thorvg: Update to 0.14.8, and workaround Bezier precision regression
Fixes #96262 by backporting https://github.com/thorvg/thorvg/pull/2702.
This commit is contained in:
parent
7f86ca057a
commit
7375f9b923
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@ -15,5 +15,5 @@
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// For internal debugging:
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//#define THORVG_LOG_ENABLED
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#define THORVG_VERSION_STRING "0.14.7"
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#define THORVG_VERSION_STRING "0.14.8"
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#endif
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@ -0,0 +1,96 @@
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From ac7d208ed8e4651c93ce1b2384070fccac9b6cb6 Mon Sep 17 00:00:00 2001
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From: Mira Grudzinska <mira@lottiefiles.com>
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Date: Sun, 1 Sep 2024 22:36:18 +0200
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Subject: [PATCH] sw_engine: handle small cubics
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During the stroke's outline calculation, the function
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handling small cubics set all angles to zero. Such cases
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should be ignored, as further processing caused errors -
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when the cubic was small but not zero, setting the angles
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to zero resulted in incorrect outlines.
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@Issue: https://github.com/godotengine/godot/issues/96262
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---
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src/renderer/sw_engine/tvgSwCommon.h | 3 ++-
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src/renderer/sw_engine/tvgSwMath.cpp | 19 ++++++++++++-------
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src/renderer/sw_engine/tvgSwStroke.cpp | 16 +++++++++++-----
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3 files changed, 25 insertions(+), 13 deletions(-)
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diff --git a/src/renderer/sw_engine/tvgSwCommon.h b/src/renderer/sw_engine/tvgSwCommon.h
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index 893e9beca..158fe8ecd 100644
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--- a/src/renderer/sw_engine/tvgSwCommon.h
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+++ b/src/renderer/sw_engine/tvgSwCommon.h
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@@ -491,7 +491,8 @@ SwFixed mathSin(SwFixed angle);
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void mathSplitCubic(SwPoint* base);
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SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
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SwFixed mathLength(const SwPoint& pt);
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-bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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+bool mathSmallCubic(const SwPoint* base);
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+bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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SwFixed mathMean(SwFixed angle1, SwFixed angle2);
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SwPoint mathTransform(const Point* to, const Matrix& transform);
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bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack);
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diff --git a/src/renderer/sw_engine/tvgSwMath.cpp b/src/renderer/sw_engine/tvgSwMath.cpp
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index 1093edd62..b311be05f 100644
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--- a/src/renderer/sw_engine/tvgSwMath.cpp
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+++ b/src/renderer/sw_engine/tvgSwMath.cpp
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@@ -44,7 +44,17 @@ SwFixed mathMean(SwFixed angle1, SwFixed angle2)
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}
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-bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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+bool mathSmallCubic(const SwPoint* base)
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+{
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+ auto d1 = base[2] - base[3];
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+ auto d2 = base[1] - base[2];
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+ auto d3 = base[0] - base[1];
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+
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+ return d1.small() && d2.small() && d3.small();
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+}
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+
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+
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+bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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{
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auto d1 = base[2] - base[3];
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auto d2 = base[1] - base[2];
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@@ -52,12 +62,7 @@ bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, Sw
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if (d1.small()) {
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if (d2.small()) {
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- if (d3.small()) {
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- angleIn = angleMid = angleOut = 0;
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- return true;
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- } else {
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- angleIn = angleMid = angleOut = mathAtan(d3);
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- }
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+ angleIn = angleMid = angleOut = mathAtan(d3);
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} else {
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if (d3.small()) {
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angleIn = angleMid = angleOut = mathAtan(d2);
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diff --git a/src/renderer/sw_engine/tvgSwStroke.cpp b/src/renderer/sw_engine/tvgSwStroke.cpp
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index 575d12951..4679b72cc 100644
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--- a/src/renderer/sw_engine/tvgSwStroke.cpp
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+++ b/src/renderer/sw_engine/tvgSwStroke.cpp
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@@ -441,11 +441,17 @@ static void _cubicTo(SwStroke& stroke, const SwPoint& ctrl1, const SwPoint& ctrl
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//initialize with current direction
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angleIn = angleOut = angleMid = stroke.angleIn;
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- if (arc < limit && !mathSmallCubic(arc, angleIn, angleMid, angleOut)) {
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- if (stroke.firstPt) stroke.angleIn = angleIn;
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- mathSplitCubic(arc);
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- arc += 3;
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- continue;
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+ if (arc < limit) {
