Revert "Feature: Add SHA256 for PoolByteArray"
This reverts commit e2c3bbabb0
.
This was superseded by #29871 which adds more crypto features with a
dedicated interface.
Since this commit was never in a stable release (merged during 3.2 dev),
we revert it to avoid having to deprecate it in favor of the Crypto API.
See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
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@ -596,16 +596,6 @@ struct _VariantCall {
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r_ret = decompressed;
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}
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static void _call_PoolByteArray_sha256_string(Variant &r_ret, Variant &p_self, const Variant **p_args) {
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PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem);
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PoolByteArray::Read r = ba->read();
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String s;
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unsigned char hash[32];
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CryptoCore::sha256((unsigned char *)r.ptr(), ba->size(), hash);
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s = String::hex_encode_buffer(hash, 32);
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r_ret = s;
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}
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static void _call_PoolByteArray_hex_encode(Variant &r_ret, Variant &p_self, const Variant **p_args) {
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PoolByteArray *ba = reinterpret_cast<PoolByteArray *>(p_self._data._mem);
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PoolByteArray::Read r = ba->read();
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@ -1769,7 +1759,6 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, get_string_from_ascii, varray());
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ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, get_string_from_utf8, varray());
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ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, sha256_string, varray());
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ADDFUNC0R(POOL_BYTE_ARRAY, STRING, PoolByteArray, hex_encode, varray());
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ADDFUNC1R(POOL_BYTE_ARRAY, POOL_BYTE_ARRAY, PoolByteArray, compress, INT, "compression_mode", varray(0));
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ADDFUNC2R(POOL_BYTE_ARRAY, POOL_BYTE_ARRAY, PoolByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0));
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@ -113,13 +113,6 @@
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Changes the byte at the given index.
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</description>
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</method>
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<method name="sha256_string">
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<return type="String">
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</return>
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<description>
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Returns SHA-256 string of the PoolByteArray.
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</description>
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</method>
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<method name="size">
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<return type="int">
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</return>
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