[DisplayServer] Add method to estimate window title bar size.
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a2f90d565a
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@ -72,6 +72,7 @@
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The text displayed by the dialog.
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</member>
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<member name="exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" overrides="Window" default="true" />
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<member name="keep_title_visible" type="bool" setter="set_keep_title_visible" getter="get_keep_title_visible" overrides="Window" default="true" />
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<member name="ok_button_text" type="String" setter="set_ok_button_text" getter="get_ok_button_text" default=""OK"">
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The text displayed by the OK button (see [method get_ok_button]).
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</member>
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@ -1291,6 +1291,15 @@
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Returns the size of the window specified by [param window_id] (in pixels), including the borders drawn by the operating system. See also [method window_get_size].
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</description>
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</method>
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<method name="window_get_title_size" qualifiers="const">
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<return type="Vector2i" />
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<param index="0" name="title" type="String" />
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<param index="1" name="window_id" type="int" default="0" />
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<description>
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Returns the estimated window title bar size (including text and window buttons) for the window specified by [param window_id] (in pixels). This method does not change the window title.
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[b]Note:[/b] This method is implemented on macOS and Windows.
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</description>
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</method>
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<method name="window_get_vsync_mode" qualifiers="const">
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<return type="int" enum="DisplayServer.VSyncMode" />
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<param index="0" name="window_id" type="int" default="0" />
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@ -593,6 +593,9 @@
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<member name="initial_position" type="int" setter="set_initial_position" getter="get_initial_position" enum="Window.WindowInitialPosition" default="0">
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Specifies the initial type of position for the [Window]. See [enum WindowInitialPosition] constants.
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</member>
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<member name="keep_title_visible" type="bool" setter="set_keep_title_visible" getter="get_keep_title_visible" default="false">
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If [code]true[/code], the [Window] width is expanded to keep the title bar text fully visible.
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</member>
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<member name="max_size" type="Vector2i" setter="set_max_size" getter="get_max_size" default="Vector2i(0, 0)">
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If non-zero, the [Window] can't be resized to be bigger than this size.
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[b]Note:[/b] This property will be ignored if the value is lower than [member min_size].
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@ -368,6 +368,7 @@ public:
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_title_size(const String &p_title, WindowID p_window) const override;
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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@ -2626,6 +2626,47 @@ void DisplayServerMacOS::window_set_title(const String &p_title, WindowID p_wind
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[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
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}
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Size2i DisplayServerMacOS::window_get_title_size(const String &p_title, WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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Size2i size;
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ERR_FAIL_COND_V(!windows.has(p_window), size);
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const WindowData &wd = windows[p_window];
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if (wd.fullscreen || wd.borderless) {
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return size;
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}
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if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) {
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if ([wd.window_object isMiniaturized]) {
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return size;
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}
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}
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float scale = screen_get_max_scale();
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if (wd.window_button_view) {
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size.x = ([wd.window_button_view getOffset].x + [wd.window_button_view frame].size.width);
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size.y = ([wd.window_button_view getOffset].y + [wd.window_button_view frame].size.height);
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} else {
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NSButton *cb = [wd.window_object standardWindowButton:NSWindowCloseButton];
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NSButton *mb = [wd.window_object standardWindowButton:NSWindowMiniaturizeButton];
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float cb_frame = NSMinX([cb frame]);
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float mb_frame = NSMinX([mb frame]);
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bool is_rtl = ([wd.window_object windowTitlebarLayoutDirection] == NSUserInterfaceLayoutDirectionRightToLeft);
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float window_buttons_spacing = (is_rtl) ? (cb_frame - mb_frame) : (mb_frame - cb_frame);
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size.x = window_buttons_spacing * 4;
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size.y = [cb frame].origin.y + [cb frame].size.height;
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}
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NSDictionary *attributes = [NSDictionary dictionaryWithObjectsAndKeys:[NSFont titleBarFontOfSize:0], NSFontAttributeName, nil];
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NSSize text_size = [[[NSAttributedString alloc] initWithString:[NSString stringWithUTF8String:p_title.utf8().get_data()] attributes:attributes] size];
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size.x += text_size.width;
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size.y = MAX(size.y, text_size.height);
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return size * scale;
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}
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void DisplayServerMacOS::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -1191,6 +1191,51 @@ void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_wi
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SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data()));
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}
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Size2i DisplayServerWindows::window_get_title_size(const String &p_title, WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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Size2i size;
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ERR_FAIL_COND_V(!windows.has(p_window), size);
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const WindowData &wd = windows[p_window];
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if (wd.fullscreen || wd.minimized || wd.borderless) {
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return size;
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}
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HDC hdc = GetDCEx(wd.hWnd, NULL, DCX_WINDOW);
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if (hdc) {
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Char16String s = p_title.utf16();
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SIZE text_size;
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if (GetTextExtentPoint32W(hdc, (LPCWSTR)(s.get_data()), s.length(), &text_size)) {
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size.x = text_size.cx;
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size.y = text_size.cy;
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}
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ReleaseDC(wd.hWnd, hdc);
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}
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RECT rect;
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if (DwmGetWindowAttribute(wd.hWnd, DWMWA_CAPTION_BUTTON_BOUNDS, &rect, sizeof(RECT)) == S_OK) {
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if (rect.right - rect.left > 0) {
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ClientToScreen(wd.hWnd, (POINT *)&rect.left);
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ClientToScreen(wd.hWnd, (POINT *)&rect.right);
