Add Passthrough extension wrapper

This commit is contained in:
Gabor Koncz 2022-09-26 09:04:12 +02:00
parent 52aae6d4f1
commit 72203a4da4
11 changed files with 585 additions and 4 deletions

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@ -69,6 +69,18 @@
Is [code]true[/code] if this interface has been initialised.
</description>
</method>
<method name="is_passthrough_enabled">
<return type="bool" />
<description>
Is [code]true[/code] if passthrough is enabled.
</description>
</method>
<method name="is_passthrough_supported">
<return type="bool" />
<description>
Is [code]true[/code] if this interface supports passthrough.
</description>
</method>
<method name="set_play_area_mode">
<return type="bool" />
<param index="0" name="mode" type="int" enum="XRInterface.PlayAreaMode" />
@ -76,6 +88,19 @@
Sets the active play area mode, will return [code]false[/code] if the mode can't be used with this interface.
</description>
</method>
<method name="start_passthrough">
<return type="bool" />
<description>
Starts passthrough, will return [code]false[/code] if passthrough couldn't be started.
[b]Note:[/b] The viewport used for XR must have a transparent background, otherwise passthrough may not properly render.
</description>
</method>
<method name="stop_passthrough">
<return type="void" />
<description>
Stops passthrough.
</description>
</method>
<method name="supports_play_area_mode">
<return type="bool" />
<param index="0" name="mode" type="int" enum="XRInterface.PlayAreaMode" />

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@ -94,6 +94,7 @@ if env["vulkan"]:
env_openxr.add_source_files(module_obj, "extensions/openxr_palm_pose_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_htc_vive_tracker_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_hand_tracking_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_fb_passthrough_extension_wrapper.cpp")
env.modules_sources += module_obj

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@ -36,10 +36,9 @@
// Interface for OpenXR extensions that provide a composition layer.
class OpenXRCompositionLayerProvider {
public:
// TODO changed to normal method definition for now
// CI complains until we implement this, haven't ported it yet from plugin
// virtual XrCompositionLayerBaseHeader *get_composition_layer() = 0;
XrCompositionLayerBaseHeader *get_composition_layer() { return nullptr; };
virtual XrCompositionLayerBaseHeader *get_composition_layer() = 0;
virtual ~OpenXRCompositionLayerProvider() {}
};
#endif // OPENXR_COMPOSITION_LAYER_PROVIDER_H

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@ -0,0 +1,234 @@
/*************************************************************************/
/* openxr_fb_passthrough_extension_wrapper.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "openxr_fb_passthrough_extension_wrapper.h"
#include "core/os/os.h"
#include "scene/main/viewport.h"
#include "scene/main/window.h"
using namespace godot;
OpenXRFbPassthroughExtensionWrapper *OpenXRFbPassthroughExtensionWrapper::singleton = nullptr;
OpenXRFbPassthroughExtensionWrapper *OpenXRFbPassthroughExtensionWrapper::get_singleton() {
return singleton;
}
OpenXRFbPassthroughExtensionWrapper::OpenXRFbPassthroughExtensionWrapper(OpenXRAPI *p_openxr_api) :