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+ if (mathSmallCubic(arc)) {
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+ arc -= 3;
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+ continue;
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+ }
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+ if (!mathFlatCubic(arc, angleIn, angleMid, angleOut)) {
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+ if (stroke.firstPt) stroke.angleIn = angleIn;
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+ mathSplitCubic(arc);
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+ arc += 3;
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+ continue;
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+ }
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}
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if (firstArc) {
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@ -133,3 +133,11 @@ Point operator*(const Point& pt, const Matrix& m)
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auto ty = pt.x * m.e21 + pt.y * m.e22 + m.e23;
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return {tx, ty};
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}
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uint8_t mathLerp(const uint8_t &start, const uint8_t &end, float t)
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{
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auto result = static_cast<int>(start + (end - start) * t);
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if (result > 255) result = 255;
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else if (result < 0) result = 0;
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return static_cast<uint8_t>(result);
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}
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@ -259,5 +259,6 @@ static inline T mathLerp(const T &start, const T &end, float t)
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return static_cast<T>(start + (end - start) * t);
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}
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uint8_t mathLerp(const uint8_t &start, const uint8_t &end, float t);
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#endif //_TVG_MATH_H_
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@ -588,6 +588,11 @@ static bool _hslToRgb(float hue, float saturation, float brightness, uint8_t* re
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float _red = 0, _green = 0, _blue = 0;
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uint32_t i = 0;
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while (hue < 0) hue += 360.0f;
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hue = fmod(hue, 360.0f);
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saturation = saturation > 0 ? std::min(saturation, 1.0f) : 0.0f;
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brightness = brightness > 0 ? std::min(brightness, 1.0f) : 0.0f;
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if (mathZero(saturation)) _red = _green = _blue = brightness;
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else {
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if (mathEqual(hue, 360.0)) hue = 0.0f;
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const char* hue = nullptr;
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if (_parseNumber(&content, &hue, &th) && hue) {
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const char* saturation = nullptr;
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th = float(uint32_t(th) % 360);
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hue = _skipSpace(hue, nullptr);
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hue = (char*)_skipComma(hue);
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hue = _skipSpace(hue, nullptr);
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@ -367,7 +367,7 @@ static inline uint32_t opBlendSrcOver(uint32_t s, TVG_UNUSED uint32_t d, TVG_UNU
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}
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//TODO: BlendMethod could remove the alpha parameter.
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static inline uint32_t opBlendDifference(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a)
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static inline uint32_t opBlendDifference(uint32_t s, uint32_t d, uint8_t a)
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{
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//if (s > d) => s - d
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//else => d - s
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return JOIN(255, c1, c2, c3);
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}
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static inline uint32_t opBlendMultiply(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a)
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static inline uint32_t opBlendDirectMultiply(uint32_t s, uint32_t d, uint8_t a)
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{
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// s * d
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auto c1 = MULTIPLY(C1(s), C1(d));
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return JOIN(255, c1, c2, c3);
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}
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static inline uint32_t opBlendMultiply(uint32_t s, uint32_t d, uint8_t a)
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{
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return opBlendDirectMultiply(s, d, a) + ALPHA_BLEND(d, IA(s));
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}
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static inline uint32_t opBlendOverlay(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a)
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{
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@ -492,7 +495,8 @@ SwFixed mathSin(SwFixed angle);
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void mathSplitCubic(SwPoint* base);
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SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
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SwFixed mathLength(const SwPoint& pt);
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bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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bool mathSmallCubic(const SwPoint* base);
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bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
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SwFixed mathMean(SwFixed angle1, SwFixed angle2);
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SwPoint mathTransform(const Point* to, const Matrix& transform);
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bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack);
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@ -44,7 +44,17 @@ SwFixed mathMean(SwFixed angle1, SwFixed angle2)
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}
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bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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bool mathSmallCubic(const SwPoint* base)
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{
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auto d1 = base[2] - base[3];
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auto d2 = base[1] - base[2];
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auto d3 = base[0] - base[1];
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return d1.small() && d2.small() && d3.small();
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}