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if (win81p_PhysicalToLogicalPointForPerMonitorDPI) {
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win81p_PhysicalToLogicalPointForPerMonitorDPI(0, (POINT *)&rect.left);
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win81p_PhysicalToLogicalPointForPerMonitorDPI(0, (POINT *)&rect.right);
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}
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size.x += (rect.right - rect.left);
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size.y = MAX(size.y, rect.bottom - rect.top);
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}
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}
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if (icon.is_valid()) {
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size.x += 32;
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} else {
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size.x += 16;
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}
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return size;
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}
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void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -4385,6 +4430,7 @@ bool DisplayServerWindows::winink_available = false;
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GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr;
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GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr;
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LogicalToPhysicalPointForPerMonitorDPIPtr DisplayServerWindows::win81p_LogicalToPhysicalPointForPerMonitorDPI = nullptr;
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PhysicalToLogicalPointForPerMonitorDPIPtr DisplayServerWindows::win81p_PhysicalToLogicalPointForPerMonitorDPI = nullptr;
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typedef enum _SHC_PROCESS_DPI_AWARENESS {
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SHC_PROCESS_DPI_UNAWARE = 0,
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win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType");
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win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo");
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win81p_LogicalToPhysicalPointForPerMonitorDPI = (LogicalToPhysicalPointForPerMonitorDPIPtr)GetProcAddress(user32_lib, "LogicalToPhysicalPointForPerMonitorDPI");
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win81p_PhysicalToLogicalPointForPerMonitorDPI = (PhysicalToLogicalPointForPerMonitorDPIPtr)GetProcAddress(user32_lib, "PhysicalToLogicalPointForPerMonitorDPI");
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winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo;
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}
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@ -262,6 +262,7 @@ typedef struct tagPOINTER_PEN_INFO {
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typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
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typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
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typedef BOOL(WINAPI *LogicalToPhysicalPointForPerMonitorDPIPtr)(HWND hwnd, LPPOINT lpPoint);
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typedef BOOL(WINAPI *PhysicalToLogicalPointForPerMonitorDPIPtr)(HWND hwnd, LPPOINT lpPoint);
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typedef struct {
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BYTE bWidth; // Width, in pixels, of the image
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@ -309,6 +310,7 @@ class DisplayServerWindows : public DisplayServer {
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// DPI conversion API
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static LogicalToPhysicalPointForPerMonitorDPIPtr win81p_LogicalToPhysicalPointForPerMonitorDPI;
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static PhysicalToLogicalPointForPerMonitorDPIPtr win81p_PhysicalToLogicalPointForPerMonitorDPI;
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void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver);
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String tablet_driver;
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@ -569,6 +571,7 @@ public:
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_title_size(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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@ -405,6 +405,7 @@ AcceptDialog::AcceptDialog() {
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set_transient(true);
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set_exclusive(true);
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set_clamp_to_embedder(true);
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set_keep_title_visible(true);
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bg_panel = memnew(Panel);
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add_child(bg_panel, false, INTERNAL_MODE_FRONT);
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@ -270,20 +270,21 @@ void Window::set_title(const String &p_title) {
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ERR_MAIN_THREAD_GUARD;
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title = p_title;
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tr_title = atr(p_title);
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor). Since this results in lower performance,
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// this should be clearly presented to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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#endif
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if (embedder) {
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embedder->_sub_window_update(this);
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} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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String tr_title = atr(p_title);
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor). Since this results in lower performance,
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// this should be clearly presented to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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#endif
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DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
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_update_window_size();
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}
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}
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@ -586,15 +587,6 @@ void Window::_make_window() {
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DisplayServer::get_singleton()->window_set_max_size(Size2i(), window_id);
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DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id);
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DisplayServer::get_singleton()->window_set_mouse_passthrough(mpath, window_id);
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String tr_title = atr(title);
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor). Since this results in lower performance,
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// this should be clearly presented to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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#endif
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DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
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DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
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@ -994,6 +986,12 @@ void Window::_update_window_size() {
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}
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DisplayServer::get_singleton()->window_set_max_size(max_size_used, window_id);
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if (keep_title_visible) {
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Size2i title_size = DisplayServer::get_singleton()->window_get_title_size(tr_title, window_id);
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size_limit = size_limit.max(title_size);
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}
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DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id);
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DisplayServer::get_singleton()->window_set_size(size, window_id);
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}
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@ -1281,17 +1279,19 @@ void Window::_notification(int p_what) {
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_invalidate_theme_cache();
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_update_theme_item_cache();
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if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
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String tr_title = atr(title);
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tr_title = atr(title);
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#ifdef DEBUG_ENABLED
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if (window_id == DisplayServer::MAIN_WINDOW_ID) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor). Since this results in lower performance,
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// this should be clearly presented to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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if (window_id == DisplayServer::MAIN_WINDOW_ID) {
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// Append a suffix to the window title to denote that the project is running
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// from a debug build (including the editor). Since this results in lower performance,
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// this should be clearly presented to the user.
