Fix code examples for @tool annotation

This commit is contained in:
Evanaellio 2022-09-21 22:49:03 +02:00
parent 6f5704d86f
commit 6eac901ecb
4 changed files with 4 additions and 4 deletions

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@ -9,7 +9,7 @@
Below is an example EditorImportPlugin that imports a [Mesh] from a file with the extension ".special" or ".spec":
[codeblocks]
[gdscript]
tool
@tool
extends EditorImportPlugin
func _get_importer_name():

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@ -8,7 +8,7 @@
The [method _post_import] callback receives the imported scene's root node and returns the modified version of the scene. Usage example:
[codeblocks]
[gdscript]
tool # Needed so it runs in editor.
@tool # Needed so it runs in editor.
extends EditorScenePostImport
# This sample changes all node names.
# Called right after the scene is imported and gets the root node.

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@ -9,7 +9,7 @@
[b]Example script:[/b]
[codeblocks]
[gdscript]
tool
@tool
extends EditorScript
func _run():

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@ -11,7 +11,7 @@
Below shows an example of a custom parser that extracts strings from a CSV file to write into a POT.
[codeblocks]
[gdscript]
tool
@tool
extends EditorTranslationParserPlugin
func _parse_file(path, msgids, msgids_context_plural):