diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 9f45a361f39..c9ed1aaec99 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -149,6 +149,9 @@ If [code]true[/code], tabs are visible. If [code]false[/code], tabs' content and titles are hidden. + + If [code]true[/code], all tabs are drawn in front of the panel. If [code]false[/code], inactive tabs are drawn behind the panel. + If [code]true[/code], children [Control] nodes that are hidden have their minimum size take into account in the total, instead of only the currently visible one. diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index d7ca2f66eaa..01c1a15b799 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -415,6 +415,11 @@ void TabContainer::_notification(int p_what) { break; } + if (all_tabs_in_front) { + // Draw the tab area. + panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height)); + } + // Draw unselected tabs in back int x = 0; int x_current = 0; @@ -446,8 +451,10 @@ void TabContainer::_notification(int p_what) { last_tab_cache = index; } - // Draw the tab area. - panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height)); + if (!all_tabs_in_front) { + // Draw the tab area. + panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height)); + } // Draw selected tab in front. only draw selected tab when it's in visible range. if (tabs.size() > 0 && current - first_tab_cache < tab_widths.size() && current >= first_tab_cache) { @@ -1017,6 +1024,20 @@ bool TabContainer::are_tabs_visible() const { return tabs_visible; } +void TabContainer::set_all_tabs_in_front(bool p_in_front) { + if (p_in_front == all_tabs_in_front) { + return; + } + + all_tabs_in_front = p_in_front; + + update(); +} + +bool TabContainer::is_all_tabs_in_front() const { + return all_tabs_in_front; +} + Control *TabContainer::_get_tab(int p_idx) const { return get_tab_control(p_idx); } @@ -1208,6 +1229,8 @@ void TabContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tab_align"), &TabContainer::get_tab_align); ClassDB::bind_method(D_METHOD("set_tabs_visible", "visible"), &TabContainer::set_tabs_visible); ClassDB::bind_method(D_METHOD("are_tabs_visible"), &TabContainer::are_tabs_visible); + ClassDB::bind_method(D_METHOD("set_all_tabs_in_front", "is_front"), &TabContainer::set_all_tabs_in_front); + ClassDB::bind_method(D_METHOD("is_all_tabs_in_front"), &TabContainer::is_all_tabs_in_front); ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &TabContainer::set_tab_title); ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &TabContainer::get_tab_title); ClassDB::bind_method(D_METHOD("set_tab_icon", "tab_idx", "icon"), &TabContainer::set_tab_icon); @@ -1234,6 +1257,7 @@ void TabContainer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align"); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tabs_visible"), "set_tabs_visible", "are_tabs_visible"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "all_tabs_in_front"), "set_all_tabs_in_front", "is_all_tabs_in_front"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hidden_tabs_for_min_size"), "set_use_hidden_tabs_for_min_size", "get_use_hidden_tabs_for_min_size"); @@ -1253,6 +1277,7 @@ TabContainer::TabContainer() { previous = 0; align = ALIGN_CENTER; tabs_visible = true; + all_tabs_in_front = false; drag_to_rearrange_enabled = false; tabs_rearrange_group = -1; use_hidden_tabs_for_min_size = false; diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 2fef606551d..91153e5fc33 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -52,6 +52,7 @@ private: int current; int previous; bool tabs_visible; + bool all_tabs_in_front; bool buttons_visible_cache; bool menu_hovered; int highlight_arrow; @@ -94,6 +95,9 @@ public: void set_tabs_visible(bool p_visible); bool are_tabs_visible() const; + void set_all_tabs_in_front(bool p_is_front); + bool is_all_tabs_in_front() const; + void set_tab_title(int p_tab, const String &p_title); String get_tab_title(int p_tab) const;