Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the master branch.
This commit is contained in:
parent
5549407308
commit
76005a8e75
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@ -29,8 +29,8 @@
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/*************************************************************************/
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#include "input_map.h"
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#include "project_settings.h"
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#include "os/keyboard.h"
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#include "project_settings.h"
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InputMap *InputMap::singleton = NULL;
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@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "compression.h"
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#include "project_settings.h"
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#include "os/copymem.h"
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#include "project_settings.h"
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#include "zip_io.h"
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#include "thirdparty/misc/fastlz.h"
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@ -29,10 +29,10 @@
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/*************************************************************************/
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#include "file_access_memory.h"
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#include "project_settings.h"
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#include "map.h"
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#include "os/copymem.h"
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#include "os/dir_access.h"
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#include "project_settings.h"
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static Map<String, Vector<uint8_t> > *files = NULL;
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@ -28,10 +28,10 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "file_access_network.h"
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#include "project_settings.h"
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#include "io/ip.h"
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#include "marshalls.h"
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#include "os/os.h"
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#include "project_settings.h"
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//#define DEBUG_PRINT(m_p) print_line(m_p)
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//#define DEBUG_TIME(m_what) printf("MS: %s - %lli\n",m_what,OS::get_singleton()->get_ticks_usec());
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@ -29,8 +29,8 @@
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/*************************************************************************/
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#include "packet_peer.h"
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#include "project_settings.h"
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#include "io/marshalls.h"
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#include "project_settings.h"
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/* helpers / binders */
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PacketPeer::PacketPeer() {
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@ -28,11 +28,11 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "resource_format_binary.h"
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#include "project_settings.h"
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#include "image.h"
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#include "io/file_access_compressed.h"
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#include "io/marshalls.h"
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#include "os/dir_access.h"
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#include "project_settings.h"
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#include "version.h"
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//#define print_bl(m_what) print_line(m_what)
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#define print_bl(m_what)
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@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "resource_saver.h"
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#include "project_settings.h"
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#include "os/file_access.h"
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#include "project_settings.h"
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#include "resource_loader.h"
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#include "script_language.h"
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@ -115,20 +115,20 @@ bool Face3::intersects_aabb2(const Rect3 &p_aabb) const {
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if (dist_a * dist_b > 0)
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return false; //does not intersect the plane
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#define TEST_AXIS(m_ax) \
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{ \
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#define TEST_AXIS(m_ax) \
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{ \
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real_t aabb_min = p_aabb.position.m_ax; \
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real_t aabb_max = p_aabb.position.m_ax + p_aabb.size.m_ax; \
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real_t tri_min, tri_max; \
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for (int i = 0; i < 3; i++) { \
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if (i == 0 || vertex[i].m_ax > tri_max) \
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tri_max = vertex[i].m_ax; \
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if (i == 0 || vertex[i].m_ax < tri_min) \
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tri_min = vertex[i].m_ax; \
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} \
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\
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if (tri_max < aabb_min || aabb_max < tri_min) \
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return false; \
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real_t tri_min, tri_max; \
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for (int i = 0; i < 3; i++) { \
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if (i == 0 || vertex[i].m_ax > tri_max) \
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tri_max = vertex[i].m_ax; \
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if (i == 0 || vertex[i].m_ax < tri_min) \
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tri_min = vertex[i].m_ax; \
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} \
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\
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if (tri_max < aabb_min || aabb_max < tri_min) \
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return false; \
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}
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TEST_AXIS(x);
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@ -28,10 +28,10 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "dir_access.h"
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#include "project_settings.h"
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#include "os/file_access.h"
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#include "os/memory.h"
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#include "os/os.h"
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#include "project_settings.h"
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String DirAccess::_get_root_path() const {
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@ -31,8 +31,8 @@
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#include "core/io/file_access_pack.h"
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#include "core/io/marshalls.h"
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#include "project_settings.h"
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#include "os/os.h"
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#include "project_settings.h"
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#include "thirdparty/misc/md5.h"
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#include "thirdparty/misc/sha256.h"
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@ -28,9 +28,9 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "input.h"
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#include "project_settings.h"
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#include "input_map.h"
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#include "os/os.h"
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#include "project_settings.h"