OpenXRExtensionWrapper(p_openxr_api) {
request_extensions[XR_FB_PASSTHROUGH_EXTENSION_NAME] = &fb_passthrough_ext;
request_extensions[XR_FB_TRIANGLE_MESH_EXTENSION_NAME] = &fb_triangle_mesh_ext;
singleton = this;
}
OpenXRFbPassthroughExtensionWrapper::~OpenXRFbPassthroughExtensionWrapper() {
cleanup();
}
void OpenXRFbPassthroughExtensionWrapper::cleanup() {
fb_passthrough_ext = false;
fb_triangle_mesh_ext = false;
}
Viewport *OpenXRFbPassthroughExtensionWrapper::get_main_viewport() {
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
if (!main_loop) {
print_error("Unable to retrieve main loop");
return nullptr;
}
auto *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree) {
print_error("Unable to retrieve scene tree");
return nullptr;
}
Viewport *viewport = scene_tree->get_root()->get_viewport();
return viewport;
}
void OpenXRFbPassthroughExtensionWrapper::on_instance_created(const XrInstance instance) {
if (fb_passthrough_ext) {
bool result = initialize_fb_passthrough_extension(instance);
if (!result) {
print_error("Failed to initialize fb_passthrough extension");
fb_passthrough_ext = false;
}
}
if (fb_triangle_mesh_ext) {
bool result = initialize_fb_triangle_mesh_extension(instance);
if (!result) {
print_error("Failed to initialize fb_triangle_mesh extension");
fb_triangle_mesh_ext = false;
}
}
if (fb_passthrough_ext) {
openxr_api->register_composition_layer_provider(this);
}
}
bool OpenXRFbPassthroughExtensionWrapper::is_passthrough_enabled() {
return fb_passthrough_ext && passthrough_handle != XR_NULL_HANDLE && passthrough_layer != XR_NULL_HANDLE;
}
bool OpenXRFbPassthroughExtensionWrapper::is_composition_passthrough_layer_ready() {
return fb_passthrough_ext && passthrough_handle != XR_NULL_HANDLE && composition_passthrough_layer.layerHandle != XR_NULL_HANDLE;
}
bool OpenXRFbPassthroughExtensionWrapper::start_passthrough() {
if (passthrough_handle == XR_NULL_HANDLE) {
return false;
}
if (is_passthrough_enabled()) {
return true;
}
// Start the passthrough feature
XrResult result = xrPassthroughStartFB(passthrough_handle);
if (!is_valid_passthrough_result(result, "Failed to start passthrough")) {
stop_passthrough();
return false;
}
// Create the passthrough layer
result = xrCreatePassthroughLayerFB(openxr_api->get_session(), &passthrough_layer_config, &passthrough_layer);
if (!is_valid_passthrough_result(result, "Failed to create the passthrough layer")) {
stop_passthrough();
return false;
}
// Check if the the viewport has transparent background
Viewport *viewport = get_main_viewport();
if (viewport && !viewport->has_transparent_background()) {
print_error("Main viewport doesn't have transparent background! Passthrough may not properly render.");
}
composition_passthrough_layer.layerHandle = passthrough_layer;
return true;
}
void OpenXRFbPassthroughExtensionWrapper::on_session_created(const XrSession session) {
if (fb_passthrough_ext) {
// Create the passthrough feature and start it.
XrResult result = xrCreatePassthroughFB(openxr_api->get_session(), &passthrough_create_info, &passthrough_handle);
if (!openxr_api->xr_result(result, "Failed to create passthrough")) {
passthrough_handle = XR_NULL_HANDLE;
