Add and use mono build variables with cloned environment.
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@ -57,10 +57,10 @@ if env['tools']:
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vars = Variables()
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vars = Variables()
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vars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True))
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vars.Add(BoolVariable('mono_glue', 'Build with the mono glue sources', True))
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vars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False))
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vars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False))
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vars.Update(env)
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vars.Update(env_mono)
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# Glue sources
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# Glue sources
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if env['mono_glue']:
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if env_mono['mono_glue']:
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env_mono.add_source_files(env.modules_sources, 'glue/*.cpp')
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env_mono.add_source_files(env.modules_sources, 'glue/*.cpp')
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else:
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else:
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env_mono.Append(CPPDEFINES=['MONO_GLUE_DISABLED'])
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env_mono.Append(CPPDEFINES=['MONO_GLUE_DISABLED'])
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