Add the About dialog to the project manager
The About button is located in the bottom-right corner of the project manager. This allows removing the copyright notice from the window title (which looked a bit ugly in comparison to other applications).
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@ -38,16 +38,15 @@
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#include "core/version_hash.gen.h"
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void EditorAbout::_theme_changed() {
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Control *base = EditorNode::get_singleton()->get_gui_base();
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Ref<Font> font = base->get_theme_font("source", "EditorFonts");
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int font_size = base->get_theme_font_size("source_size", "EditorFonts");
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const Ref<Font> font = get_theme_font("source", "EditorFonts");
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const int font_size = get_theme_font_size("source_size", "EditorFonts");
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_tpl_text->add_theme_font_override("normal_font", font);
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_tpl_text->add_theme_font_size_override("normal_font_size", font_size);
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_tpl_text->add_theme_constant_override("line_separation", 6 * EDSCALE);
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_license_text->add_theme_font_override("normal_font", font);
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_license_text->add_theme_font_size_override("normal_font_size", font_size);
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_license_text->add_theme_constant_override("line_separation", 6 * EDSCALE);
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_logo->set_texture(base->get_theme_icon("Logo", "EditorIcons"));
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_logo->set_texture(get_theme_icon("Logo", "EditorIcons"));
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}
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void EditorAbout::_notification(int p_what) {
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@ -44,6 +44,10 @@
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#include "editor_scale.h"
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/**
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* NOTE: Do not assume the EditorNode singleton to be available in this class' methods.
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* EditorAbout is also used from the project manager where EditorNode isn't initialized.
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*/
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class EditorAbout : public AcceptDialog {
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GDCLASS(EditorAbout, AcceptDialog);
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@ -1852,6 +1852,9 @@ void ProjectManager::_notification(int p_what) {
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case NOTIFICATION_WM_CLOSE_REQUEST: {
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_dim_window();
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} break;
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case NOTIFICATION_WM_ABOUT: {
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_show_about();
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} break;
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}
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}
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@ -2255,6 +2258,10 @@ void ProjectManager::_erase_missing_projects() {
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erase_missing_ask->popup_centered();
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}
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void ProjectManager::_show_about() {
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about->popup_centered(Size2(780, 500) * EDSCALE);
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}
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void ProjectManager::_language_selected(int p_id) {
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String lang = language_btn->get_item_metadata(p_id);
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EditorSettings::get_singleton()->set("interface/editor/editor_language", lang);
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@ -2444,12 +2451,7 @@ ProjectManager::ProjectManager() {
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}
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// TRANSLATORS: This refers to the application where users manage their Godot projects.
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if (TS->is_locale_right_to_left(TranslationServer::get_singleton()->get_tool_locale())) {
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// For RTL languages, embed translated part of the title (using control characters) to ensure correct order.
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DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + String::chr(0x202B) + TTR("Project Manager") + String::chr(0x202C) + String::chr(0x200E) + " - " + String::chr(0xA9) + " 2007-2021 Juan Linietsky, Ariel Manzur & Godot Contributors");
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} else {
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DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + String::chr(0xA9) + " 2007-2021 Juan Linietsky, Ariel Manzur & Godot Contributors");
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}
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DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager"));
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FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
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@ -2583,6 +2585,13 @@ ProjectManager::ProjectManager() {
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erase_missing_btn->set_text(TTR("Remove Missing"));
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erase_missing_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects));
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tree_vb->add_child(erase_missing_btn);
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tree_vb->add_spacer();
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about_btn = memnew(Button);
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about_btn->set_text(TTR("About"));
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about_btn->connect("pressed", callable_mp(this, &ProjectManager::_show_about));
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tree_vb->add_child(about_btn);
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}
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{
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@ -2716,6 +2725,9 @@ ProjectManager::ProjectManager() {
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open_templates->get_ok_button()->set_text(TTR("Open Asset Library"));
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open_templates->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library));
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add_child(open_templates);
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about = memnew(EditorAbout);
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add_child(about);
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}
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_load_recent_projects();
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@ -31,6 +31,7 @@
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#ifndef PROJECT_MANAGER_H
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#define PROJECT_MANAGER_H
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#include "editor/editor_about.h"
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#include "editor/plugins/asset_library_editor_plugin.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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@ -62,6 +63,7 @@ class ProjectManager : public Control {
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Button *rename_btn;
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Button *erase_btn;
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Button *erase_missing_btn;
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Button *about_btn;
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EditorAssetLibrary *asset_library;
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@ -78,6 +80,7 @@ class ProjectManager : public Control {
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ConfirmationDialog *multi_scan_ask;
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ConfirmationDialog *ask_update_settings;
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ConfirmationDialog *open_templates;
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EditorAbout *about;
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HBoxContainer *settings_hb;
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@ -100,6 +103,7 @@ class ProjectManager : public Control {
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void _erase_missing_projects();
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void _erase_project_confirm();
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void _erase_missing_projects_confirm();
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void _show_about();
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void _update_project_buttons();
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void _language_selected(int p_id);
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void _restart_confirm();
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