return;
}
}
}
XrCompositionLayerBaseHeader *OpenXRFbPassthroughExtensionWrapper::get_composition_layer() {
if (is_composition_passthrough_layer_ready()) {
return (XrCompositionLayerBaseHeader *)&composition_passthrough_layer;
} else {
return nullptr;
}
}
void OpenXRFbPassthroughExtensionWrapper::stop_passthrough() {
if (!fb_passthrough_ext) {
return;
}
composition_passthrough_layer.layerHandle = XR_NULL_HANDLE;
XrResult result;
if (passthrough_layer != XR_NULL_HANDLE) {
// Destroy the layer
result = xrDestroyPassthroughLayerFB(passthrough_layer);
openxr_api->xr_result(result, "Unable to destroy passthrough layer");
passthrough_layer = XR_NULL_HANDLE;
}
if (passthrough_handle != XR_NULL_HANDLE) {
result = xrPassthroughPauseFB(passthrough_handle);
openxr_api->xr_result(result, "Unable to stop passthrough feature");
}
}
void OpenXRFbPassthroughExtensionWrapper::on_session_destroyed() {
if (fb_passthrough_ext) {
stop_passthrough();
XrResult result;
if (passthrough_handle != XR_NULL_HANDLE) {
result = xrDestroyPassthroughFB(passthrough_handle);
openxr_api->xr_result(result, "Unable to destroy passthrough feature");
passthrough_handle = XR_NULL_HANDLE;
}
}
}
void OpenXRFbPassthroughExtensionWrapper::on_instance_destroyed() {
if (fb_passthrough_ext) {
openxr_api->unregister_composition_layer_provider(this);
}
cleanup();
}
bool OpenXRFbPassthroughExtensionWrapper::initialize_fb_passthrough_extension(const XrInstance p_instance) {
ERR_FAIL_NULL_V(openxr_api, false);
EXT_INIT_XR_FUNC_V(xrCreatePassthroughFB);
EXT_INIT_XR_FUNC_V(xrDestroyPassthroughFB);
EXT_INIT_XR_FUNC_V(xrPassthroughStartFB);
EXT_INIT_XR_FUNC_V(xrPassthroughPauseFB);
EXT_INIT_XR_FUNC_V(xrCreatePassthroughLayerFB);
EXT_INIT_XR_FUNC_V(xrDestroyPassthroughLayerFB);
EXT_INIT_XR_FUNC_V(xrPassthroughLayerPauseFB);
EXT_INIT_XR_FUNC_V(xrPassthroughLayerResumeFB);
EXT_INIT_XR_FUNC_V(xrPassthroughLayerSetStyleFB);
EXT_INIT_XR_FUNC_V(xrCreateGeometryInstanceFB);
EXT_INIT_XR_FUNC_V(xrDestroyGeometryInstanceFB);
EXT_INIT_XR_FUNC_V(xrGeometryInstanceSetTransformFB);
return true;
}
bool OpenXRFbPassthroughExtensionWrapper::initialize_fb_triangle_mesh_extension(const XrInstance p_instance) {
ERR_FAIL_NULL_V(openxr_api, false);
EXT_INIT_XR_FUNC_V(xrCreateTriangleMeshFB);
EXT_INIT_XR_FUNC_V(xrDestroyTriangleMeshFB);
EXT_INIT_XR_FUNC_V(xrTriangleMeshGetVertexBufferFB);
EXT_INIT_XR_FUNC_V(xrTriangleMeshGetIndexBufferFB);
EXT_INIT_XR_FUNC_V(xrTriangleMeshBeginUpdateFB);
EXT_INIT_XR_FUNC_V(xrTriangleMeshEndUpdateFB);
EXT_INIT_XR_FUNC_V(xrTriangleMeshBeginVertexBufferUpdateFB);
EXT_INIT_XR_FUNC_V(xrTriangleMeshEndVertexBufferUpdateFB);
return true;
}

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@ -0,0 +1,254 @@
/*************************************************************************/
/* openxr_fb_passthrough_extension_wrapper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef OPENXR_FB_PASSTHROUGH_EXTENSION_WRAPPER_H
#define OPENXR_FB_PASSTHROUGH_EXTENSION_WRAPPER_H
#include "../openxr_api.h"
#include "../util.h"
#include "openxr_composition_layer_provider.h"
#include "openxr_extension_wrapper.h"
#include <map>
class Viewport;
// Wrapper for the set of Facebook XR passthrough extensions.