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Input *Input::singleton = NULL;
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Input *Input::get_singleton() {
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@ -36,7 +36,6 @@
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#include "core_string_names.h"
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#include "func_ref.h"
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#include "geometry.h"
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#include "project_settings.h"
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#include "input_map.h"
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#include "io/config_file.h"
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#include "io/http_client.h"
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@ -54,6 +53,7 @@
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#include "os/main_loop.h"
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#include "packed_data_container.h"
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#include "path_remap.h"
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#include "project_settings.h"
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#include "translation.h"
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#include "undo_redo.h"
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@ -29,10 +29,10 @@
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/*************************************************************************/
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#include "script_debugger_remote.h"
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#include "project_settings.h"
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#include "io/ip.h"
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#include "os/input.h"
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#include "os/os.h"
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#include "project_settings.h"
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void ScriptDebuggerRemote::_send_video_memory() {
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/*************************************************************************/
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#include "translation.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "os/os.h"
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#include "project_settings.h"
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static const char *locale_list[] = {
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"aa", // Afar
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@ -32,9 +32,9 @@
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#ifndef COLLADA_H
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#define COLLADA_H
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#include "project_settings.h"
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#include "io/xml_parser.h"
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#include "map.h"
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#include "project_settings.h"
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#include "scene/resources/material.h"
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class Collada {
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@ -29,10 +29,10 @@
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/*************************************************************************/
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#include "doc_data.h"
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#include "project_settings.h"
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#include "global_constants.h"
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#include "io/compression.h"
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#include "io/marshalls.h"
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#include "project_settings.h"
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#include "scene/resources/theme.h"
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#include "script_language.h"
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#include "version.h"
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@ -30,8 +30,8 @@
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#include "editor_autoload_settings.h"
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#include "editor_node.h"
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#include "project_settings.h"
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#include "global_constants.h"
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#include "project_settings.h"
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#define PREVIEW_LIST_MAX_SIZE 10
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@ -31,10 +31,10 @@
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "project_settings.h"
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#include "scene/resources/packed_scene.h"
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void EditorHistory::_cleanup_history() {
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@ -30,10 +30,10 @@
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#include "editor_plugin_settings.h"
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#include "editor_node.h"
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#include "project_settings.h"
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#include "io/config_file.h"
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#include "os/file_access.h"
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#include "os/main_loop.h"
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#include "project_settings.h"
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#include "scene/gui/margin_container.h"
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void EditorPluginSettings::_notification(int p_what) {
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@ -31,11 +31,11 @@
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "message_queue.h"
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#include "os/file_access.h"
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#include "project_settings.h"
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bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
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/*************************************************************************/
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#include "file_type_cache.h"
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#include "project_settings.h"
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#include "os/file_access.h"
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#include "project_settings.h"
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FileTypeCache *FileTypeCache::singleton = NULL;
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "os/os.h"
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#include "project_settings.h"
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#include "scene/main/viewport.h"
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bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir) {
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@ -554,10 +554,10 @@ static void _generate_tangents_and_binormals(const PoolVector<int> &p_indices, c
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tangent = Vector3();
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} else {
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tangent = Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r,
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(t2 * z1 - t1 * z2) * r)
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(t2 * z1 - t1 * z2) * r)
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.normalized();
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binormal = Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r,
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(s1 * z2 - s2 * z1) * r)
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(s1 * z2 - s2 * z1) * r)
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.normalized();
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}
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#include "editor_export_scene.h"
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#if 0
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "project_settings.h"
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#include "scene/resources/packed_scene.h"
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Vector<uint8_t> EditorSceneExportPlugin::custom_export(String& p_path,const Ref<EditorExportPlatform> &p_platform) {
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@ -31,10 +31,10 @@
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#if 0
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#include "editor/create_dialog.h"
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#include "editor/editor_node.h"
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#include "project_settings.h"
