Fixed issues with surround sound on audio server

This commit is contained in:
Marcelo Fernandez 2017-08-22 18:27:17 -03:00
parent 647a914155
commit 730d36f350
11 changed files with 368 additions and 267 deletions

View File

@ -31,23 +31,144 @@
#ifdef PULSEAUDIO_ENABLED
#include <pulse/error.h>
#include <pulse/pulseaudio.h>
#include "os/os.h"
#include "project_settings.h"
void pa_state_cb(pa_context *c, void *userdata) {
pa_context_state_t state;
int *pa_ready = (int *)userdata;
state = pa_context_get_state(c);
switch (state) {
case PA_CONTEXT_FAILED:
case PA_CONTEXT_TERMINATED:
*pa_ready = 2;
break;
case PA_CONTEXT_READY:
*pa_ready = 1;
break;
}
}
void sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
unsigned int *channels = (unsigned int *)userdata;
// If eol is set to a positive number, you're at the end of the list
if (eol > 0) {
return;
}
*channels = l->channel_map.channels;
}
void server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
char *default_output = (char *)userdata;
strncpy(default_output, i->default_sink_name, 1024);
}
static unsigned int detect_channels() {
pa_mainloop *pa_ml;
pa_mainloop_api *pa_mlapi;
pa_operation *pa_op;
pa_context *pa_ctx;
int state = 0;
int pa_ready = 0;
char default_output[1024];
unsigned int channels = 2;
pa_ml = pa_mainloop_new();
pa_mlapi = pa_mainloop_get_api(pa_ml);
pa_ctx = pa_context_new(pa_mlapi, "Godot");
int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
if (ret < 0) {
pa_context_unref(pa_ctx);
pa_mainloop_free(pa_ml);
return 2;
}
pa_context_set_state_callback(pa_ctx, pa_state_cb, &pa_ready);
// Wait until the pa server is ready
while (pa_ready == 0) {
pa_mainloop_iterate(pa_ml, 1, NULL);
}
// Check if there was an error connecting to the pa server
if (pa_ready == 2) {
pa_context_disconnect(pa_ctx);
pa_context_unref(pa_ctx);
pa_mainloop_free(pa_ml);
return 2;
}
// Get the default output device name
pa_op = pa_context_get_server_info(pa_ctx, &server_info_cb, (void *)default_output);
if (pa_op) {
while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
// Now using the device name get the amount of channels
pa_op = pa_context_get_sink_info_by_name(pa_ctx, default_output, &sink_info_cb, (void *)&channels);
if (pa_op) {
while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
} else {
ERR_PRINT("pa_context_get_sink_info_by_name error");
}
} else {
ERR_PRINT("pa_context_get_server_info error");
}
pa_context_disconnect(pa_ctx);
pa_context_unref(pa_ctx);
pa_mainloop_free(pa_ml);
return channels;
}
Error AudioDriverPulseAudio::init() {
active = false;
thread_exited = false;
exit_thread = false;
pcm_open = false;
samples_in = NULL;
samples_out = NULL;
mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
speaker_mode = SPEAKER_MODE_STEREO;
channels = 2;
channels = detect_channels();
switch (channels) {
case 2: // Stereo
case 4: // Surround 3.1
case 6: // Surround 5.1
case 8: // Surround 7.1
break;
default:
ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(channels));
ERR_FAIL_V(ERR_CANT_OPEN);
break;
}
pa_sample_spec spec;
spec.format = PA_SAMPLE_S16LE;
@ -59,7 +180,8 @@ Error AudioDriverPulseAudio::init() {
buffer_size = buffer_frames * channels;
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
print_line("PulseAudio: detected " + itos(channels) + " channels");
print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
}
pa_buffer_attr attr;
@ -86,8 +208,8 @@ Error AudioDriverPulseAudio::init() {
ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
}
samples_in = memnew_arr(int32_t, buffer_size);
samples_out = memnew_arr(int16_t, buffer_size);
samples_in.resize(buffer_size);
samples_out.resize(buffer_size);
mutex = Mutex::create();
thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
@ -119,7 +241,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
} else {
ad->lock();
ad->audio_server_process(ad->buffer_frames, ad->samples_in);
ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr());
ad->unlock();
@ -132,7 +254,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
int error_code;
int byte_size = ad->buffer_size * sizeof(int16_t);
if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
if (pa_simple_write(ad->pulse, ad->samples_out.ptr(), byte_size, &error_code) < 0) {
// can't recover here
fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
ad->active = false;
@ -156,7 +278,7 @@ int AudioDriverPulseAudio::get_mix_rate() const {
AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const {
return speaker_mode;
return get_speaker_mode_by_total_channels(channels);
}
void AudioDriverPulseAudio::lock() {
@ -186,16 +308,6 @@ void AudioDriverPulseAudio::finish() {
pulse = NULL;
}
if (samples_in) {
memdelete_arr(samples_in);
samples_in = NULL;
}
if (samples_out) {
memdelete_arr(samples_out);
samples_out = NULL;
}
memdelete(thread);
if (mutex) {
memdelete(mutex);
@ -207,11 +319,21 @@ void AudioDriverPulseAudio::finish() {
AudioDriverPulseAudio::AudioDriverPulseAudio() {
samples_in = NULL;
samples_out = NULL;
mutex = NULL;
thread = NULL;
pulse = NULL;
samples_in.clear();
samples_out.clear();
mix_rate = 0;
buffer_size = 0;
channels = 0;
active = false;
thread_exited = false;
exit_thread = false;
latency = 0;
buffer_frames = 0;
buffer_size = 0;