class OpenXRFbPassthroughExtensionWrapper : public OpenXRExtensionWrapper, public OpenXRCompositionLayerProvider {
friend class OpenXRAPI;
public:
void on_instance_created(const XrInstance instance) override;
void on_session_created(const XrSession session) override;
void on_session_destroyed() override;
void on_instance_destroyed() override;
XrCompositionLayerBaseHeader *get_composition_layer() override;
bool is_passthrough_supported() {
return fb_passthrough_ext;
}
bool is_passthrough_enabled();
bool start_passthrough();
void stop_passthrough();
static OpenXRFbPassthroughExtensionWrapper *get_singleton();
protected:
OpenXRFbPassthroughExtensionWrapper(OpenXRAPI *p_openxr_api);
~OpenXRFbPassthroughExtensionWrapper();
private:
// Create a passthrough feature
EXT_PROTO_XRRESULT_FUNC3(xrCreatePassthroughFB,
(XrSession), session,
(const XrPassthroughCreateInfoFB *), create_info,
(XrPassthroughFB *), feature_out)
// Destroy a previously created passthrough feature
EXT_PROTO_XRRESULT_FUNC1(xrDestroyPassthroughFB, (XrPassthroughFB), feature)
//*** Passthrough feature state management functions *********
// Start the passthrough feature
EXT_PROTO_XRRESULT_FUNC1(xrPassthroughStartFB, (XrPassthroughFB), passthrough)
// Pause the passthrough feature
EXT_PROTO_XRRESULT_FUNC1(xrPassthroughPauseFB, (XrPassthroughFB), passthrough)
EXT_PROTO_XRRESULT_FUNC3(xrCreatePassthroughLayerFB, (XrSession), session,
(const XrPassthroughLayerCreateInfoFB *), config,
(XrPassthroughLayerFB *), layer_out)
EXT_PROTO_XRRESULT_FUNC1(xrDestroyPassthroughLayerFB, (XrPassthroughLayerFB), layer)
EXT_PROTO_XRRESULT_FUNC1(xrPassthroughLayerPauseFB, (XrPassthroughLayerFB), layer)
EXT_PROTO_XRRESULT_FUNC1(xrPassthroughLayerResumeFB, (XrPassthroughLayerFB), layer)
// Set the style of an existing passthrough layer. If the enabled feature set
// doesnt change, this is a lightweight operation that can be called in every
// frame to animate the style. Changes that may incur a bigger cost:
// - Enabling/disabling the color mapping, or changing the type of mapping
// (monochromatic to RGBA or back).
// - Changing `textureOpacityFactor` from 0 to non-zero or vice versa
// - Changing `edgeColor[3]` from 0 to non-zero or vice versa
// NOTE: For XR_FB_passthrough, all color values are treated as linear.
EXT_PROTO_XRRESULT_FUNC2(xrPassthroughLayerSetStyleFB,
(XrPassthroughLayerFB), layer,
(const XrPassthroughStyleFB *), style)
// Create a geometry instance to be used as a projection surface for passthrough.
// A geometry instance assigns a triangle mesh as part of the specified layer's
// projection surface.
// The operation is only valid if the passthrough layer's purpose has been set to
// `XR_PASSTHROUGH_LAYER_PURPOSE_PROJECTED_FB`. Otherwise, the call this function will
// result in an error. In the specified layer, Passthrough will be visible where the view
// is covered by the user-specified geometries.
//
// A triangle mesh object can be instantiated multiple times - in the same or different layers'
// projection surface. Each instantiation has its own transformation, which
// can be updated using `xrGeometryInstanceSetTransformFB`.
EXT_PROTO_XRRESULT_FUNC3(xrCreateGeometryInstanceFB,
(XrSession), session,
(const XrGeometryInstanceCreateInfoFB *), create_info,
(XrGeometryInstanceFB *), out_geometry_instance)
// Destroys a previously created geometry instance from passthrough rendering.
// This removes the geometry instance from passthrough rendering.
// The operation has no effect on other instances or the underlying mesh.
EXT_PROTO_XRRESULT_FUNC1(xrDestroyGeometryInstanceFB, (XrGeometryInstanceFB), instance)
// Update the transformation of a passthrough geometry instance.
EXT_PROTO_XRRESULT_FUNC2(xrGeometryInstanceSetTransformFB,
(XrGeometryInstanceFB), instance,
(const XrGeometryInstanceTransformFB *), transformation)
// Create a triangle mesh geometry object.
// Depending on the behavior flags, the mesh could be created immutable (data is assigned
// at creation and cannot be changed) or mutable (the mesh is created empty and can be updated
// by calling begin/end update functions).
EXT_PROTO_XRRESULT_FUNC3(xrCreateTriangleMeshFB,
(XrSession), session,
(const XrTriangleMeshCreateInfoFB *), create_info,
(XrTriangleMeshFB *), out_triangle_mesh)
// Destroy an `XrTriangleMeshFB` object along with its data. The mesh buffers must not be
// accessed anymore after their parent mesh object has been destroyed.
