Merge pull request #31844 from 2shady4u/TweenInSceneTree
Timer and Tween check if they are in SceneTree when starting
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750f8d4926
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@ -783,10 +783,12 @@ float Tween::get_speed_scale() const {
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}
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bool Tween::start() {
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ERR_FAIL_COND_V_MSG(!is_inside_tree(), false, "Tween was not added to the SceneTree!");
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// Are there any pending updates?
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if (pending_update != 0) {
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// Start the tweens after deferring
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call_deferred("start");
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return true;
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}
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@ -2149,9 +2149,7 @@ bool Control::has_focus() const {
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void Control::grab_focus() {
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if (!is_inside_tree()) {
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ERR_FAIL_COND(!is_inside_tree());
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}
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ERR_FAIL_COND(!is_inside_tree());
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if (data.focus_mode == FOCUS_NONE) {
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WARN_PRINT("This control can't grab focus. Use set_focus_mode() to allow a control to get focus.");
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@ -107,6 +107,9 @@ bool Timer::has_autostart() const {
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}
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void Timer::start(float p_time) {
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ERR_FAIL_COND_MSG(!is_inside_tree(), "Timer was not added to the SceneTree!");
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if (p_time > 0) {
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set_wait_time(p_time);
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}
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