#18051: Use common name for Color type argument
(cherry picked from commit 94edd92248
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@ -263,14 +263,14 @@ namespace Godot
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);
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}
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public Color LinearInterpolate(Color b, float t)
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public Color LinearInterpolate(Color c, float t)
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{
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var res = this;
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res.r += t * (b.r - r);
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res.g += t * (b.g - g);
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res.b += t * (b.b - this.b);
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res.a += t * (b.a - a);
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res.r += t * (c.r - r);
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res.g += t * (c.g - g);
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res.b += t * (c.b - b);
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res.a += t * (c.a - a);
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return res;
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}
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