EXT_PROTO_XRRESULT_FUNC1(xrDestroyTriangleMeshFB, (XrTriangleMeshFB), mesh)
// Retrieve a pointer to the vertex buffer. The vertex buffer is structured as an array of 3 floats
// per vertex representing x, y, and z: `[x0, y0, z0, x1, y1, z1, ...]`. The size of the buffer is
// `maxVertexCount * 3` floats. The application must call `xrTriangleMeshBeginUpdateFB` or
// `xrTriangleMeshBeginVertexBufferUpdateFB` before making modifications to the vertex
// buffer. The buffer location is guaranteed to remain constant over the lifecycle of the mesh
// object.
EXT_PROTO_XRRESULT_FUNC2(xrTriangleMeshGetVertexBufferFB,
(XrTriangleMeshFB), mesh,
(XrVector3f **), out_vertex_buffer)
// Retrieve the index buffer that defines the topology of the triangle mesh. Each triplet of
// consecutive elements point to three vertices in the vertex buffer and thus form a triangle. The
// size of each element is `indexElementSize` bytes, and thus the size of the buffer is
// `maxTriangleCount * 3 * indexElementSize` bytes. The application must call
// `xrTriangleMeshBeginUpdateFB` before making modifications to the index buffer. The buffer
// location is guaranteed to remain constant over the lifecycle of the mesh object.
EXT_PROTO_XRRESULT_FUNC2(xrTriangleMeshGetIndexBufferFB,
(XrTriangleMeshFB), mesh,
(uint32_t **), out_index_buffer)
// Begin updating the mesh buffer data. The application must call this function before it makes any
// modifications to the buffers retrieved by `xrTriangleMeshGetVertexBufferFB` and
// `xrTriangleMeshGetIndexBufferFB`. If only the vertex buffer needs to be updated,
// `xrTriangleMeshBeginVertexBufferUpdateFB` can be used instead. To commit the
// modifications, the application must call `xrTriangleMeshEndUpdateFB`.
EXT_PROTO_XRRESULT_FUNC1(xrTriangleMeshBeginUpdateFB, (XrTriangleMeshFB), mesh)
// Signal the API that the application has finished updating the mesh buffers after a call to
// `xrTriangleMeshBeginUpdateFB`. `vertexCount` and `triangleCount` specify the actual
// number of primitives that make up the mesh after the update. They must be larger than zero but
// smaller or equal to the maximum counts defined at create time. Buffer data beyond these counts
// is ignored.
EXT_PROTO_XRRESULT_FUNC3(xrTriangleMeshEndUpdateFB,
(XrTriangleMeshFB), mesh,
(uint32_t), vertexCount,
(uint32_t), triangle_count)
// Update the vertex positions of a triangle mesh. Can only be called once the mesh topology has
// been set using `xrTriangleMeshBeginUpdateFB`/`xrTriangleMeshEndUpdateFB`. The
// vertex count is defined by the last invocation to `xrTriangleMeshEndUpdateFB`. Once the
// modification is done, `xrTriangleMeshEndVertexBufferUpdateFB` must be called.
EXT_PROTO_XRRESULT_FUNC2(xrTriangleMeshBeginVertexBufferUpdateFB,
(XrTriangleMeshFB), mesh,
(uint32_t *), out_vertex_count)
// Signal the API that the contents of the vertex buffer data has been updated
// after a call to `xrTriangleMeshBeginVertexBufferUpdateFB`.
EXT_PROTO_XRRESULT_FUNC1(xrTriangleMeshEndVertexBufferUpdateFB, (XrTriangleMeshFB), mesh)
bool initialize_fb_passthrough_extension(const XrInstance instance);
bool initialize_fb_triangle_mesh_extension(const XrInstance instance);
void cleanup();
// TODO: Temporary workaround (https://github.com/GodotVR/godot_openxr/issues/138)
// Address a bug in the passthrough api where XR_ERROR_UNEXPECTED_STATE_PASSTHROUGH_FB is
// returned even when the operation is valid on Meta Quest devices.
