thorvg: Update to 0.14.8, and workaround Bezier precision regression

Fixes #96262 by backporting https://github.com/thorvg/thorvg/pull/2702.
This commit is contained in:
Rémi Verschelde 2024-08-30 10:22:41 +02:00
parent 7f86ca057a
commit 7375f9b923
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GPG Key ID: C3336907360768E1
19 changed files with 177 additions and 43 deletions

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@ -15,5 +15,5 @@
// For internal debugging: // For internal debugging:
//#define THORVG_LOG_ENABLED //#define THORVG_LOG_ENABLED
#define THORVG_VERSION_STRING "0.14.7" #define THORVG_VERSION_STRING "0.14.8"
#endif #endif

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@ -0,0 +1,96 @@
From ac7d208ed8e4651c93ce1b2384070fccac9b6cb6 Mon Sep 17 00:00:00 2001
From: Mira Grudzinska <mira@lottiefiles.com>
Date: Sun, 1 Sep 2024 22:36:18 +0200
Subject: [PATCH] sw_engine: handle small cubics
During the stroke's outline calculation, the function
handling small cubics set all angles to zero. Such cases
should be ignored, as further processing caused errors -
when the cubic was small but not zero, setting the angles
to zero resulted in incorrect outlines.
@Issue: https://github.com/godotengine/godot/issues/96262
---
src/renderer/sw_engine/tvgSwCommon.h | 3 ++-
src/renderer/sw_engine/tvgSwMath.cpp | 19 ++++++++++++-------
src/renderer/sw_engine/tvgSwStroke.cpp | 16 +++++++++++-----
3 files changed, 25 insertions(+), 13 deletions(-)
diff --git a/src/renderer/sw_engine/tvgSwCommon.h b/src/renderer/sw_engine/tvgSwCommon.h
index 893e9beca..158fe8ecd 100644
--- a/src/renderer/sw_engine/tvgSwCommon.h
+++ b/src/renderer/sw_engine/tvgSwCommon.h
@@ -491,7 +491,8 @@ SwFixed mathSin(SwFixed angle);
void mathSplitCubic(SwPoint* base);
SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
SwFixed mathLength(const SwPoint& pt);
-bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
+bool mathSmallCubic(const SwPoint* base);
+bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
SwFixed mathMean(SwFixed angle1, SwFixed angle2);
SwPoint mathTransform(const Point* to, const Matrix& transform);
bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack);
diff --git a/src/renderer/sw_engine/tvgSwMath.cpp b/src/renderer/sw_engine/tvgSwMath.cpp
index 1093edd62..b311be05f 100644
--- a/src/renderer/sw_engine/tvgSwMath.cpp
+++ b/src/renderer/sw_engine/tvgSwMath.cpp
@@ -44,7 +44,17 @@ SwFixed mathMean(SwFixed angle1, SwFixed angle2)
}
-bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
+bool mathSmallCubic(const SwPoint* base)
+{
+ auto d1 = base[2] - base[3];
+ auto d2 = base[1] - base[2];
+ auto d3 = base[0] - base[1];
+
+ return d1.small() && d2.small() && d3.small();
+}
+
+
+bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
{
auto d1 = base[2] - base[3];
auto d2 = base[1] - base[2];
@@ -52,12 +62,7 @@ bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, Sw
if (d1.small()) {
if (d2.small()) {
- if (d3.small()) {
- angleIn = angleMid = angleOut = 0;
- return true;
- } else {
- angleIn = angleMid = angleOut = mathAtan(d3);
- }
+ angleIn = angleMid = angleOut = mathAtan(d3);
} else {
if (d3.small()) {
angleIn = angleMid = angleOut = mathAtan(d2);
diff --git a/src/renderer/sw_engine/tvgSwStroke.cpp b/src/renderer/sw_engine/tvgSwStroke.cpp
index 575d12951..4679b72cc 100644
--- a/src/renderer/sw_engine/tvgSwStroke.cpp
+++ b/src/renderer/sw_engine/tvgSwStroke.cpp
@@ -441,11 +441,17 @@ static void _cubicTo(SwStroke& stroke, const SwPoint& ctrl1, const SwPoint& ctrl
//initialize with current direction
angleIn = angleOut = angleMid = stroke.angleIn;
- if (arc < limit && !mathSmallCubic(arc, angleIn, angleMid, angleOut)) {
- if (stroke.firstPt) stroke.angleIn = angleIn;
- mathSplitCubic(arc);
- arc += 3;
- continue;
+ if (arc < limit) {
+ if (mathSmallCubic(arc)) {
+ arc -= 3;
+ continue;
+ }
+ if (!mathFlatCubic(arc, angleIn, angleMid, angleOut)) {
+ if (stroke.firstPt) stroke.angleIn = angleIn;
+ mathSplitCubic(arc);
+ arc += 3;
+ continue;
+ }
}
if (firstArc) {

