Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport Enable double click for trees
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3cc08ab1f1
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70c9979cce
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@ -2328,9 +2328,22 @@ void Tree::_input_event(InputEvent p_event) {
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range_drag_enabled=false;
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Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
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warp_mouse(range_drag_capture_pos);
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} else
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edit_selected();
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} else {
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if (delayed_text_editor) {
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uint64_t diff = OS::get_singleton()->get_ticks_msec() - first_selection_time;
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if (diff >= 400 && diff <= 800)
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edit_selected();
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// fast double click
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else if (diff < 400) {
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emit_signal("item_double_clicked");
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}
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first_selection_time = OS::get_singleton()->get_ticks_msec();
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} else {
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edit_selected();
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}
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}
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pressing_for_editor=false;
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}
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@ -2848,7 +2861,6 @@ void Tree::item_changed(int p_column,TreeItem *p_item) {
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void Tree::item_selected(int p_column,TreeItem *p_item) {
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if (select_mode==SELECT_MULTI) {
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if (!p_item->cells[p_column].selectable)
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@ -2856,8 +2868,11 @@ void Tree::item_selected(int p_column,TreeItem *p_item) {
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p_item->cells[p_column].selected=true;
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//emit_signal("multi_selected",p_item,p_column,true); - NO this is for TreeItem::select
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if (delayed_text_editor)
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first_selection_time = OS::get_singleton()->get_ticks_msec();
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} else {
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select_single_item(p_item,root,p_column);
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}
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update();
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@ -3503,6 +3518,16 @@ bool Tree::get_allow_rmb_select() const{
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return allow_rmb_select;
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}
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void Tree::set_delayed_text_editor(bool enabled) {
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delayed_text_editor = enabled;
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}
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bool Tree::is_delayed_text_editor_enabled() const {
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return delayed_text_editor;
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}
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void Tree::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_range_click_timeout"),&Tree::_range_click_timeout);
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@ -3556,6 +3581,9 @@ void Tree::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_allow_rmb_select","allow"),&Tree::set_allow_rmb_select);
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ObjectTypeDB::bind_method(_MD("get_allow_rmb_select"),&Tree::get_allow_rmb_select);
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ObjectTypeDB::bind_method(_MD("set_delayed_text_editor","enable"),&Tree::set_delayed_text_editor);
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ObjectTypeDB::bind_method(_MD("is_delayed_text_editor_enabled"),&Tree::is_delayed_text_editor_enabled);
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ObjectTypeDB::bind_method(_MD("set_single_select_cell_editing_only_when_already_selected","enable"),&Tree::set_single_select_cell_editing_only_when_already_selected);
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ObjectTypeDB::bind_method(_MD("get_single_select_cell_editing_only_when_already_selected"),&Tree::get_single_select_cell_editing_only_when_already_selected);
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@ -3566,6 +3594,7 @@ void Tree::_bind_methods() {
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ADD_SIGNAL( MethodInfo("item_rmb_selected",PropertyInfo(Variant::VECTOR2,"pos")));
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ADD_SIGNAL( MethodInfo("empty_tree_rmb_selected",PropertyInfo(Variant::VECTOR2,"pos")));
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ADD_SIGNAL( MethodInfo("item_edited"));
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ADD_SIGNAL( MethodInfo("item_double_clicked"));
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ADD_SIGNAL( MethodInfo("item_collapsed",PropertyInfo(Variant::OBJECT,"item")));
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//ADD_SIGNAL( MethodInfo("item_doubleclicked" ) );
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ADD_SIGNAL( MethodInfo("button_pressed",PropertyInfo(Variant::OBJECT,"item"),PropertyInfo(Variant::INT,"column"),PropertyInfo(Variant::INT,"id")));
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@ -3669,6 +3698,9 @@ Tree::Tree() {
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force_select_on_already_selected=false;
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allow_rmb_select=false;
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first_selection_time = 0;
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delayed_text_editor = false;
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}
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@ -433,6 +433,9 @@ friend class TreeItem;
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float last_drag_time;
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float time_since_motion;*/
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bool delayed_text_editor;
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uint64_t first_selection_time;
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float drag_speed;
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float drag_from;
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float drag_accum;
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@ -527,6 +530,9 @@ public:
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void set_value_evaluator(ValueEvaluator *p_evaluator);
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void set_delayed_text_editor(bool enabled);
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bool is_delayed_text_editor_enabled() const;
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Tree();
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~Tree();
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@ -2979,57 +2979,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
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case VIEW_CENTER_TO_SELECTION:
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case VIEW_FRAME_TO_SELECTION: {
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Vector2 center(0.f, 0.f);
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Rect2 rect;
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int count = 0;
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Map<Node*,Object*> &selection = editor_selection->get_selection();
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for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
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CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
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if (!canvas_item) continue;
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if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
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continue;
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// counting invisible items, for now
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//if (!canvas_item->is_visible()) continue;
