Fix few bugs in expression node

This commit is contained in:
Chaosus 2019-05-21 18:37:31 +03:00
parent 7d42ca8384
commit 6f2abd68f2
2 changed files with 3 additions and 2 deletions

View File

@ -984,9 +984,9 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
box_size.x = gn->get_size().x;
}
}
box_size.x -= text_box->get_margin(Margin::MARGIN_LEFT);
box_size.x -= text_box->get_margin(MARGIN_LEFT);
box_size.x -= 28 * EDSCALE;
box_size.y -= text_box->get_margin(Margin::MARGIN_TOP);
box_size.y -= text_box->get_margin(MARGIN_TOP);
box_size.y -= 28 * EDSCALE;
text_box->set_custom_minimum_size(Size2(box_size.x, box_size.y));
text_box->set_size(Size2(1, 1));

View File

@ -2204,6 +2204,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
if (post_symbols.empty()) {
post_symbols.push_back("\t");
post_symbols.push_back("\n");
post_symbols.push_back(";");
post_symbols.push_back("}");
post_symbols.push_back("]");
post_symbols.push_back(")");