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@ -133,3 +133,11 @@ Point operator*(const Point& pt, const Matrix& m)
auto ty = pt.x * m.e21 + pt.y * m.e22 + m.e23; auto ty = pt.x * m.e21 + pt.y * m.e22 + m.e23;
return {tx, ty}; return {tx, ty};
} }
uint8_t mathLerp(const uint8_t &start, const uint8_t &end, float t)
{
auto result = static_cast<int>(start + (end - start) * t);
if (result > 255) result = 255;
else if (result < 0) result = 0;
return static_cast<uint8_t>(result);
}

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@ -259,5 +259,6 @@ static inline T mathLerp(const T &start, const T &end, float t)
return static_cast<T>(start + (end - start) * t); return static_cast<T>(start + (end - start) * t);
} }
uint8_t mathLerp(const uint8_t &start, const uint8_t &end, float t);
#endif //_TVG_MATH_H_ #endif //_TVG_MATH_H_

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@ -588,6 +588,11 @@ static bool _hslToRgb(float hue, float saturation, float brightness, uint8_t* re
float _red = 0, _green = 0, _blue = 0; float _red = 0, _green = 0, _blue = 0;
uint32_t i = 0; uint32_t i = 0;
while (hue < 0) hue += 360.0f;
hue = fmod(hue, 360.0f);
saturation = saturation > 0 ? std::min(saturation, 1.0f) : 0.0f;
brightness = brightness > 0 ? std::min(brightness, 1.0f) : 0.0f;
if (mathZero(saturation)) _red = _green = _blue = brightness; if (mathZero(saturation)) _red = _green = _blue = brightness;
else { else {
if (mathEqual(hue, 360.0)) hue = 0.0f; if (mathEqual(hue, 360.0)) hue = 0.0f;
@ -714,7 +719,6 @@ static bool _toColor(const char* str, uint8_t* r, uint8_t* g, uint8_t* b, char**
const char* hue = nullptr; const char* hue = nullptr;
if (_parseNumber(&content, &hue, &th) && hue) { if (_parseNumber(&content, &hue, &th) && hue) {
const char* saturation = nullptr; const char* saturation = nullptr;
th = float(uint32_t(th) % 360);
hue = _skipSpace(hue, nullptr); hue = _skipSpace(hue, nullptr);
hue = (char*)_skipComma(hue); hue = (char*)_skipComma(hue);
hue = _skipSpace(hue, nullptr); hue = _skipSpace(hue, nullptr);

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@ -367,7 +367,7 @@ static inline uint32_t opBlendSrcOver(uint32_t s, TVG_UNUSED uint32_t d, TVG_UNU
} }
//TODO: BlendMethod could remove the alpha parameter. //TODO: BlendMethod could remove the alpha parameter.
static inline uint32_t opBlendDifference(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) static inline uint32_t opBlendDifference(uint32_t s, uint32_t d, uint8_t a)
{ {
//if (s > d) => s - d //if (s > d) => s - d
//else => d - s //else => d - s
@ -404,8 +404,7 @@ static inline uint32_t opBlendScreen(uint32_t s, uint32_t d, TVG_UNUSED uint8_t
return JOIN(255, c1, c2, c3); return JOIN(255, c1, c2, c3);
} }
static inline uint32_t opBlendDirectMultiply(uint32_t s, uint32_t d, uint8_t a)
static inline uint32_t opBlendMultiply(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a)
{ {
// s * d // s * d
auto c1 = MULTIPLY(C1(s), C1(d)); auto c1 = MULTIPLY(C1(s), C1(d));
@ -414,6 +413,10 @@ static inline uint32_t opBlendMultiply(uint32_t s, uint32_t d, TVG_UNUSED uint8_
return JOIN(255, c1, c2, c3); return JOIN(255, c1, c2, c3);
} }
static inline uint32_t opBlendMultiply(uint32_t s, uint32_t d, uint8_t a)
{
return opBlendDirectMultiply(s, d, a) + ALPHA_BLEND(d, IA(s));
}
static inline uint32_t opBlendOverlay(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a) static inline uint32_t opBlendOverlay(uint32_t s, uint32_t d, TVG_UNUSED uint8_t a)
{ {
@ -492,7 +495,8 @@ SwFixed mathSin(SwFixed angle);
void mathSplitCubic(SwPoint* base); void mathSplitCubic(SwPoint* base);
SwFixed mathDiff(SwFixed angle1, SwFixed angle2); SwFixed mathDiff(SwFixed angle1, SwFixed angle2);
SwFixed mathLength(const SwPoint& pt); SwFixed mathLength(const SwPoint& pt);
bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut); bool mathSmallCubic(const SwPoint* base);
bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut);
SwFixed mathMean(SwFixed angle1, SwFixed angle2); SwFixed mathMean(SwFixed angle1, SwFixed angle2);
SwPoint mathTransform(const Point* to, const Matrix& transform); SwPoint mathTransform(const Point* to, const Matrix& transform);
bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack); bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, SwBBox& renderRegion, bool fastTrack);