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++count;
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Rect2 item_rect = canvas_item->get_item_rect();
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Vector2 pos = canvas_item->get_global_transform().get_origin();
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Vector2 scale = canvas_item->get_global_transform().get_scale();
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real_t angle = canvas_item->get_global_transform().get_rotation();
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Matrix32 t(angle, Vector2(0.f,0.f));
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item_rect = t.xform(item_rect);
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Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size);
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if (count == 1) {
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rect = canvas_item_rect;
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} else {
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rect = rect.merge(canvas_item_rect);
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}
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};
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if (count==0) break;
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if (p_op == VIEW_CENTER_TO_SELECTION) {
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center = rect.pos + rect.size/2;
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Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
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h_scroll->set_val(h_scroll->get_val() - offset.x/zoom);
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v_scroll->set_val(v_scroll->get_val() - offset.y/zoom);
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} else { // VIEW_FRAME_TO_SELECTION
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if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
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float scale_x = viewport->get_size().x/rect.size.x;
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float scale_y = viewport->get_size().y/rect.size.y;
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zoom = scale_x < scale_y? scale_x:scale_y;
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zoom *= 0.90;
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_update_scroll(0);
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call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
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}
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}
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_focus_selection(p_op);
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} break;
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case SKELETON_MAKE_BONES: {
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@ -3142,6 +3092,62 @@ template< class P, class C > void CanvasItemEditor::space_selected_items() {
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}
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#endif
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void CanvasItemEditor::_focus_selection(int p_op) {
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Vector2 center(0.f, 0.f);
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Rect2 rect;
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int count = 0;
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Map<Node*,Object*> &selection = editor_selection->get_selection();
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for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
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CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
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if (!canvas_item) continue;
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if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
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continue;
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// counting invisible items, for now
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//if (!canvas_item->is_visible()) continue;
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++count;
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Rect2 item_rect = canvas_item->get_item_rect();
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Vector2 pos = canvas_item->get_global_transform().get_origin();
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Vector2 scale = canvas_item->get_global_transform().get_scale();
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real_t angle = canvas_item->get_global_transform().get_rotation();
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Matrix32 t(angle, Vector2(0.f,0.f));
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item_rect = t.xform(item_rect);
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Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size);
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if (count == 1) {
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rect = canvas_item_rect;
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} else {
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rect = rect.merge(canvas_item_rect);
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}
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};
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if (count==0) return;
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if (p_op == VIEW_CENTER_TO_SELECTION) {
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center = rect.pos + rect.size/2;
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Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
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h_scroll->set_val(h_scroll->get_val() - offset.x/zoom);
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v_scroll->set_val(v_scroll->get_val() - offset.y/zoom);
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} else { // VIEW_FRAME_TO_SELECTION
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if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
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float scale_x = viewport->get_size().x/rect.size.x;
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float scale_y = viewport->get_size().y/rect.size.y;
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zoom = scale_x < scale_y? scale_x:scale_y;
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zoom *= 0.90;
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_update_scroll(0);
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call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
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}
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}
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}
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void CanvasItemEditor::_bind_methods() {
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ObjectTypeDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed);
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@ -3247,6 +3253,12 @@ VSplitContainer *CanvasItemEditor::get_bottom_split() {
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return bottom_split;
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}
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void CanvasItemEditor::focus_selection() {
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_focus_selection(VIEW_CENTER_TO_SELECTION);
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}
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CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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tool = TOOL_SELECT;
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@ -352,6 +352,8 @@ class CanvasItemEditor : public VBoxContainer {
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void _viewport_input_event(const InputEvent& p_event);
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void _viewport_draw();
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void _focus_selection(int p_op);
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void _set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom);
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HSplitContainer *palette_split;
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@ -414,10 +416,12 @@ public:
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Control *get_viewport_control() { return viewport; }
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bool get_remove_list(List<Node*> *p_list);
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void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
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void edit(CanvasItem *p_canvas_item);
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void focus_selection();