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bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
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{
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auto d1 = base[2] - base[3];
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auto d2 = base[1] - base[2];
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if (d1.small()) {
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if (d2.small()) {
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if (d3.small()) {
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angleIn = angleMid = angleOut = 0;
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return true;
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} else {
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angleIn = angleMid = angleOut = mathAtan(d3);
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}
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angleIn = angleMid = angleOut = mathAtan(d3);
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} else {
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if (d3.small()) {
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angleIn = angleMid = angleOut = mathAtan(d2);
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@ -1383,7 +1383,7 @@ static bool _rasterDirectBlendingImage(SwSurface* surface, const SwImage* image,
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*dst = INTERPOLATE(tmp, *dst, A(*src));
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}
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} else {
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for (auto x = region.min.x; x < region.max.x; ++x, ++dst, ++src) {
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for (auto x = region.min.x; x < region.max.x; x++, dst++, src++) {
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auto tmp = ALPHA_BLEND(*src, opacity);
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auto tmp2 = surface->blender(tmp, *dst, 255);
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*dst = INTERPOLATE(tmp2, *dst, A(tmp));
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@ -100,7 +100,6 @@ struct SwShapeTask : SwTask
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return (width * sqrt(transform.e11 * transform.e11 + transform.e12 * transform.e12));
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}
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bool clip(SwRleData* target) override
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{
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if (shape.fastTrack) rleClipRect(target, &bbox);
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@ -447,7 +446,7 @@ bool SwRenderer::renderShape(RenderData data)
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}
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bool SwRenderer::blend(BlendMethod method)
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bool SwRenderer::blend(BlendMethod method, bool direct)
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{
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if (surface->blendMethod == method) return true;
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surface->blendMethod = method;
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surface->blender = opBlendScreen;
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break;
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case BlendMethod::Multiply:
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surface->blender = opBlendMultiply;
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surface->blender = direct ? opBlendDirectMultiply : opBlendMultiply;
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break;
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case BlendMethod::Overlay:
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surface->blender = opBlendOverlay;
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@ -46,7 +46,7 @@ public:
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RenderRegion region(RenderData data) override;
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RenderRegion viewport() override;
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bool viewport(const RenderRegion& vp) override;
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bool blend(BlendMethod method) override;
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bool blend(BlendMethod method, bool direct) override;
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ColorSpace colorSpace() override;
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const Surface* mainSurface() override;
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@ -441,11 +441,17 @@ static void _cubicTo(SwStroke& stroke, const SwPoint& ctrl1, const SwPoint& ctrl
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//initialize with current direction
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angleIn = angleOut = angleMid = stroke.angleIn;
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if (arc < limit && !mathSmallCubic(arc, angleIn, angleMid, angleOut)) {
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if (stroke.firstPt) stroke.angleIn = angleIn;
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mathSplitCubic(arc);
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arc += 3;
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continue;
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if (arc < limit) {
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if (mathSmallCubic(arc)) {
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arc -= 3;
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continue;
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}
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if (!mathFlatCubic(arc, angleIn, angleMid, angleOut)) {
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if (stroke.firstPt) stroke.angleIn = angleIn;
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mathSplitCubic(arc);
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arc += 3;
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continue;
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}
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}
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if (firstArc) {
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@ -101,7 +101,8 @@ struct FontLoader : LoadModule
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FontLoader(FileType type) : LoadModule(type) {}
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virtual bool request(Shape* shape, char* text, bool italic = false) = 0;
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virtual bool request(Shape* shape, char* text) = 0;
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virtual bool transform(Paint* paint, float fontSize, bool italic) = 0;
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};
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#endif //_TVG_LOAD_MODULE_H_
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@ -225,8 +225,6 @@ bool Paint::Impl::render(RenderMethod* renderer)
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if (cmp) renderer->beginComposite(cmp, compData->method, compData->target->pImpl->opacity);
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renderer->blend(blendMethod);
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bool ret;
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PAINT_METHOD(ret, render(renderer));
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@ -73,6 +73,8 @@ bool Picture::Impl::needComposition(uint8_t opacity)
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bool Picture::Impl::render(RenderMethod* renderer)