View File

@ -43,14 +43,10 @@ class AudioDriverPulseAudio : public AudioDriver {
pa_simple *pulse;
int32_t *samples_in;
int16_t *samples_out;
static void thread_func(void *p_udata);
Vector<int32_t> samples_in;
Vector<int16_t> samples_out;
unsigned int mix_rate;
SpeakerMode speaker_mode;
unsigned int buffer_frames;
unsigned int buffer_size;
int channels;
@ -58,10 +54,11 @@ class AudioDriverPulseAudio : public AudioDriver {
bool active;
bool thread_exited;
mutable bool exit_thread;
bool pcm_open;
float latency;
static void thread_func(void *p_udata);
public:
const char *get_name() const {
return "PulseAudio";

View File

@ -67,12 +67,13 @@ Error AudioDriverWASAPI::init_device() {
switch (channels) {
case 2: // Stereo
case 4: // Surround 3.1
case 6: // Surround 5.1
case 8: // Surround 7.1
break;
default:
ERR_PRINT("WASAPI: Unsupported number of channels");
ERR_PRINTS("WASAPI: Unsupported number of channels: " + itos(channels));
ERR_FAIL_V(ERR_CANT_OPEN);
break;
}
@ -119,7 +120,8 @@ Error AudioDriverWASAPI::init_device() {
samples_in.resize(buffer_size);
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
print_line("WASAPI: detected " + itos(channels) + " channels");
print_line("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
}
return OK;
@ -185,7 +187,7 @@ int AudioDriverWASAPI::get_mix_rate() const {
AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
return SPEAKER_MODE_STEREO;
return get_speaker_mode_by_total_channels(channels);
}
void AudioDriverWASAPI::thread_func(void *p_udata) {