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@ -44,7 +44,17 @@ SwFixed mathMean(SwFixed angle1, SwFixed angle2)
} }
bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut) bool mathSmallCubic(const SwPoint* base)
{
auto d1 = base[2] - base[3];
auto d2 = base[1] - base[2];
auto d3 = base[0] - base[1];
return d1.small() && d2.small() && d3.small();
}
bool mathFlatCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, SwFixed& angleOut)
{ {
auto d1 = base[2] - base[3]; auto d1 = base[2] - base[3];
auto d2 = base[1] - base[2]; auto d2 = base[1] - base[2];
@ -52,12 +62,7 @@ bool mathSmallCubic(const SwPoint* base, SwFixed& angleIn, SwFixed& angleMid, Sw
if (d1.small()) { if (d1.small()) {
if (d2.small()) { if (d2.small()) {
if (d3.small()) { angleIn = angleMid = angleOut = mathAtan(d3);
angleIn = angleMid = angleOut = 0;
return true;
} else {
angleIn = angleMid = angleOut = mathAtan(d3);
}
} else { } else {
if (d3.small()) { if (d3.small()) {
angleIn = angleMid = angleOut = mathAtan(d2); angleIn = angleMid = angleOut = mathAtan(d2);

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@ -1383,7 +1383,7 @@ static bool _rasterDirectBlendingImage(SwSurface* surface, const SwImage* image,
*dst = INTERPOLATE(tmp, *dst, A(*src)); *dst = INTERPOLATE(tmp, *dst, A(*src));
} }
} else { } else {
for (auto x = region.min.x; x < region.max.x; ++x, ++dst, ++src) { for (auto x = region.min.x; x < region.max.x; x++, dst++, src++) {
auto tmp = ALPHA_BLEND(*src, opacity); auto tmp = ALPHA_BLEND(*src, opacity);
auto tmp2 = surface->blender(tmp, *dst, 255); auto tmp2 = surface->blender(tmp, *dst, 255);
*dst = INTERPOLATE(tmp2, *dst, A(tmp)); *dst = INTERPOLATE(tmp2, *dst, A(tmp));

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@ -100,7 +100,6 @@ struct SwShapeTask : SwTask
return (width * sqrt(transform.e11 * transform.e11 + transform.e12 * transform.e12)); return (width * sqrt(transform.e11 * transform.e11 + transform.e12 * transform.e12));
} }
bool clip(SwRleData* target) override bool clip(SwRleData* target) override
{ {
if (shape.fastTrack) rleClipRect(target, &bbox); if (shape.fastTrack) rleClipRect(target, &bbox);
@ -447,7 +446,7 @@ bool SwRenderer::renderShape(RenderData data)
} }
bool SwRenderer::blend(BlendMethod method) bool SwRenderer::blend(BlendMethod method, bool direct)
{ {
if (surface->blendMethod == method) return true; if (surface->blendMethod == method) return true;
surface->blendMethod = method; surface->blendMethod = method;
@ -460,7 +459,7 @@ bool SwRenderer::blend(BlendMethod method)
surface->blender = opBlendScreen; surface->blender = opBlendScreen;
break; break;
case BlendMethod::Multiply: case BlendMethod::Multiply:
surface->blender = opBlendMultiply; surface->blender = direct ? opBlendDirectMultiply : opBlendMultiply;
break; break;
case BlendMethod::Overlay: case BlendMethod::Overlay:
surface->blender = opBlendOverlay; surface->blender = opBlendOverlay;

