Fix cases of resources destroyed too early
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8158d17edf
commit
6fbe0a494b
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@ -408,15 +408,15 @@ String CreateDialog::get_selected_type() {
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return selected->get_text(0);
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}
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Object *CreateDialog::instance_selected() {
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Variant CreateDialog::instance_selected() {
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TreeItem *selected = search_options->get_selected();
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if (!selected) {
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return nullptr;
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return Variant();
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}
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Variant md = selected->get_metadata(0);
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Object *obj = nullptr;
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Variant obj;
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if (md.get_type() != Variant::NIL) {
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String custom = md;
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if (ScriptServer::is_global_class(custom)) {
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@ -434,13 +434,13 @@ Object *CreateDialog::instance_selected() {
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// Check if any Object-type property should be instantiated.
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List<PropertyInfo> pinfo;
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obj->get_property_list(&pinfo);
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((Object *)obj)->get_property_list(&pinfo);
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for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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PropertyInfo pi = E->get();
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if (pi.type == Variant::OBJECT && pi.usage & PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT) {
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Object *prop = ClassDB::instance(pi.class_name);
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obj->set(pi.name, prop);
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((Object *)obj)->set(pi.name, prop);
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}
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}
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@ -102,7 +102,7 @@ protected:
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void _save_and_update_favorite_list();
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public:
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Object *instance_selected();
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Variant instance_selected();
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String get_selected_type();
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void set_base_type(const String &p_base) { base_type = p_base; }
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@ -468,24 +468,25 @@ void EditorData::add_custom_type(const String &p_type, const String &p_inherits,
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custom_types[p_inherits].push_back(ct);
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}
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Object *EditorData::instance_custom_type(const String &p_type, const String &p_inherits) {
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Variant EditorData::instance_custom_type(const String &p_type, const String &p_inherits) {
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if (get_custom_types().has(p_inherits)) {
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for (int i = 0; i < get_custom_types()[p_inherits].size(); i++) {
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if (get_custom_types()[p_inherits][i].name == p_type) {
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Ref<Script> script = get_custom_types()[p_inherits][i].script;
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Object *ob = ClassDB::instance(p_inherits);
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ERR_FAIL_COND_V(!ob, nullptr);
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if (ob->is_class("Node")) {
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ob->call("set_name", p_type);
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Variant ob = ClassDB::instance(p_inherits);
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ERR_FAIL_COND_V(!ob, Variant());
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Node *n = Object::cast_to<Node>(ob);
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if (n) {
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n->set_name(p_type);
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}
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ob->set_script(script);
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((Object *)ob)->set_script(script);
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return ob;
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}
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}
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}
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return nullptr;
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return Variant();
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}
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void EditorData::remove_custom_type(const String &p_type) {
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@ -867,18 +868,18 @@ StringName EditorData::script_class_get_base(const String &p_class) const {
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return script->get_language()->get_global_class_name(base_script->get_path());
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}
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Object *EditorData::script_class_instance(const String &p_class) {
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Variant EditorData::script_class_instance(const String &p_class) {
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if (ScriptServer::is_global_class(p_class)) {
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Object *obj = ClassDB::instance(ScriptServer::get_global_class_native_base(p_class));
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Variant obj = ClassDB::instance(ScriptServer::get_global_class_native_base(p_class));
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if (obj) {
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Ref<Script> script = script_class_load_script(p_class);
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if (script.is_valid()) {
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obj->set_script(script);
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((Object *)obj)->set_script(script);
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}
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return obj;
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}
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}
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return nullptr;
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return Variant();
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}
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Ref<Script> EditorData::script_class_load_script(const String &p_class) const {
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@ -171,7 +171,7 @@ public:
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void restore_editor_global_states();
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void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon);
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Object *instance_custom_type(const String &p_type, const String &p_inherits);
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Variant instance_custom_type(const String &p_type, const String &p_inherits);
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void remove_custom_type(const String &p_type);
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const Map<String, Vector<CustomType>> &get_custom_types() const { return custom_types; }
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@ -208,7 +208,7 @@ public:
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bool script_class_is_parent(const String &p_class, const String &p_inherits);
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StringName script_class_get_base(const String &p_class) const;
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Object *script_class_instance(const String &p_class);
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Variant script_class_instance(const String &p_class);
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Ref<Script> script_class_load_script(const String &p_class) const;
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@ -2544,35 +2544,32 @@ void EditorPropertyResource::_menu_option(int p_which) {
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return;
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}
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Object *obj = nullptr;
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RES res_temp;
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Variant obj;
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if (ScriptServer::is_global_class(intype)) {
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obj = ClassDB::instance(ScriptServer::get_global_class_native_base(intype));
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if (obj) {
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res_temp = obj;
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
