Remove unused force_quit variable from many OS abstractions
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f2a6168414
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@ -519,8 +519,6 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const
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}
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void OS_LinuxBSD::run() {
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force_quit = false;
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if (!main_loop) {
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return;
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}
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@ -532,7 +530,7 @@ void OS_LinuxBSD::run() {
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//int frames=0;
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//uint64_t frame=0;
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while (!force_quit) {
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while (true) {
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DisplayServer::get_singleton()->process_events(); // get rid of pending events
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#ifdef JOYDEV_ENABLED
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joypad->process_joypads();
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@ -730,7 +728,6 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
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OS_LinuxBSD::OS_LinuxBSD() {
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main_loop = nullptr;
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force_quit = false;
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverManager::add_driver(&driver_pulseaudio);
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@ -43,8 +43,6 @@
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class OS_LinuxBSD : public OS_Unix {
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virtual void delete_main_loop() override;
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bool force_quit;
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#ifdef FONTCONFIG_ENABLED
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bool font_config_initialized = false;
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#endif
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@ -40,8 +40,6 @@
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#include "servers/audio_server.h"
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class OS_MacOS : public OS_Unix {
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bool force_quit = false;
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JoypadMacOS *joypad_macos = nullptr;
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#ifdef COREAUDIO_ENABLED
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@ -512,8 +512,6 @@ Error OS_MacOS::move_to_trash(const String &p_path) {
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}
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void OS_MacOS::run() {
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force_quit = false;
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if (!main_loop) {
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return;
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}
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@ -521,7 +519,7 @@ void OS_MacOS::run() {
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main_loop->initialize();
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bool quit = false;
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while (!force_quit && !quit) {
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while (!quit) {
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@try {
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if (DisplayServer::get_singleton()) {
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DisplayServer::get_singleton()->process_events(); // Get rid of pending events.
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@ -541,7 +539,6 @@ void OS_MacOS::run() {
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OS_MacOS::OS_MacOS() {
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main_loop = nullptr;
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force_quit = false;
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Vector<Logger *> loggers;
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loggers.push_back(memnew(MacOSTerminalLogger));
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@ -781,7 +781,7 @@ void OS_UWP::run() {
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int frames = 0;
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uint64_t frame = 0;
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while (!force_quit) {
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while (true) {
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CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
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if (managed_object->alert_close_handle) {
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continue;
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@ -811,7 +811,6 @@ bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
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OS_UWP::OS_UWP() {
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key_event_pos = 0;
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force_quit = false;
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alt_mem = false;
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gr_mem = false;
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shift_mem = false;
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@ -106,7 +106,6 @@ private:
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bool shift_mem;
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bool control_mem;
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bool meta_mem;
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bool force_quit;
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MouseButton last_button_state = MouseButton::NONE;
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CursorShape cursor_shape;
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@ -902,7 +902,7 @@ void OS_Windows::run() {
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main_loop->initialize();
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while (!force_quit) {
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while (true) {
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DisplayServer::get_singleton()->process_events(); // get rid of pending events
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if (Main::iteration()) {
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break;
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@ -1132,8 +1132,6 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
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main_loop = nullptr;
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process_map = nullptr;
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force_quit = false;
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hInstance = _hInstance;
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#ifdef STDOUT_FILE
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stdo = fopen("stdout.txt", "wb");
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@ -110,7 +110,6 @@ class OS_Windows : public OS {
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ErrorHandlerList error_handlers;
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#endif
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bool force_quit;
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HWND main_window;
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// functions used by main to initialize/deinitialize the OS
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