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@ -39,10 +39,13 @@ void EditorAudioBus::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
vu_l->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
vu_l->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
vu_r->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
for (int i = 0; i < cc; i++) {
channel[i].vu_l->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
channel[i].vu_l->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
channel[i].vu_r->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
channel[i].vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
channel[i].prev_active = true;
}
scale->set_texture(get_icon("BusVuDb", "EditorIcons"));
disabled_vu = get_icon("BusVuFrozen", "EditorIcons");
@ -53,7 +56,6 @@ void EditorAudioBus::_notification(int p_what) {
bus_options->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
prev_active = true;
update_bus();
set_process(true);
}
@ -67,60 +69,52 @@ void EditorAudioBus::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
float real_peak[2] = { -100, -100 };
bool activity_found = false;
int cc = 0;
switch (AudioServer::get_singleton()->get_speaker_mode()) {
case AudioServer::SPEAKER_MODE_STEREO: cc = 1; break;
case AudioServer::SPEAKER_SURROUND_51: cc = 4; break;
case AudioServer::SPEAKER_SURROUND_71: cc = 5; break;
default:
ERR_PRINT("Unknown speaker_mode");
break;
}
for (int i = 0; i < cc; i++) {
float real_peak[2] = { -100, -100 };
bool activity_found = false;
if (AudioServer::get_singleton()->is_bus_channel_active(get_index(), i)) {
activity_found = true;
real_peak[0] = MAX(real_peak[0], AudioServer::get_singleton()->get_bus_peak_volume_left_db(get_index(), i));
real_peak[1] = MAX(real_peak[1], AudioServer::get_singleton()->get_bus_peak_volume_right_db(get_index(), i));
}
}
if (real_peak[0] > peak_l) {
peak_l = real_peak[0];
} else {
peak_l -= get_process_delta_time() * 60.0;
}
if (real_peak[1] > peak_r) {
peak_r = real_peak[1];
} else {
peak_r -= get_process_delta_time() * 60.0;
}
vu_l->set_value(peak_l);
vu_r->set_value(peak_r);
if (activity_found != prev_active) {
if (activity_found) {
vu_l->set_over_texture(Ref<Texture>());
vu_r->set_over_texture(Ref<Texture>());
if (real_peak[0] > channel[i].peak_l) {
channel[i].peak_l = real_peak[0];
} else {
vu_l->set_over_texture(disabled_vu);
vu_r->set_over_texture(disabled_vu);
channel[i].peak_l -= get_process_delta_time() * 60.0;
}
prev_active = activity_found;
if (real_peak[1] > channel[i].peak_r) {
channel[i].peak_r = real_peak[1];
} else {
channel[i].peak_r -= get_process_delta_time() * 60.0;
}
channel[i].vu_l->set_value(channel[i].peak_l);
channel[i].vu_r->set_value(channel[i].peak_r);
if (activity_found != channel[i].prev_active) {
if (activity_found) {
channel[i].vu_l->set_over_texture(Ref<Texture>());
channel[i].vu_r->set_over_texture(Ref<Texture>());
} else {
channel[i].vu_l->set_over_texture(disabled_vu);
channel[i].vu_r->set_over_texture(disabled_vu);
}
channel[i].prev_active = activity_found;
}
}
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
peak_l = -100;
peak_r = -100;
prev_active = true;
for (int i = 0; i < 4; i++) {
channel[i].peak_l = -100;
channel[i].peak_r = -100;
channel[i].prev_active = true;
}
set_process(is_visible_in_tree());
}
@ -683,19 +677,24 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
slider->connect("value_changed", this, "_volume_db_changed");
hb->add_child(slider);
vu_l = memnew(TextureProgress);
vu_l->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
hb->add_child(vu_l);
vu_l->set_min(-80);
vu_l->set_max(24);
vu_l->set_step(0.1);
vu_r = memnew(TextureProgress);
vu_r->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
hb->add_child(vu_r);
vu_r->set_min(-80);
vu_r->set_max(24);
vu_r->set_step(0.1);
cc = AudioServer::get_singleton()->get_channel_count();
for (int i = 0; i < cc; i++) {
channel[i].vu_l = memnew(TextureProgress);
channel[i].vu_l->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
hb->add_child(channel[i].vu_l);
channel[i].vu_l->set_min(-80);
channel[i].vu_l->set_max(24);
channel[i].vu_l->set_step(0.1);
channel[i].vu_r = memnew(TextureProgress);
channel[i].vu_r->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
hb->add_child(channel[i].vu_r);
channel[i].vu_r->set_min(-80);
channel[i].vu_r->set_max(24);
channel[i].vu_r->set_step(0.1);
}
scale = memnew(TextureRect);
hb->add_child(scale);

