Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file
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@ -1,8 +1,8 @@
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ext.versions = [
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androidGradlePlugin: '7.0.3',
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compileSdk : 30,
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minSdk : 19,
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targetSdk : 30,
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minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' value
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targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' value
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buildTools : '30.0.3',
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kotlinVersion : '1.5.10',
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fragmentVersion : '1.3.6',
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@ -4,6 +4,9 @@
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android:versionCode="1"
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android:versionName="1.0">
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<!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
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<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="30" />
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<application>
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<!-- Records the version of the Godot library -->
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