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if (script.is_valid()) {
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obj->set_script(Variant(script));
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((Object *)obj)->set_script(script);
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}
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}
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} else {
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obj = ClassDB::instance(intype);
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res_temp = obj;
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}
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if (!obj) {
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obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
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res_temp = obj;
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}
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ERR_BREAK(!res_temp.is_valid());
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Resource *resp = Object::cast_to<Resource>(obj);
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ERR_BREAK(!resp);
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if (get_edited_object() && base_type != String() && base_type == "Script") {
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//make visual script the right type
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res_temp->call("set_instance_base_type", get_edited_object()->get_class());
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resp->call("set_instance_base_type", get_edited_object()->get_class());
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}
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res = res_temp;
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res = RES(resp);
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emit_changed(get_edited_property(), res);
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update_property();
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@ -1898,7 +1898,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
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}
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void FileSystemDock::_resource_created() {
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Object *c = new_resource_dialog->instance_selected();
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Variant c = new_resource_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Resource *r = Object::cast_to<Resource>(c);
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@ -1912,17 +1912,14 @@ void FileSystemDock::_resource_created() {
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memdelete(node);
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}
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REF res(r);
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editor->push_item(c);
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RES current_res = RES(r);
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editor->push_item(r);
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String fpath = path;
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if (!fpath.ends_with("/")) {
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fpath = fpath.get_base_dir();
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}
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editor->save_resource_as(current_res, fpath);
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editor->save_resource_as(RES(r), fpath);
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}
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void FileSystemDock::_search_changed(const String &p_text, const Control *p_from) {
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@ -270,14 +270,13 @@ void InspectorDock::_select_history(int p_idx) {
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}
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void InspectorDock::_resource_created() {
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Object *c = new_resource_dialog->instance_selected();
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Variant c = new_resource_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Resource *r = Object::cast_to<Resource>(c);
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ERR_FAIL_COND(!r);
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REF res(r);
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editor->push_item(c);
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editor->push_item(r);
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}
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void InspectorDock::_resource_selected(const RES &p_res, const String &p_property) {
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@ -262,7 +262,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
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return;
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}
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Object *obj = ClassDB::instance(intype);
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Variant obj = ClassDB::instance(intype);
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if (!obj) {
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if (ScriptServer::is_global_class(intype)) {
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@ -280,7 +280,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
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res->call("set_instance_base_type", owner->get_class());
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}
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v = res;
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v = obj;
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emit_signal("variant_changed");
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} break;
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@ -1064,7 +1064,7 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) {
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String intype = inheritors_array[p_idx];
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Object *obj = ClassDB::instance(intype);
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Variant obj = ClassDB::instance(intype);
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if (!obj) {
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if (ScriptServer::is_global_class(intype)) {
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@ -1075,11 +1075,9 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) {
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}
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ERR_FAIL_COND(!obj);
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ERR_FAIL_COND(!Object::cast_to<Resource>(obj));
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Resource *res = Object::cast_to<Resource>(obj);
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ERR_FAIL_COND(!res);
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v = res;
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v = obj;
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emit_signal("variant_changed");
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hide();
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}
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@ -1251,7 +1249,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
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String intype = inheritors_array[0];
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if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
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Object *obj = ClassDB::instance(intype);
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Variant obj = ClassDB::instance(intype);
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if (!obj) {
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if (ScriptServer::is_global_class(intype)) {
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@ -1262,10 +1260,9 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
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}
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ERR_BREAK(!obj);
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Resource *res = Object::cast_to<Resource>(obj);
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ERR_BREAK(!res);
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ERR_BREAK(!Object::cast_to<Resource>(obj));
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v = res;
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v = obj;
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emit_signal("variant_changed");
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hide();
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}
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@ -1936,7 +1936,7 @@ void SceneTreeDock::_selection_changed() {
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}
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void SceneTreeDock::_do_create(Node *p_parent) {
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Object *c = create_dialog->instance_selected();
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Variant c = create_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Node *child = Object::cast_to<Node>(c);
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@ -2016,7 +2016,7 @@ void SceneTreeDock::_create() {
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Node *n = E->get();
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ERR_FAIL_COND(!n);
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Object *c = create_dialog->instance_selected();
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Variant c = create_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Node *newnode = Object::cast_to<Node>(c);
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