Merge pull request #37356 from akien-mga/scons-enable-werror
SCons: Treat all warnings as errors
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commit
6fed21c7cb
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@ -126,7 +126,7 @@ opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
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opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
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opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
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opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
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opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
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opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", True))
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opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
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opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
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opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
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@ -448,6 +448,8 @@ if selected_platform in platform_list:
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# FIXME: Temporary workaround after the Vulkan merge, remove once warnings are fixed.
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if methods.using_gcc(env):
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env.Append(CXXFLAGS=["-Wno-error=cpp"])
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if cc_version_major == 7: # Bogus warning fixed in 8+.
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env.Append(CCFLAGS=["-Wno-error=strict-overflow"])
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else:
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env.Append(CXXFLAGS=["-Wno-error=#warnings"])
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else: # always enable those errors
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@ -158,8 +158,8 @@ static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) {
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const uint8_t *ptr = r;
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int size = p_buffer.size();
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basist::transcoder_texture_format format;
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Image::Format imgfmt;
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basist::transcoder_texture_format format = basist::transcoder_texture_format::cTFTotalTextureFormats;
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Image::Format imgfmt = Image::FORMAT_MAX;
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switch (*(uint32_t *)(ptr)) {
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case BASIS_DECOMPRESS_RG: {
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@ -742,18 +742,14 @@ CSGBrush *CSGMesh3D::_build_brush() {
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Vector<Vector3> anormals = arrays[Mesh::ARRAY_NORMAL];
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const Vector3 *nr = NULL;
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bool nr_used = false;
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if (anormals.size()) {
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nr = anormals.ptr();
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nr_used = true;
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}
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Vector<Vector2> auvs = arrays[Mesh::ARRAY_TEX_UV];
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const Vector2 *uvr = NULL;
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bool uvr_used = false;
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if (auvs.size()) {
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uvr = auvs.ptr();
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uvr_used = true;
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}
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Ref<Material> mat;
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@ -789,10 +785,10 @@ CSGBrush *CSGMesh3D::_build_brush() {
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for (int k = 0; k < 3; k++) {
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int idx = ir[j + k];
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vertex[k] = vr[idx];
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if (nr_used) {
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if (nr) {
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normal[k] = nr[idx];
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}
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if (uvr_used) {
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if (uvr) {
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uv[k] = uvr[idx];
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}
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}
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@ -832,10 +828,10 @@ CSGBrush *CSGMesh3D::_build_brush() {
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for (int k = 0; k < 3; k++) {
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vertex[k] = vr[j + k];
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if (nr_used) {
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if (nr) {
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normal[k] = nr[j + k];
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}
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if (uvr_used) {
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if (uvr) {
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uv[k] = uvr[j + k];
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}
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}
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "audio_stream_player_3d.h"
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#include "core/engine.h"
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#include "scene/3d/area_3d.h"
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#include "scene/3d/camera_3d.h"
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@ -96,7 +97,7 @@ static const Vector3 speaker_directions[7] = {
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};
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void AudioStreamPlayer3D::_calc_output_vol(const Vector3 &source_dir, real_t tightness, AudioStreamPlayer3D::Output &output) {
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unsigned int speaker_count; // only main speakers (no LFE)
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unsigned int speaker_count = 0; // only main speakers (no LFE)
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switch (AudioServer::get_singleton()->get_speaker_mode()) {
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case AudioServer::SPEAKER_MODE_STEREO:
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speaker_count = 2;
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