Disable forced inline when building in debug.
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@ -234,7 +234,8 @@ env_base.platform_exporters = platform_exporters
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env_base.platform_apis = platform_apis
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if (env_base['target'] == 'debug'):
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env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC'])
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env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC','DISABLE_FORCED_INLINE'])
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if (env_base['no_editor_splash']):
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env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
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@ -44,6 +44,7 @@
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#define _MKSTR(m_x) _STR(m_x)
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#endif
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//should always inline no matter what
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#ifndef _ALWAYS_INLINE_
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#if defined(__GNUC__) && (__GNUC__ >= 4)
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@ -58,10 +59,17 @@
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#endif
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//should always inline, except in some cases because it makes debugging harder
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#ifndef _FORCE_INLINE_
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#ifdef DISABLE_FORCED_INLINE
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#define _FORCE_INLINE_ inline
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#else
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#define _FORCE_INLINE_ _ALWAYS_INLINE_
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#endif
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#endif
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//custom, gcc-safe offsetof, because gcc complains a lot.
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template <class T>
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T *_nullptr() {
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