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@ -52,16 +52,23 @@ class EditorAudioBus : public PanelContainer {
GDCLASS(EditorAudioBus, PanelContainer)
bool prev_active;
float peak_l;
float peak_r;
Ref<Texture> disabled_vu;
LineEdit *track_name;
MenuButton *bus_options;
VSlider *slider;
TextureProgress *vu_l;
TextureProgress *vu_r;
int cc;
struct {
bool prev_active;
float peak_l;
float peak_r;
TextureProgress *vu_l;
TextureProgress *vu_r;
} channel[4];
TextureRect *scale;
OptionButton *send;

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@ -58,14 +58,14 @@ Error AudioDriverOSX::initDevice() {
AudioStreamBasicDescription strdesc;
// TODO: Implement this
/*zeromem(&strdesc, sizeof(strdesc));
zeromem(&strdesc, sizeof(strdesc));
UInt32 size = sizeof(strdesc);
result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kOutputBus, &strdesc, &size);
ERR_FAIL_COND_V(result != noErr, FAILED);
switch (strdesc.mChannelsPerFrame) {
case 2: // Stereo
case 4: // Surround 3.1
case 6: // Surround 5.1
case 8: // Surround 7.1
channels = strdesc.mChannelsPerFrame;
@ -75,7 +75,7 @@ Error AudioDriverOSX::initDevice() {
// Unknown number of channels, default to stereo
channels = 2;
break;
}*/
}
mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
@ -103,7 +103,8 @@ Error AudioDriverOSX::initDevice() {
samples_in.resize(buffer_size);
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
print_line("CoreAudio: detected " + itos(channels) + " channels");
print_line("CoreAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
}
AURenderCallbackStruct callback;
@ -242,7 +243,7 @@ int AudioDriverOSX::get_mix_rate() const {
};
AudioDriver::SpeakerMode AudioDriverOSX::get_speaker_mode() const {
return SPEAKER_MODE_STEREO;
return get_speaker_mode_by_total_channels(channels);
};
void AudioDriverOSX::lock() {

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@ -57,52 +57,32 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame vol_inc = (current.vol - prev_outputs[i].vol) / float(buffer_size);
AudioFrame vol = current.vol;
switch (AudioServer::get_singleton()->get_speaker_mode()) {
int cc = AudioServer::get_singleton()->get_channel_count();
case AudioServer::SPEAKER_MODE_STEREO: {
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 0);
if (cc == 1) {
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 0);
for (int j = 0; j < buffer_size; j++) {
for (int j = 0; j < buffer_size; j++) {
target[j] += buffer[j] * vol;
vol += vol_inc;
target[j] += buffer[j] * vol;
vol += vol_inc;
}
} else {
AudioFrame *targets[4];
for (int k = 0; k < cc; k++) {
targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k);
}
for (int j = 0; j < buffer_size; j++) {
AudioFrame frame = buffer[j] * vol;
for (int k = 0; k < cc; k++) {
targets[k][j] += frame;
}
} break;
case AudioServer::SPEAKER_SURROUND_51: {
AudioFrame *targets[2] = {
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 1),
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 2),
};
for (int j = 0; j < buffer_size; j++) {
AudioFrame frame = buffer[j] * vol;
targets[0][j] += frame;
targets[1][j] += frame;
vol += vol_inc;
}
} break;
case AudioServer::SPEAKER_SURROUND_71: {
AudioFrame *targets[3] = {
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 1),
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 2),
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 3)
};
for (int j = 0; j < buffer_size; j++) {
AudioFrame frame = buffer[j] * vol;
targets[0][j] += frame;
targets[1][j] += frame;
targets[2][j] += frame;
vol += vol_inc;
}
} break;
vol += vol_inc;
}
}
prev_outputs[i] = current;