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@ -46,7 +46,7 @@ public:
RenderRegion region(RenderData data) override; RenderRegion region(RenderData data) override;
RenderRegion viewport() override; RenderRegion viewport() override;
bool viewport(const RenderRegion& vp) override; bool viewport(const RenderRegion& vp) override;
bool blend(BlendMethod method) override; bool blend(BlendMethod method, bool direct) override;
ColorSpace colorSpace() override; ColorSpace colorSpace() override;
const Surface* mainSurface() override; const Surface* mainSurface() override;

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@ -441,11 +441,17 @@ static void _cubicTo(SwStroke& stroke, const SwPoint& ctrl1, const SwPoint& ctrl
//initialize with current direction //initialize with current direction
angleIn = angleOut = angleMid = stroke.angleIn; angleIn = angleOut = angleMid = stroke.angleIn;
if (arc < limit && !mathSmallCubic(arc, angleIn, angleMid, angleOut)) { if (arc < limit) {
if (stroke.firstPt) stroke.angleIn = angleIn; if (mathSmallCubic(arc)) {
mathSplitCubic(arc); arc -= 3;
arc += 3; continue;
continue; }
if (!mathFlatCubic(arc, angleIn, angleMid, angleOut)) {
if (stroke.firstPt) stroke.angleIn = angleIn;
mathSplitCubic(arc);
arc += 3;
continue;
}
} }
if (firstArc) { if (firstArc) {

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@ -101,7 +101,8 @@ struct FontLoader : LoadModule
FontLoader(FileType type) : LoadModule(type) {} FontLoader(FileType type) : LoadModule(type) {}
virtual bool request(Shape* shape, char* text, bool italic = false) = 0; virtual bool request(Shape* shape, char* text) = 0;
virtual bool transform(Paint* paint, float fontSize, bool italic) = 0;
}; };
#endif //_TVG_LOAD_MODULE_H_ #endif //_TVG_LOAD_MODULE_H_

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@ -225,8 +225,6 @@ bool Paint::Impl::render(RenderMethod* renderer)
if (cmp) renderer->beginComposite(cmp, compData->method, compData->target->pImpl->opacity); if (cmp) renderer->beginComposite(cmp, compData->method, compData->target->pImpl->opacity);
renderer->blend(blendMethod);
bool ret; bool ret;
PAINT_METHOD(ret, render(renderer)); PAINT_METHOD(ret, render(renderer));

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@ -73,6 +73,8 @@ bool Picture::Impl::needComposition(uint8_t opacity)
bool Picture::Impl::render(RenderMethod* renderer) bool Picture::Impl::render(RenderMethod* renderer)
{ {
bool ret = false; bool ret = false;
renderer->blend(picture->blend(), true);
if (surface) return renderer->renderImage(rd); if (surface) return renderer->renderImage(rd);
else if (paint) { else if (paint) {
Compositor* cmp = nullptr; Compositor* cmp = nullptr;

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@ -296,7 +296,7 @@ public:
virtual RenderRegion region(RenderData data) = 0; virtual RenderRegion region(RenderData data) = 0;
virtual RenderRegion viewport() = 0; virtual RenderRegion viewport() = 0;
virtual bool viewport(const RenderRegion& vp) = 0; virtual bool viewport(const RenderRegion& vp) = 0;
virtual bool blend(BlendMethod method) = 0; virtual bool blend(BlendMethod method, bool direct = false) = 0;
virtual ColorSpace colorSpace() = 0; virtual ColorSpace colorSpace() = 0;
virtual const Surface* mainSurface() = 0; virtual const Surface* mainSurface() = 0;

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@ -120,6 +120,8 @@ struct Scene::Impl
Compositor* cmp = nullptr; Compositor* cmp = nullptr;
auto ret = true; auto ret = true;
renderer->blend(scene->blend());
if (needComp) { if (needComp) {
cmp = renderer->target(bounds(renderer), renderer->colorSpace()); cmp = renderer->target(bounds(renderer), renderer->colorSpace());
renderer->beginComposite(cmp, CompositeMethod::None, opacity); renderer->beginComposite(cmp, CompositeMethod::None, opacity);

