy color picking in single window mode
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commit
6e50da8a37
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@ -54,6 +54,18 @@ void ColorPicker::_notification(int p_what) {
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_update_color();
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} break;
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case NOTIFICATION_READY: {
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// FIXME: The embedding check is needed to fix a bug in single-window mode (GH-93718).
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_SCREEN_CAPTURE) && !get_tree()->get_root()->is_embedding_subwindows()) {
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btn_pick->set_tooltip_text(ETR("Pick a color from the screen."));
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btn_pick->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_pick_button_pressed));
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} else {
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// On unsupported platforms, use a legacy method for color picking.
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btn_pick->set_tooltip_text(ETR("Pick a color from the application window."));
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btn_pick->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_pick_button_pressed_legacy));
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}
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} break;
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case NOTIFICATION_TRANSLATION_CHANGED: {
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List<BaseButton *> buttons;
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preset_group->get_buttons(&buttons);
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@ -1834,14 +1846,6 @@ ColorPicker::ColorPicker() {
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btn_pick = memnew(Button);
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sample_hbc->add_child(btn_pick);
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if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_SCREEN_CAPTURE)) {
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btn_pick->set_tooltip_text(ETR("Pick a color from the screen."));
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btn_pick->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_pick_button_pressed));
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} else {
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// On unsupported platforms, use a legacy method for color picking.
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btn_pick->set_tooltip_text(ETR("Pick a color from the application window."));
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btn_pick->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_pick_button_pressed_legacy));
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}
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sample = memnew(TextureRect);
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sample_hbc->add_child(sample);
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