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@ -72,34 +72,13 @@ void AudioStreamPlayer3D::_mix_audio() {
//mix!
int buffers = 0;
int first = 0;
switch (AudioServer::get_singleton()->get_speaker_mode()) {
case AudioServer::SPEAKER_MODE_STEREO: {
buffers = 1;
first = 0;
} break;
case AudioServer::SPEAKER_SURROUND_51: {
buffers = 2;
first = 1;
} break;
case AudioServer::SPEAKER_SURROUND_71: {
buffers = 3;
first = 1;
} break;
}
int buffers = AudioServer::get_singleton()->get_channel_count();
for (int k = 0; k < buffers; k++) {
AudioFrame vol_inc = (current.vol[k] - prev_outputs[i].vol[k]) / float(buffer_size);
AudioFrame vol = current.vol[k];
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, first + k);
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k);
current.filter.set_mode(AudioFilterSW::HIGHSHELF);
current.filter.set_sampling_rate(AudioServer::get_singleton()->get_mix_rate());
@ -146,7 +125,7 @@ void AudioStreamPlayer3D::_mix_audio() {
if (current.reverb_bus_index >= 0) {
AudioFrame *rtarget = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.reverb_bus_index, first + k);
AudioFrame *rtarget = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.reverb_bus_index, k);
if (current.reverb_bus_index == prev_outputs[i].reverb_bus_index) {
AudioFrame rvol_inc = (current.reverb_vol[k] - prev_outputs[i].reverb_vol[k]) / float(buffer_size);
@ -341,49 +320,57 @@ void AudioStreamPlayer3D::_notification(int p_what) {
flat_pos.y = 0;
flat_pos.normalize();
switch (AudioServer::get_singleton()->get_speaker_mode()) {
unsigned int cc = AudioServer::get_singleton()->get_channel_count();
if (cc == 1) {
// Stereo pair
float c = flat_pos.x * 0.5 + 0.5;
case AudioServer::SPEAKER_MODE_STEREO: {
output.vol[0].l = 1.0 - c;
output.vol[0].r = c;
} else {
Vector3 camtopos = global_pos - camera->get_global_transform().origin;
float c = camtopos.normalized().dot(get_global_transform().basis.get_axis(2).normalized()); //it's z negative
float angle = Math::rad2deg(Math::acos(c));
float av = angle * (flat_pos.x < 0 ? -1 : 1) / 180.0;
float c = flat_pos.x * 0.5 + 0.5;
output.vol[0].l = 1.0 - c;
output.vol[0].r = c;
if (cc >= 1) {
// Stereo pair
float fl = Math::abs(1.0 - Math::abs(-0.8 - av));
float fr = Math::abs(1.0 - Math::abs(0.8 - av));
output.vol[0] *= multiplier;
output.vol[0].l = fl;
output.vol[0].r = fr;
}
} break;
case AudioServer::SPEAKER_SURROUND_51: {
if (cc >= 2) {
// Center pair
float center = 1.0 - Math::sin(Math::acos(c));
float xl = Vector3(-1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
float xr = Vector3(1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
