Make dict erase node sequenced godotengine#37477

* Updated macro call to make the visual Dictionary Erase node sequenced.

(cherry picked from commit d648f77119)
This commit is contained in:
Zak Grumbles 2020-04-01 22:10:12 -05:00 committed by Rémi Verschelde
parent cf135e3723
commit 6fa871027c
1 changed files with 1 additions and 1 deletions

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@ -1764,7 +1764,7 @@ void register_variant_methods() {
ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray());
ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray());
ADDFUNC1RNC(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray());
ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());