Fix descriptions of set_cell and set_cellv in TileMap.xml
Swap the first lines of the descriptions for set_cell and set_cellv to correctly describe which accepts x and y as separate arguments and which accepts a Vector2. Fix not relevant to master branch due to changes to TileMap.
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@ -133,7 +133,7 @@
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<argument index="5" name="transpose" type="bool" default="false" />
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<argument index="6" name="autotile_coord" type="Vector2" default="Vector2( 0, 0 )" />
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<description>
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Sets the tile index for the cell given by a Vector2.
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Sets the tile index for the given cell.
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An index of [code]-1[/code] clears the cell.
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Optionally, the tile can also be flipped, transposed, or given autotile coordinates. The autotile coordinate refers to the column and row of the subtile.
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[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.
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@ -155,7 +155,7 @@
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<argument index="3" name="flip_y" type="bool" default="false" />
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<argument index="4" name="transpose" type="bool" default="false" />
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<description>
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Sets the tile index for the given cell.
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Sets the tile index for the cell given by a Vector2.
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An index of [code]-1[/code] clears the cell.
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Optionally, the tile can also be flipped or transposed.
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[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.
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