// The issue should be addressed on that platform in OS release v37.
inline bool is_valid_passthrough_result(XrResult result, const char *format) {
return openxr_api->xr_result(result, format) || result == XR_ERROR_UNEXPECTED_STATE_PASSTHROUGH_FB;
}
Viewport *get_main_viewport();
bool is_composition_passthrough_layer_ready();
static OpenXRFbPassthroughExtensionWrapper *singleton;
bool fb_passthrough_ext = false; // required for any passthrough functionality
bool fb_triangle_mesh_ext = false; // only use for projected passthrough
XrPassthroughCreateInfoFB passthrough_create_info = {
XR_TYPE_PASSTHROUGH_CREATE_INFO_FB,
nullptr,
0,
};
XrPassthroughFB passthrough_handle = XR_NULL_HANDLE;
XrPassthroughLayerCreateInfoFB passthrough_layer_config = {
XR_TYPE_PASSTHROUGH_LAYER_CREATE_INFO_FB,
nullptr,
passthrough_handle,
XR_PASSTHROUGH_IS_RUNNING_AT_CREATION_BIT_FB,
XR_PASSTHROUGH_LAYER_PURPOSE_RECONSTRUCTION_FB,
};
XrPassthroughStyleFB passthrough_layer_style = {
XR_TYPE_PASSTHROUGH_STYLE_FB,
nullptr,
1,
{ 0, 0, 0, 0 },
};
XrPassthroughLayerFB passthrough_layer = XR_NULL_HANDLE;
XrCompositionLayerPassthroughFB composition_passthrough_layer = {
XR_TYPE_COMPOSITION_LAYER_PASSTHROUGH_FB,
nullptr,
XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT,
XR_NULL_HANDLE,
XR_NULL_HANDLE,
};
};
#endif // OPENXR_FB_PASSTHROUGH_EXTENSION_WRAPPER_H

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@ -49,6 +49,7 @@
#include "extensions/openxr_vulkan_extension.h"
#endif
#include "extensions/openxr_fb_passthrough_extension_wrapper.h"
#include "extensions/openxr_hand_tracking_extension.h"
#include "extensions/openxr_htc_vive_tracker_extension.h"
#include "extensions/openxr_palm_pose_extension.h"
@ -1764,6 +1765,7 @@ OpenXRAPI::OpenXRAPI() {
register_extension_wrapper(memnew(OpenXRPalmPoseExtension(this)));
register_extension_wrapper(memnew(OpenXRHTCViveTrackerExtension(this)));
register_extension_wrapper(memnew(OpenXRHandTrackingExtension(this)));
register_extension_wrapper(memnew(OpenXRFbPassthroughExtensionWrapper(this)));
}
OpenXRAPI::~OpenXRAPI() {
@ -1872,6 +1874,18 @@ void OpenXRAPI::parse_velocities(const XrSpaceVelocity &p_velocity, Vector3 &r_l
}
}
bool OpenXRAPI::xr_result(XrResult result, const char *format, Array args) const {
if (XR_SUCCEEDED(result))
return true;
char resultString[XR_MAX_RESULT_STRING_SIZE];
xrResultToString(instance, result, resultString);
print_error(String("OpenXR ") + String(format).format(args) + String(" [") + String(resultString) + String("]"));
return false;
}
RID OpenXRAPI::get_tracker_rid(XrPath p_path) {
List<RID> current;
tracker_owner.get_owned_list(&current);
@ -2563,3 +2577,11 @@ bool OpenXRAPI::trigger_haptic_pulse(RID p_action, RID p_tracker, float p_freque
return true;
}
void OpenXRAPI::register_composition_layer_provider(OpenXRCompositionLayerProvider *provider) {
composition_layer_providers.append(provider);
}
void OpenXRAPI::unregister_composition_layer_provider(OpenXRCompositionLayerProvider *provider) {
composition_layer_providers.erase(provider);
}

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@ -36,6 +36,7 @@
#include "core/math/transform_3d.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
#include "core/string/print_string.h"
#include "core/string/ustring.h"
#include "core/templates/rb_map.h"
#include "core/templates/rid_owner.h"
@ -287,6 +288,8 @@ public:
XRPose::TrackingConfidence transform_from_location(const XrHandJointLocationEXT &p_location, Transform3D &r_transform);
void parse_velocities(const XrSpaceVelocity &p_velocity, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool xr_result(XrResult result, const char *format, Array args = Array()) const;
static bool openxr_is_enabled(bool p_check_run_in_editor = true);