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#include "io/resource_saver.h"
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#include "os/file_access.h"
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#include "os/os.h"
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#include "project_settings.h"
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#include "scene/3d/body_shape.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/3d/navigation.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor_atlas.h"
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#include "project_settings.h"
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#include "io/image_loader.h"
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#include "io/marshalls.h"
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#include "io/resource_saver.h"
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#include "project_settings.h"
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#include "scene/gui/button_group.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/margin_container.h"
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@ -31,10 +31,10 @@
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#include "editor/animation_editor.h"
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "os/keyboard.h"
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#include "project_settings.h"
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void AnimationPlayerEditor::_node_removed(Node *p_node) {
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#include "resource_preloader_editor_plugin.h"
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "project_settings.h"
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void ResourcePreloaderEditor::_gui_input(Ref<InputEvent> p_event) {
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}
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#if 0
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "project_settings.h"
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@ -32,8 +32,8 @@
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#include "sample_library_editor_plugin.h"
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "project_settings.h"
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#include "sample_editor_plugin.h"
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#include "scene/main/viewport.h"
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@ -30,8 +30,8 @@
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#include "sprite_frames_editor_plugin.h"
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "project_settings.h"
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#include "scene/3d/sprite_3d.h"
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void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
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#include "texture_editor_plugin.h"
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#include "editor/editor_settings.h"
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#include "project_settings.h"
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#include "io/resource_loader.h"
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#include "project_settings.h"
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void TextureEditor::_gui_input(Ref<InputEvent> p_event) {
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}
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@ -32,7 +32,6 @@
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#include "editor_data.h"
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "io/image_loader.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "os/os.h"
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#include "project_settings.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/scroll_container.h"
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@ -31,9 +31,9 @@
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#include "editor/editor_scale.h"
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#include "editor_file_system.h"
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#include "project_settings.h"
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#include "io/resource_saver.h"
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#include "os/file_access.h"
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#include "project_settings.h"
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#include "script_language.h"
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void ScriptCreateDialog::_notification(int p_what) {
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@ -32,8 +32,8 @@
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#include "editor_node.h"
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#include "editor_profiler.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "main/performance.h"
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#include "project_settings.h"
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#include "property_editor.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/label.h"
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@ -32,8 +32,8 @@
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#include "editor_file_system.h"
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "project_settings.h"
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#include "os/keyboard.h"
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#include "project_settings.h"
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#include "scene/gui/margin_container.h"
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void EditorSettingsDialog::ok_pressed() {
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@ -29,8 +29,8 @@
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/*************************************************************************/
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#import "gl_view.h"
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#include "core/project_settings.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "os_iphone.h"
|
||||
#include "servers/audio_server.h"
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ void iOS::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url);
|
||||
};
|
||||
|
||||
void iOS::alert(const char* p_alert, const char* p_title) {
|
||||
void iOS::alert(const char *p_alert, const char *p_title) {
|
||||
UIAlertView *alert = [[[UIAlertView alloc] initWithTitle:[NSString stringWithUTF8String:p_title] message:[NSString stringWithUTF8String:p_alert] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil] autorelease];
|
||||
[alert show];
|
||||
}
|
||||
|
|
|
@ -257,7 +257,6 @@ AudioDriverOSX::AudioDriverOSX() {
|
|||
samples_in = NULL;
|
||||
};
|
||||
|
||||
AudioDriverOSX::~AudioDriverOSX() {
|
||||
};
|
||||
AudioDriverOSX::~AudioDriverOSX(){};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -30,9 +30,9 @@
|
|||
#include "resource_format_image.h"
|
||||
|
||||
#if 0
|
||||
#include "project_settings.h"
|
||||
#include "io/image_loader.h"
|
||||
#include "os/os.h"
|
||||
#include "project_settings.h"
|
||||
#include "scene/resources/texture.h"
|
||||
RES ResourceFormatLoaderImage::load(const String &p_path, const String& p_original_path, Error *r_error) {
|
||||
|
||||
|
|
|
@ -31,10 +31,10 @@
|
|||
#define NODE_H
|
||||
|
||||
#include "class_db.h"
|
||||
#include "project_settings.h"
|
||||
#include "map.h"
|
||||
#include "object.h"
|
||||
#include "path_db.h"
|
||||
#include "project_settings.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
#include "script_language.h"
|
||||
|
||||
|
|
|
@ -28,8 +28,8 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "register_scene_types.h"
|
||||
#include "project_settings.h"
|
||||
#include "os/os.h"
|
||||
#include "project_settings.h"
|
||||
#include "scene/io/resource_format_image.h"
|
||||
#include "scene/io/resource_format_wav.h"
|
||||
|
||||
|
|
|
@ -29,8 +29,8 @@
|
|||
/*************************************************************************/
|
||||
#include "packed_scene.h"
|
||||
#include "core/core_string_names.h"
|
||||
#include "project_settings.h"
|
||||
#include "io/resource_loader.h"
|
||||
#include "project_settings.h"
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/3d/spatial.h"
|
||||
#include "scene/gui/control.h"
|
||||
|
|
|
@ -29,8 +29,8 @@
|
|||
/*************************************************************************/
|
||||
#include "scene_format_text.h"
|
||||
|
||||
#include "project_settings.h"
|
||||
#include "os/dir_access.h"
|
||||
#include "project_settings.h"
|
||||
#include "version.h"
|
||||
|
||||
//version 2: changed names for basis, rect3, poolvectors, etc.
|
||||
|
|
|
@ -414,7 +414,7 @@ public:
|
|||
void set_width(int p_width);
|
||||
int get_width() const;
|
||||
|
||||
void ensure_default_setup(float p_min=0, float p_max=1);
|
||||
void ensure_default_setup(float p_min = 0, float p_max = 1);
|
||||
|
||||
void set_curve(Ref<Curve> p_curve);
|
||||
Ref<Curve> get_curve() const;
|
||||
|
|
Loading…
Reference in New Issue