output.vol[1].l = center;
output.vol[1].r = center;
}
output.vol[0].l = xl;
output.vol[1].r = 1.0 - xl;
output.vol[0].r = xr;
output.vol[1].l = 1.0 - xr;
if (cc >= 3) {
// Side pair
float sl = Math::abs(1.0 - Math::abs(-0.4 - av));
float sr = Math::abs(1.0 - Math::abs(0.4 - av));
output.vol[0] *= multiplier;
output.vol[1] *= multiplier;
} break;
case AudioServer::SPEAKER_SURROUND_71: {
output.vol[2].l = sl;
output.vol[2].r = sr;
}
float xl = Vector3(-1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
float xr = Vector3(1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
if (cc >= 4) {
// Rear pair
float rl = Math::abs(1.0 - Math::abs(-0.2 - av));
float rr = Math::abs(1.0 - Math::abs(0.2 - av));
output.vol[0].l = xl;
output.vol[1].r = 1.0 - xl;
output.vol[0].r = xr;
output.vol[1].l = 1.0 - xr;
output.vol[3].l = rl;
output.vol[3].r = rr;
}
}
float c = flat_pos.x * 0.5 + 0.5;
output.vol[2].l = 1.0 - c;
output.vol[2].r = c;
output.vol[0] *= multiplier;
output.vol[1] *= multiplier;
output.vol[2] *= multiplier;
} break;
for (int k = 0; k < cc; k++) {
output.vol[k] *= multiplier;
}
bool filled_reverb = false;
@ -422,41 +409,30 @@ void AudioStreamPlayer3D::_notification(int p_what) {
rev_pos.y = 0;
rev_pos.normalize();
switch (AudioServer::get_singleton()->get_speaker_mode()) {
if (cc >= 1) {
// Stereo pair
float c = rev_pos.x * 0.5 + 0.5;
output.reverb_vol[0].l = 1.0 - c;
output.reverb_vol[0].r = c;
}
case AudioServer::SPEAKER_MODE_STEREO: {
if (cc >= 3) {
// Center pair + Side pair
float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
float c = rev_pos.x * 0.5 + 0.5;
output.reverb_vol[0].l = 1.0 - c;
output.reverb_vol[0].r = c;
output.reverb_vol[1].l = xl;
output.reverb_vol[1].r = xr;
output.reverb_vol[2].l = 1.0 - xr;
output.reverb_vol[2].r = 1.0 - xl;
}
} break;
case AudioServer::SPEAKER_SURROUND_51: {
float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
output.reverb_vol[0].l = xl;
output.reverb_vol[1].r = 1.0 - xl;
output.reverb_vol[0].r = xr;
output.reverb_vol[1].l = 1.0 - xr;
} break;
case AudioServer::SPEAKER_SURROUND_71: {
float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
output.reverb_vol[0].l = xl;
output.reverb_vol[1].r = 1.0 - xl;
output.reverb_vol[0].r = xr;
output.reverb_vol[1].l = 1.0 - xr;
float c = rev_pos.x * 0.5 + 0.5;
output.reverb_vol[2].l = 1.0 - c;
output.reverb_vol[2].r = c;
} break;
if (cc >= 4) {
// Rear pair
// FIXME: Not sure what math should be done here
float c = rev_pos.x * 0.5 + 0.5;
output.reverb_vol[3].l = 1.0 - c;
output.reverb_vol[3].r = c;
}
for (int i = 0; i < vol_index_max; i++) {