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@ -54,10 +54,13 @@ struct Shape::Impl
Compositor* cmp = nullptr; Compositor* cmp = nullptr;
bool ret; bool ret;
renderer->blend(shape->blend(), !needComp);
if (needComp) { if (needComp) {
cmp = renderer->target(bounds(renderer), renderer->colorSpace()); cmp = renderer->target(bounds(renderer), renderer->colorSpace());
renderer->beginComposite(cmp, CompositeMethod::None, opacity); renderer->beginComposite(cmp, CompositeMethod::None, opacity);
} }
ret = renderer->renderShape(rd); ret = renderer->renderShape(rd);
if (cmp) renderer->endComposite(cmp); if (cmp) renderer->endComposite(cmp);
return ret; return ret;

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@ -26,12 +26,7 @@
#include <cstring> #include <cstring>
#include "tvgShape.h" #include "tvgShape.h"
#include "tvgFill.h" #include "tvgFill.h"
#include "tvgLoader.h"
#ifdef THORVG_TTF_LOADER_SUPPORT
#include "tvgTtfLoader.h"
#else
#include "tvgLoader.h"
#endif
struct Text::Impl struct Text::Impl
{ {
@ -69,6 +64,11 @@ struct Text::Impl
auto loader = LoaderMgr::loader(name); auto loader = LoaderMgr::loader(name);
if (!loader) return Result::InsufficientCondition; if (!loader) return Result::InsufficientCondition;
if (style && strstr(style, "italic")) italic = true;
else italic = false;
fontSize = size;
//Same resource has been loaded. //Same resource has been loaded.
if (this->loader == loader) { if (this->loader == loader) {
this->loader->sharing--; //make it sure the reference counting. this->loader->sharing--; //make it sure the reference counting.
@ -78,8 +78,6 @@ struct Text::Impl
} }
this->loader = static_cast<FontLoader*>(loader); this->loader = static_cast<FontLoader*>(loader);
fontSize = size;
if (style && strstr(style, "italic")) italic = true;
changed = true; changed = true;
return Result::Success; return Result::Success;
} }
@ -91,6 +89,7 @@ struct Text::Impl
bool render(RenderMethod* renderer) bool render(RenderMethod* renderer)
{ {
renderer->blend(paint->blend(), true);
return PP(shape)->render(renderer); return PP(shape)->render(renderer);
} }
@ -98,13 +97,13 @@ struct Text::Impl
{ {
if (!loader) return false; if (!loader) return false;
loader->request(shape, utf8);
//reload //reload
if (changed) { if (changed) {
loader->request(shape, utf8, italic);
loader->read(); loader->read();
changed = false; changed = false;
} }
return loader->resize(shape, fontSize, fontSize); return loader->transform(shape, fontSize, italic);
} }
RenderData update(RenderMethod* renderer, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, TVG_UNUSED bool clipper) RenderData update(RenderMethod* renderer, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag pFlag, TVG_UNUSED bool clipper)

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@ -1,16 +1,22 @@
#!/bin/bash -e #!/bin/bash -e
VERSION=0.14.7 VERSION=0.14.8
# Uncomment and set a git hash to use specific commit instead of tag.
#GIT_COMMIT=
cd thirdparty/thorvg/ || true pushd "$(dirname "$0")"
rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/ rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/
mkdir tmp/ && pushd tmp/ mkdir tmp/ && pushd tmp/
# Release # Release
curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz if [ ! -z "$GIT_COMMIT" ]; then
# Current Github main branch tip echo "Updating ThorVG to commit:" $GIT_COMMIT
#curl -L -O https://github.com/thorvg/thorvg/archive/refs/heads/main.tar.gz curl -L -O https://github.com/thorvg/thorvg/archive/$GIT_COMMIT.tar.gz
else
echo "Updating ThorVG to tagged release:" $VERSION
curl -L -O https://github.com/thorvg/thorvg/archive/v$VERSION.tar.gz
fi
tar --strip-components=1 -xvf *.tar.gz tar --strip-components=1 -xvf *.tar.gz
rm *.tar.gz rm *.tar.gz
@ -70,4 +76,4 @@ cp -rv src/loaders/jpg ../src/loaders/
popd popd
rm -rf tmp rm -rf tmp
popd