Fixed running the export templates with newer emscripten versions.

This commit is contained in:
Relintai 2019-10-01 14:55:54 +02:00
parent 79298face0
commit 6f1d6cfc78
3 changed files with 9 additions and 10 deletions

View File

@ -229,6 +229,7 @@ $GODOT_HEAD_INCLUDE
(function() {
const EXECUTABLE_NAME = '$GODOT_BASENAME';
const MAIN_PACK = '$GODOT_BASENAME.pck';
const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
const INDETERMINATE_STATUS_STEP_MS = 100;
@ -380,7 +381,7 @@ $GODOT_HEAD_INCLUDE
} else {
setStatusMode('indeterminate');
engine.setCanvas(canvas);
engine.startGame(MAIN_PACK).then(() => {
engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => {
setStatusMode('hidden');
initializing = false;
}, displayFailureNotice);

View File

@ -142,6 +142,7 @@ $GODOT_HEAD_INCLUDE
(function() {
const EXECUTABLE_NAME = '$GODOT_BASENAME';
const MAIN_PACK = '$GODOT_BASENAME.pck';
const INDETERMINATE_STATUS_STEP_MS = 100;
@ -254,7 +255,7 @@ $GODOT_HEAD_INCLUDE
} else {
setStatusMode('indeterminate');
engine.setCanvas(canvas);
engine.startGame(MAIN_PACK).then(() => {
engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => {
setStatusMode('hidden');
initializing = false;
}, displayFailureNotice);

View File

@ -94,6 +94,7 @@
return new Promise(function(resolve, reject) {
rtenvProps.onRuntimeInitialized = resolve;
rtenvProps.onAbort = reject;
rtenvProps.thisProgram = executableName;
rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS);
});
}
@ -130,13 +131,11 @@
);
};
this.startGame = function(mainPack) {
this.startGame = function(execName, mainPack) {
executableName = execName;
var mainArgs = [ '--main-pack', mainPack ];
executableName = getBaseName(mainPack);
var mainArgs = [];
if (!getPathLeaf(mainPack).endsWith('.pck')) {
mainArgs = ['--main-pack', getPathLeaf(mainPack)];
}
return Promise.all([
// Load from directory,
this.init(getBasePath(mainPack)),
@ -187,8 +186,6 @@
this.rtenv.locale = this.rtenv.locale.split('.')[0];
this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart;
this.rtenv.thisProgram = executableName || getBaseName(basePath);
preloadedFiles.forEach(function(file) {
var dir = LIBS.PATH.dirname(file.path);
try {