From 729dc5da83fd9451673c4e188f3121afe9267fa0 Mon Sep 17 00:00:00 2001 From: Paulb23 Date: Sat, 26 Mar 2016 20:31:23 +0000 Subject: [PATCH] Stopped save scene flicker, issue 4118 (cherry picked from commit 9d74b76a69b1fda38d8e0fc5a7460c79ad276420) --- tools/editor/editor_node.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index a6c1e00ad28..76f111d0d71 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -2075,8 +2075,12 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { Node *scene = editor_data.get_edited_scene_root(); if (scene && scene->get_filename()!="") { - //_save_scene(scene->get_filename()); - _save_scene_with_preview(scene->get_filename()); + // save in background if in the script editor + if (_get_current_main_editor() == EDITOR_SCRIPT) { + _save_scene(scene->get_filename()); + } else { + _save_scene_with_preview(scene->get_filename()); + } return; }; // fallthrough to save_as