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{
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bool ret = false;
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renderer->blend(picture->blend(), true);
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if (surface) return renderer->renderImage(rd);
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else if (paint) {
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Compositor* cmp = nullptr;
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@ -296,7 +296,7 @@ public:
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virtual RenderRegion region(RenderData data) = 0;
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virtual RenderRegion viewport() = 0;
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virtual bool viewport(const RenderRegion& vp) = 0;
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virtual bool blend(BlendMethod method) = 0;
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virtual bool blend(BlendMethod method, bool direct = false) = 0;
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virtual ColorSpace colorSpace() = 0;
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virtual const Surface* mainSurface() = 0;
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@ -120,6 +120,8 @@ struct Scene::Impl
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Compositor* cmp = nullptr;
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auto ret = true;
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renderer->blend(scene->blend());
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if (needComp) {
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cmp = renderer->target(bounds(renderer), renderer->colorSpace());
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renderer->beginComposite(cmp, CompositeMethod::None, opacity);
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@ -54,10 +54,13 @@ struct Shape::Impl
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Compositor* cmp = nullptr;
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bool ret;
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renderer->blend(shape->blend(), !needComp);
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if (needComp) {
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cmp = renderer->target(bounds(renderer), renderer->colorSpace());
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renderer->beginComposite(cmp, CompositeMethod::None, opacity);
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}
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ret = renderer->renderShape(rd);
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if (cmp) renderer->endComposite(cmp);
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return ret;
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@ -26,12 +26,7 @@
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#include <cstring>
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#include "tvgShape.h"
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#include "tvgFill.h"
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#ifdef THORVG_TTF_LOADER_SUPPORT
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#include "tvgTtfLoader.h"
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#else
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#include "tvgLoader.h"
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#endif
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#include "tvgLoader.h"
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struct Text::Impl
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{
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@ -69,6 +64,11 @@ struct Text::Impl
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auto loader = LoaderMgr::loader(name);
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if (!loader) return Result::InsufficientCondition;
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if (style && strstr(style, "italic")) italic = true;
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else italic = false;
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fontSize = size;
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//Same resource has been loaded.
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if (this->loader == loader) {
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this->loader->sharing--; //make it sure the reference counting.
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@ -78,8 +78,6 @@ struct Text::Impl
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}
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this->loader = static_cast<FontLoader*>(loader);
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fontSize = size;
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if (style && strstr(style, "italic")) italic = true;
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changed = true;
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return Result::Success;
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}
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@ -91,6 +89,7 @@ struct Text::Impl
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bool render(RenderMethod* renderer)
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{
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renderer->blend(paint->blend(), true);
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return PP(shape)->render(renderer);
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}
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@ -98,13 +97,13 @@ struct Text::Impl
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{
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if (!loader) return false;
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loader->request(shape, utf8);
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//reload
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if (changed) {
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loader->request(shape, utf8, italic);
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loader->read();
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changed = false;
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}
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return loader->resize(shape, fontSize, fontSize);
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return loader->transform(shape, fontSize, italic);
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}
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|
||||
RenderData update(RenderMethod* renderer, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, TVG_UNUSED bool clipper)
|
||||
|
|
|
@ -1,16 +1,22 @@
|
|||
#!/bin/bash -e
|
||||
|
||||
VERSION=0.14.7
|
||||
VERSION=0.14.8
|
||||
# Uncomment and set a git hash to use specific commit instead of tag.
|
||||
#GIT_COMMIT=
|
||||
|
||||
cd thirdparty/thorvg/ || true
|
||||
pushd "$(dirname "$0")"
|
||||
rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/
|
||||
|
||||
mkdir tmp/ && pushd tmp/
|
||||
|
||||
# Release
|
||||
curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz
|
||||
# Current Github main branch tip
|
||||
#curl -L -O https://github.com/thorvg/thorvg/archive/refs/heads/main.tar.gz
|
||||
if [ ! -z "$GIT_COMMIT" ]; then
|
||||
echo "Updating ThorVG to commit:" $GIT_COMMIT
|
||||
curl -L -O https://github.com/thorvg/thorvg/archive/$GIT_COMMIT.tar.gz
|
||||
else
|
||||
echo "Updating ThorVG to tagged release:" $VERSION
|
||||
curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz
|
||||
fi
|
||||
|
||||
tar --strip-components=1 -xvf *.tar.gz
|
||||
rm *.tar.gz
|
||||
|
@ -70,4 +76,4 @@ cp -rv src/loaders/jpg ../src/loaders/
|
|||
|
||||
popd
|
||||
rm -rf tmp
|
||||
|
||||
popd
|
||||
|
|
Loading…
Reference in New Issue