[macOS] Fix driver crash when enabling per-pixel transparency on M1 macs.
(cherry picked from commit f72cc71ebe
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@ -2903,11 +2903,12 @@ void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) {
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layered_window = false;
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}
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[context update];
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NSRect frame = [window_object frame];
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if (!is_no_window_mode_enabled()) {
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[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
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[window_object setFrame:frame display:YES];
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// Force resize window frame to update OpenGL context.
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NSRect frameRect = [window_object frame];
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[window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
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[window_object setFrame:frameRect display:YES];
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}
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}
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}
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