diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index e01e3d3a204..bf32d4041ac 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -146,6 +146,7 @@
Adds the node to a group. Groups are helpers to name and organize a subset of nodes, for example "enemies" or "collectables". A node can be in any number of groups. Nodes can be assigned a group at any time, but will not be added until they are inside the scene tree (see [method is_inside_tree]). See notes in the description, and the group methods in [SceneTree].
+ [code]persistent[/code] option is used when packing node to [PackedScene] and saving to file. Non-persistent groups aren't stored.
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index fb23ef06547..30889c385f9 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -77,6 +77,7 @@
+ Returns the current frame, i.e. number of frames since the application started.