Fix exit code for --script --check-only, fixes #54087

this commit makes godot executable to return zero exit code
once a valid script is passed via --script during --check-only
This commit is contained in:
Pawel Lampe 2021-10-21 20:34:43 +02:00
parent bbcf8ac672
commit 75ae3164a4
1 changed files with 2 additions and 0 deletions

View File

@ -2072,6 +2072,8 @@ bool Main::start() {
if (check_only) {
if (!script_res->is_valid()) {
OS::get_singleton()->set_exit_code(EXIT_FAILURE);
} else {
OS::get_singleton()->set_exit_code(EXIT_SUCCESS);
}
return false;
}