View File

@ -66,29 +66,27 @@ void AudioStreamPlayer::_mix_audio() {
//set volume for next mix
mix_volume_db = volume_db;
AudioFrame *targets[3] = { NULL, NULL, NULL };
AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) {
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
} else {
switch (mix_target) {
case MIX_TARGET_STEREO: {
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
} break;
case MIX_TARGET_SURROUND: {
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
targets[1] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 2);
if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_SURROUND_71) {
targets[2] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 3);
for (int i = 0; i < AudioServer::get_singleton()->get_channel_count(); i++) {
targets[i] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, i);
}
} break;
case MIX_TARGET_CENTER: {
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
} break;
}
}
for (int c = 0; c < 3; c++) {
for (int c = 0; c < 4; c++) {
if (!targets[c])
break;
for (int i = 0; i < buffer_size; i++) {

View File

@ -77,6 +77,28 @@ double AudioDriver::get_mix_time() const {
return total;
}
AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
switch (p_channels) {
case 4: return SPEAKER_SURROUND_31;
case 6: return SPEAKER_SURROUND_51;
case 8: return SPEAKER_SURROUND_71;
}
// Default to STEREO
return SPEAKER_MODE_STEREO;
}
int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
switch (p_mode) {
case SPEAKER_MODE_STEREO: return 2;
case SPEAKER_SURROUND_31: return 4;
case SPEAKER_SURROUND_51: return 6;
case SPEAKER_SURROUND_71: return 8;
}
ERR_FAIL_V(2);
}
AudioDriver::AudioDriver() {
_last_mix_time = 0;
@ -424,8 +446,8 @@ void AudioServer::set_bus_count(int p_count) {
}
buses[i] = memnew(Bus);
buses[i]->channels.resize(_get_channel_count());
for (int j = 0; j < _get_channel_count(); j++) {
buses[i]->channels.resize(get_channel_count());
for (int j = 0; j < get_channel_count(); j++) {
buses[i]->channels[j].buffer.resize(buffer_size);
}
buses[i]->name = attempt;
@ -494,8 +516,8 @@ void AudioServer::add_bus(int p_at_pos) {
}
Bus *bus = memnew(Bus);
bus->channels.resize(_get_channel_count());
for (int j = 0; j < _get_channel_count(); j++) {
bus->channels.resize(get_channel_count());
for (int j = 0; j < get_channel_count(); j++) {
bus->channels[j].buffer.resize(buffer_size);
}
bus->name = attempt;
@ -798,17 +820,8 @@ void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate();
buffer_size = 1024; //harcoded for now
switch (get_speaker_mode()) {
case SPEAKER_MODE_STEREO: {
temp_buffer.resize(1);
} break;
case SPEAKER_SURROUND_51: {
temp_buffer.resize(3);
} break;
case SPEAKER_SURROUND_71: {
temp_buffer.resize(4);
} break;
}
temp_buffer.resize(get_channel_count());
for (int i = 0; i < temp_buffer.size(); i++) {
temp_buffer[i].resize(buffer_size);
@ -816,11 +829,11 @@ void AudioServer::init() {
mix_count = 0;
set_bus_count(1);
;
set_bus_name(0, "Master");
if (AudioDriver::get_singleton())
AudioDriver::get_singleton()->start();
#ifdef TOOLS_ENABLED
set_edited(false); //avoid editors from thinking this was edited
#endif
@ -992,8 +1005,8 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
bus_map[bus->name] = bus;
buses[i] = bus;
buses[i]->channels.resize(_get_channel_count());
for (int j = 0; j < _get_channel_count(); j++) {
buses[i]->channels.resize(get_channel_count());
for (int j = 0; j < get_channel_count(); j++) {
buses[i]->channels[j].buffer.resize(buffer_size);
}
_update_bus_effects(i);

View File

@ -50,6 +50,7 @@ public:
enum SpeakerMode {
SPEAKER_MODE_STEREO,
SPEAKER_SURROUND_31,
SPEAKER_SURROUND_51,
SPEAKER_SURROUND_71,
};
@ -72,6 +73,9 @@ public:
virtual float get_latency() { return 0; }
SpeakerMode get_speaker_mode_by_total_channels(int p_channels) const;
int get_total_channels_by_speaker_mode(SpeakerMode) const;
AudioDriver();
virtual ~AudioDriver() {}
};
@ -101,6 +105,7 @@ public:
//re-expose this her, as AudioDriver is not exposed to script
enum SpeakerMode {
SPEAKER_MODE_STEREO,
SPEAKER_SURROUND_31,
SPEAKER_SURROUND_51,
SPEAKER_SURROUND_71,
};
@ -163,15 +168,6 @@ private:
Vector<Bus *> buses;
Map<StringName, Bus *> bus_map;
_FORCE_INLINE_ int _get_channel_count() const {
switch (AudioDriver::get_singleton()->get_speaker_mode()) {
case AudioDriver::SPEAKER_MODE_STEREO: return 1;
case AudioDriver::SPEAKER_SURROUND_51: return 3;
case AudioDriver::SPEAKER_SURROUND_71: return 4;
}
ERR_FAIL_V(1);
}
void _update_bus_effects(int p_bus);
static AudioServer *singleton;
@ -205,6 +201,16 @@ protected:
static void _bind_methods();
public:
_FORCE_INLINE_ int get_channel_count() const {
switch (get_speaker_mode()) {
case SPEAKER_MODE_STEREO: return 1;
case SPEAKER_SURROUND_31: return 2;
case SPEAKER_SURROUND_51: return 3;
case SPEAKER_SURROUND_71: return 4;
}
ERR_FAIL_V(1);
}
//do not use from outside audio thread
AudioFrame *thread_get_channel_mix_buffer(int p_bus, int p_buffer);
int thread_get_mix_buffer_size() const;