Properly manage drawing of primitives when they lack an area, fixes #8930
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@ -47,12 +47,12 @@ public:
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real_t get_area() const; /// get area
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_FORCE_INLINE_ bool has_no_area() const {
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return (size.x <= CMP_EPSILON || size.y <= CMP_EPSILON || size.z <= CMP_EPSILON);
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return (size.x <= 0 || size.y <= 0 || size.z <= 0);
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}
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_FORCE_INLINE_ bool has_no_surface() const {
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return (size.x <= CMP_EPSILON && size.y <= CMP_EPSILON && size.z <= CMP_EPSILON);
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return (size.x <= 0 && size.y <= 0 && size.z <= 0);
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}
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const Vector3 &get_position() const { return position; }
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@ -222,8 +222,10 @@ void PathSpatialGizmo::redraw() {
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//v3p.push_back(r[i]+Vector3(0,0.2,0));
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}
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add_lines(v3p, PathEditorPlugin::singleton->path_material);
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add_collision_segments(v3p);
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if (v3p.size() > 1) {
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add_lines(v3p, PathEditorPlugin::singleton->path_material);
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add_collision_segments(v3p);
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}
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if (PathEditorPlugin::singleton->get_edited_path() == path) {
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v3p.clear();
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@ -247,9 +249,15 @@ void PathSpatialGizmo::redraw() {
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}
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}
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add_lines(v3p, PathEditorPlugin::singleton->path_thin_material);
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add_handles(handles);
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add_handles(sec_handles, false, true);
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if (v3p.size() > 1) {
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add_lines(v3p, PathEditorPlugin::singleton->path_thin_material);
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}
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if (handles.size()) {
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add_handles(handles);
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}
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if (sec_handles.size()) {
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add_handles(sec_handles, false, true);
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}
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}
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}
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@ -2030,6 +2030,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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tb->set_tooltip(TTR("Attach a new or existing script for the selected node."));
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tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
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filter_hbc->add_child(tb);
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tb->hide();
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button_create_script = tb;
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tb = memnew(ToolButton);
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@ -2038,6 +2039,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
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filter_hbc->add_child(tb);
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button_clear_script = tb;
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tb->hide();
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scene_tree = memnew(SceneTreeEditor(false, true, true));
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vbc->add_child(scene_tree);
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@ -1048,8 +1048,9 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
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VSG::storage->particles_set_emission_transform(p_instance->base, p_instance->transform);
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}
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if (p_instance->aabb.has_no_surface())
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if (p_instance->aabb.has_no_area()) {
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return;
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}
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#if 0
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if (p_instance->base_type == VS::INSTANCE_PARTICLES) {
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@ -3278,8 +3279,9 @@ void VisualServerScene::render_probes() {
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void VisualServerScene::_update_dirty_instance(Instance *p_instance) {
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if (p_instance->update_aabb)
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if (p_instance->update_aabb) {
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_update_instance_aabb(p_instance);
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}
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if (p_instance->update_materials) {
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@ -339,7 +339,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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if (i == 0) {
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aabb = Rect2(src[i], Vector2());
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aabb = Rect2(src[i], Vector2(0.00001, 0.00001)); //must have a bit of size
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} else {
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aabb.expand_to(src[i]);
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@ -355,7 +355,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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if (i == 0) {
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aabb = Rect2(src[i], Vector2());
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aabb = Rect2(src[i], Vector2(0.00001, 0.00001)); //must have a bit of size
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} else {
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aabb.expand_to(src[i]);
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@ -385,7 +385,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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if (i == 0) {
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aabb = Rect3(src[i], Vector3());
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aabb = Rect3(src[i], Vector3(0.00001, 0.00001, 0.00001));
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} else {
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aabb.expand_to(src[i]);
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@ -401,7 +401,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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if (i == 0) {
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aabb = Rect3(src[i], Vector3());
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aabb = Rect3(src[i], Vector3(0.00001, 0.00001, 0.00001));
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} else {
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aabb.expand_to(src[i]);
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@ -735,6 +735,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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//first
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bptr[idx] = Rect3();
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bptr[idx].position = v;
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bptr[idx].size = Vector3(0.00001, 0.00001, 0.00001); //must have at least a bit of size
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any_valid = true;
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} else {
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bptr[idx].expand_to(v);
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