static OpenXRAPI *get_singleton();
@ -349,6 +352,9 @@ public:
XRPose::TrackingConfidence get_action_pose(RID p_action, RID p_tracker, Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool trigger_haptic_pulse(RID p_action, RID p_tracker, float p_frequency, float p_amplitude, XrDuration p_duration_ns);
void register_composition_layer_provider(OpenXRCompositionLayerProvider *provider);
void unregister_composition_layer_provider(OpenXRCompositionLayerProvider *provider);
OpenXRAPI();
~OpenXRAPI();
};

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@ -746,6 +746,24 @@ void OpenXRInterface::end_frame() {
}
}
bool OpenXRInterface::is_passthrough_supported() {
return passthrough_wrapper != nullptr && passthrough_wrapper->is_passthrough_supported();
}
bool OpenXRInterface::is_passthrough_enabled() {
return passthrough_wrapper != nullptr && passthrough_wrapper->is_passthrough_enabled();
}
bool OpenXRInterface::start_passthrough() {
return passthrough_wrapper != nullptr && passthrough_wrapper->start_passthrough();
}
void OpenXRInterface::stop_passthrough() {
if (passthrough_wrapper) {
passthrough_wrapper->stop_passthrough();
}
}
void OpenXRInterface::on_state_ready() {
emit_signal(SNAME("session_begun"));
}
@ -776,6 +794,8 @@ OpenXRInterface::OpenXRInterface() {
_set_default_pos(head_transform, 1.0, 0);
_set_default_pos(transform_for_view[0], 1.0, 1);
_set_default_pos(transform_for_view[1], 1.0, 2);
passthrough_wrapper = OpenXRFbPassthroughExtensionWrapper::get_singleton();
}
OpenXRInterface::~OpenXRInterface() {

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@ -37,6 +37,8 @@
#include "action_map/openxr_action_map.h"
#include "openxr_api.h"
#include "extensions/openxr_fb_passthrough_extension_wrapper.h"
// declare some default strings
#define INTERACTION_PROFILE_NONE "/interaction_profiles/none"
@ -47,6 +49,7 @@ private:
OpenXRAPI *openxr_api = nullptr;
bool initialized = false;
XRInterface::TrackingStatus tracking_state;
OpenXRFbPassthroughExtensionWrapper *passthrough_wrapper = nullptr;
// At a minimum we need a tracker for our head
Ref<XRPositionalTracker> head;
@ -129,6 +132,11 @@ public:
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void end_frame() override;
virtual bool is_passthrough_supported() override;
virtual bool is_passthrough_enabled() override;
virtual bool start_passthrough() override;
virtual void stop_passthrough() override;
void on_state_ready();
void on_state_visible();
void on_state_focused();

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@ -68,6 +68,11 @@ void XRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &XRInterface::set_anchor_detection_is_enabled);
ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &XRInterface::get_camera_feed_id);
ClassDB::bind_method(D_METHOD("is_passthrough_supported"), &XRInterface::is_passthrough_supported);
ClassDB::bind_method(D_METHOD("is_passthrough_enabled"), &XRInterface::is_passthrough_enabled);
ClassDB::bind_method(D_METHOD("start_passthrough"), &XRInterface::start_passthrough);
ClassDB::bind_method(D_METHOD("stop_passthrough"), &XRInterface::stop_passthrough);
ADD_GROUP("AR", "ar_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");

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@ -130,6 +130,13 @@ public:
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* inform XR interface we finished our viewport draw process */
virtual void end_frame(){};
/** passthrough **/
virtual bool is_passthrough_supported() { return false; }
virtual bool is_passthrough_enabled() { return false; }
virtual bool start_passthrough() { return false; }
virtual void stop_passthrough() {}
virtual void notification(int p_what){};
XRInterface();