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CanvasItemEditor(EditorNode *p_editor);
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};
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@ -1980,33 +1980,8 @@ void SpatialEditorViewport::_menu_option(int p_option) {
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} break;
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case VIEW_CENTER_TO_SELECTION: {
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if (!get_selected_count())
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break;
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focus_selection();
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Vector3 center;
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int count=0;
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List<Node*> &selection = editor_selection->get_selected_node_list();
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for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
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Spatial *sp = E->get()->cast_to<Spatial>();
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if (!sp)
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continue;
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SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
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if (!se)
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continue;
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center+=sp->get_global_transform().origin;
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count++;
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}
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if( count != 0 ) {
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center/=float(count);
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}
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cursor.pos=center;
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} break;
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case VIEW_ALIGN_SELECTION_WITH_VIEW: {
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@ -2323,6 +2298,38 @@ void SpatialEditorViewport::reset() {
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_update_name();
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}
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void SpatialEditorViewport::focus_selection() {
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if (!get_selected_count())
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return;
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Vector3 center;
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int count=0;
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List<Node*> &selection = editor_selection->get_selected_node_list();
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for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
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Spatial *sp = E->get()->cast_to<Spatial>();
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if (!sp)
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continue;
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SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
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if (!se)
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continue;
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center+=sp->get_global_transform().origin;
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count++;
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}
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if( count != 0 ) {
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center/=float(count);
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}
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cursor.pos=center;
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}
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SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
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_edit.mode=TRANSFORM_NONE;
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@ -253,6 +253,9 @@ public:
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void set_state(const Dictionary& p_state);
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Dictionary get_state() const;
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void reset();
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void focus_selection();
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Viewport *get_viewport_node() { return viewport; }
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@ -33,6 +33,7 @@
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#include "scene/resources/packed_scene.h"
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#include "editor_settings.h"
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#include "tools/editor/plugins/canvas_item_editor_plugin.h"
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#include "tools/editor/plugins/spatial_editor_plugin.h"
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#include "script_editor_debugger.h"
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#include "tools/editor/plugins/script_editor_plugin.h"
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#include "core/io/resource_saver.h"
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@ -1825,6 +1826,21 @@ void SceneTreeDock::set_filter(const String& p_filter){
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scene_tree->set_filter(p_filter);
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}
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void SceneTreeDock::_focus_node() {
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Node *node = scene_tree->get_selected();
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ERR_FAIL_COND(!node);
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if (node->is_type("CanvasItem")) {
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CanvasItemEditorPlugin *editor = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>();
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editor->get_canvas_item_editor()->focus_selection();
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} else {
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SpatialEditorPlugin *editor = editor_data->get_editor("3D")->cast_to<SpatialEditorPlugin>();
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editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection();
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}
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}
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void SceneTreeDock::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_tool_selected"),&SceneTreeDock::_tool_selected,DEFVAL(false));
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@ -1849,6 +1865,7 @@ void SceneTreeDock::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_files_dropped"),&SceneTreeDock::_files_dropped);
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ObjectTypeDB::bind_method(_MD("_tree_rmb"),&SceneTreeDock::_tree_rmb);
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ObjectTypeDB::bind_method(_MD("_filter_changed"),&SceneTreeDock::_filter_changed);
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ObjectTypeDB::bind_method(_MD("_focus_node"),&SceneTreeDock::_focus_node);
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ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance);
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@ -1930,6 +1947,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec
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scene_tree->connect("files_dropped",this,"_files_dropped");
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scene_tree->connect("nodes_dragged",this,"_nodes_drag_begin");
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scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");
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scene_tree->get_scene_tree()->set_delayed_text_editor(true);
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scene_tree->set_undo_redo(&editor_data->get_undo_redo());
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scene_tree->set_editor_selection(editor_selection);
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@ -163,6 +163,8 @@ public:
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String get_filter();
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void set_filter(const String& p_filter);
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void _focus_node();
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void import_subscene();
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void set_edited_scene(Node* p_scene);
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void instance(const String& p_path);
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