Use `Vector2i` when returning atlas size in `Geometry2D::make_atlas`
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@ -810,14 +810,13 @@ Dictionary Geometry2D::make_atlas(const Vector<Size2> &p_rects) {
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::Geometry2D::make_atlas(rects, result, size);
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::Geometry2D::make_atlas(rects, result, size);
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Size2 r_size = size;
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Vector<Point2> r_result;
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Vector<Point2> r_result;
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for (int i = 0; i < result.size(); i++) {
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for (int i = 0; i < result.size(); i++) {
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r_result.push_back(result[i]);
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r_result.push_back(result[i]);
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}
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}
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ret["points"] = r_result;
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ret["points"] = r_result;
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ret["size"] = r_size;
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ret["size"] = size;
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return ret;
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return ret;
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}
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}
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@ -126,7 +126,7 @@
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<return type="Dictionary" />
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<return type="Dictionary" />
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<param index="0" name="sizes" type="PackedVector2Array" />
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<param index="0" name="sizes" type="PackedVector2Array" />
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<description>
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<description>
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Given an array of [Vector2]s representing tiles, builds an atlas. The returned dictionary has two keys: [code]points[/code] is an array of [Vector2] that specifies the positions of each tile, [code]size[/code] contains the overall size of the whole atlas as [Vector2].
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Given an array of [Vector2]s representing tiles, builds an atlas. The returned dictionary has two keys: [code]points[/code] is a [PackedVector2Array] that specifies the positions of each tile, [code]size[/code] contains the overall size of the whole atlas as [Vector2i].
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</description>
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</description>
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</method>
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</method>
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<method name="merge_polygons">
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<method name="merge_polygons">
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