Merge pull request #93786 from alvinhochun/viewport-pixel-snap-fix
Apply "snap 2D transforms to pixel" to viewport
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73bf121ceb
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@ -83,7 +83,11 @@ void Parallax2D::_validate_property(PropertyInfo &p_property) const {
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void Parallax2D::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset, const Point2 &p_adj_screen_pos) {
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if (!ignore_camera_scroll) {
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if (get_viewport() && get_viewport()->is_snap_2d_transforms_to_pixel_enabled()) {
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set_screen_offset((p_adj_screen_pos + Vector2(0.5, 0.5)).floor());
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Size2 vps = get_viewport_rect().size;
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Vector2 offset;
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offset.x = ((int)vps.width % 2) ? 0.0 : 0.5;
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offset.y = ((int)vps.height % 2) ? 0.0 : 0.5;
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set_screen_offset((p_adj_screen_pos + offset).floor());
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} else {
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set_screen_offset(p_adj_screen_pos);
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}
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@ -41,14 +41,31 @@
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static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport, RendererCanvasCull::Canvas *p_canvas, RendererViewport::Viewport::CanvasData *p_canvas_data, const Vector2 &p_vp_size) {
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Transform2D xf = p_viewport->global_transform;
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Vector2 pixel_snap_offset;
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if (p_viewport->snap_2d_transforms_to_pixel) {
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// We use `floor(p + 0.5)` to snap canvas items, but `ceil(p - 0.5)`
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// to snap viewport transform because the viewport transform is inverse
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// to the camera transform. Also, if the viewport size is not divisible
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// by 2, the center point is offset by 0.5 px and we need to add 0.5
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// before rounding to cancel it out.
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pixel_snap_offset.x = (p_viewport->size.width % 2) ? 0.0 : -0.5;
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pixel_snap_offset.y = (p_viewport->size.height % 2) ? 0.0 : -0.5;
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}
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float scale = 1.0;
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if (p_viewport->canvas_map.has(p_canvas->parent)) {
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Transform2D c_xform = p_viewport->canvas_map[p_canvas->parent].transform;
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if (p_viewport->snap_2d_transforms_to_pixel) {
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c_xform.columns[2] = (c_xform.columns[2] * p_canvas->parent_scale + pixel_snap_offset).ceil() / p_canvas->parent_scale;
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}
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xf = xf * c_xform;
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scale = p_canvas->parent_scale;
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}
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Transform2D c_xform = p_canvas_data->transform;
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if (p_viewport->snap_2d_transforms_to_pixel) {
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c_xform.columns[2] = (c_xform.columns[2] + pixel_snap_offset).ceil();
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}
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xf = xf * c_xform;
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if (scale != 1.0 && !RSG::canvas->disable_scale) {
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