GDScript: Add check for `super()` methods not being implemented

This commit is contained in:
ocean (they/them) 2023-09-17 11:34:18 -04:00
parent 4df80b0e62
commit 729c9b4d4b
5 changed files with 38 additions and 1 deletions

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@ -3204,7 +3204,13 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
bool is_constructor = (base_type.is_meta_type || (p_call->callee && p_call->callee->type == GDScriptParser::Node::IDENTIFIER)) && p_call->function_name == SNAME("new"); bool is_constructor = (base_type.is_meta_type || (p_call->callee && p_call->callee->type == GDScriptParser::Node::IDENTIFIER)) && p_call->function_name == SNAME("new");
if (get_function_signature(p_call, is_constructor, base_type, p_call->function_name, return_type, par_types, default_arg_count, method_flags)) { if (get_function_signature(p_call, is_constructor, base_type, p_call->function_name, return_type, par_types, default_arg_count, method_flags)) {
// If the function require typed arrays we must make literals be typed. // If the method is implemented in the class hierarchy, the virtual flag will not be set for that MethodInfo and the search stops there.
// Virtual check only possible for super() calls because class hierarchy is known. Node/Objects may have scripts attached we don't know of at compile-time.
if (p_call->is_super && method_flags.has_flag(METHOD_FLAG_VIRTUAL)) {
push_error(vformat(R"*(Cannot call the parent class' virtual function "%s()" because it hasn't been defined.)*", p_call->function_name), p_call);
}
// If the function requires typed arrays we must make literals be typed.
for (const KeyValue<int, GDScriptParser::ArrayNode *> &E : arrays) { for (const KeyValue<int, GDScriptParser::ArrayNode *> &E : arrays) {
int index = E.key; int index = E.key;
if (index < par_types.size() && par_types[index].has_container_element_type()) { if (index < par_types.size() && par_types[index].has_container_element_type()) {

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@ -0,0 +1,5 @@
func _init():
super()
func test():
pass

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@ -0,0 +1,2 @@
GDTEST_ANALYZER_ERROR
Cannot call the parent class' virtual function "_init()" because it hasn't been defined.

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@ -0,0 +1,21 @@
class BaseClass:
func _get_property_list():
return {"property" : "definition"}
class SuperClassMethodsRecognized extends BaseClass:
func _init():
# Recognizes super class methods.
var _x = _get_property_list()
class SuperMethodsRecognized extends BaseClass:
func _get_property_list():
# Recognizes super method.
var result = super()
result["new"] = "new"
return result
func test():
var test1 = SuperClassMethodsRecognized.new()
print(test1._get_property_list()) # Calls base class's method.
var test2 = SuperMethodsRecognized.new()
print(test2._get_property_list())

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@ -0,0 +1,3 @@
GDTEST_OK
{ "property": "definition" }
{ "property": "definition", "new": "new" }