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tr_title = vformat("%s (DEBUG)", tr_title);
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}
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#endif
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if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
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DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
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_update_window_size();
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}
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} break;
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@ -1384,6 +1384,20 @@ Window::ContentScaleStretch Window::get_content_scale_stretch() const {
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return content_scale_stretch;
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}
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void Window::set_keep_title_visible(bool p_title_visible) {
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if (keep_title_visible == p_title_visible) {
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return;
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}
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keep_title_visible = p_title_visible;
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if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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_update_window_size();
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}
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}
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bool Window::get_keep_title_visible() const {
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return keep_title_visible;
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}
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void Window::set_content_scale_factor(real_t p_factor) {
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ERR_MAIN_THREAD_GUARD;
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ERR_FAIL_COND(p_factor <= 0);
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@ -2713,6 +2727,9 @@ void Window::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_content_scale_stretch", "stretch"), &Window::set_content_scale_stretch);
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ClassDB::bind_method(D_METHOD("get_content_scale_stretch"), &Window::get_content_scale_stretch);
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ClassDB::bind_method(D_METHOD("set_keep_title_visible", "title_visible"), &Window::set_keep_title_visible);
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ClassDB::bind_method(D_METHOD("get_keep_title_visible"), &Window::get_keep_title_visible);
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ClassDB::bind_method(D_METHOD("set_content_scale_factor", "factor"), &Window::set_content_scale_factor);
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ClassDB::bind_method(D_METHOD("get_content_scale_factor"), &Window::get_content_scale_factor);
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@ -2826,6 +2843,7 @@ void Window::_bind_methods() {
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ADD_GROUP("Limits", "");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size", PROPERTY_HINT_NONE, "suffix:px"), "set_min_size", "get_min_size");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "max_size", PROPERTY_HINT_NONE, "suffix:px"), "set_max_size", "get_max_size");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_title_visible"), "set_keep_title_visible", "get_keep_title_visible");
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ADD_GROUP("Content Scale", "content_scale_");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "content_scale_size"), "set_content_scale_size", "get_content_scale_size");
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@ -111,6 +111,7 @@ private:
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bool initialized = false;
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String title;
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String tr_title;
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mutable int current_screen = 0;
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mutable Vector2i position;
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mutable Size2i size = Size2i(DEFAULT_WINDOW_SIZE, DEFAULT_WINDOW_SIZE);
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@ -131,6 +132,7 @@ private:
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bool updating_embedded_window = false;
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bool clamp_to_embedder = false;
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bool unparent_when_invisible = false;
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bool keep_title_visible = false;
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LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
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@ -336,6 +338,9 @@ public:
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void set_content_scale_stretch(ContentScaleStretch p_stretch);
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ContentScaleStretch get_content_scale_stretch() const;
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void set_keep_title_visible(bool p_title_visible);
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bool get_keep_title_visible() const;
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void set_content_scale_factor(real_t p_factor);
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real_t get_content_scale_factor() const;
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@ -696,6 +696,7 @@ void DisplayServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("window_get_popup_safe_rect", "window"), &DisplayServer::window_get_popup_safe_rect);
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ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
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ClassDB::bind_method(D_METHOD("window_get_title_size", "title", "window_id"), &DisplayServer::window_get_title_size, DEFVAL(MAIN_WINDOW_ID));
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ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
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ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID));
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@ -390,6 +390,7 @@ public:
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
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virtual Size2i window_get_title_size(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) const { return Size2i(); }
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||||
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
|
||||
|
||||
|
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Reference in New Issue