Fix remote scene tree root folding

Fixes #25487
This commit is contained in:
Bojidar Marinov 2019-01-31 16:40:27 +02:00
parent 35bb52011a
commit 72472bef05
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1 changed files with 1 additions and 1 deletions

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@ -261,7 +261,7 @@ void ScriptEditorDebugger::_scene_tree_folded(Object *obj) {
return; return;
ObjectID id = item->get_metadata(0); ObjectID id = item->get_metadata(0);
if (item->is_collapsed()) { if (unfold_cache.has(id)) {
unfold_cache.erase(id); unfold_cache.erase(id);
} else { } else {
unfold_cache.insert(id); unfold_cache.insert(id);